When I play my DPS DC (24.3 k) it feels very weak.
The Problem I have.
on mobs - fill the pipes - when pipes filled - mobs are dead! Its much too slow.
on single Target - fogemaster cost too much divinity - I can use it 2 times then fill the pipe use it to generate divinity fill the pipes again to do full damage - fill pipe and use for divinity and so on. Its boring its slow it feels very bad. You loose alot of time for divinity management and for filling the pipes. Even if the pipe gets instant filled it feels too slow - because you need your full pipe instead of doing damage for divinity.
Thats not right for a DPS class. We are the only DPS class who needs to manage 3 pipes. Yellow, Orange AND divinity.
reduce cost for divinity on the DPS path significantly - or the feat where you get 10 divinity per crit hit - increase to 30.
Forgemaster needs 300 divinity - so if I get 10 back with crit hit - it needs 0 crit hits - by 50 % crit it needs 60 hits overall to use 1(!) Forgemaster.
If you dont want to change divinity costs - then the powers needs to be buffed alot - because most of the fight you filling pipes or try to get divinity back instead of doing damage - that feels just wrong for a DPS class.
My CW is so much better and so much more fun to play as dps - only go in fight wait for cooldowns and dps whats possible.
PLS do something about it.