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Leftover Monsters in Rune Domes

Since the 8/14 patch I've noticed many nonfunctional foes in and around rune domes. Scanned the first two forum pages, it seems unreported so far.

Result: Foes remain, but are inactive and clutter the landscape.

Expected result: All foes vanish after the dome times out.

And why are these so far away from the dome?
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Meanwhile, inside the dome area after it times out:
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Comments

  • bigman99#8273 bigman99 Member Posts: 510 Arc User
    Saw the same thing today, Twisted Caverns. About ten various rune monsters were untargetable, not moving or acting and stuck around after the Runic Encounter had moved on.
  • nitocris83nitocris83 Member, Cryptic Developer, Administrator Posts: 4,495 Cryptic Developer
    I noticed the same issue last week as well. Escalating to team!
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,184 Arc User
    These are monsters from another dimension, a collision of time space continuum, the introduction of Stardock the next generation. :)
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • bigman99#8273 bigman99 Member Posts: 510 Arc User
    The Runic Encounter areas are starting to look like Undermountain did before The Great Companion Sweep. Please take a look at this issue more fully, as it appears to be getting worse.
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