I'm a part time Warlock, but an enthusiastic one with over 20K IL and Alabaster weapons. Even my old Owlbear Cub has come back out to play!
I've been pottering away on six classes since M16 dropped on X Box a few weeks ago, and there are some things I like, some things I love, and some things that get on my nerves like nails down a chalkboard.
I'm really enjoying Hellbringer, but I have to ask... "Soul Scorch? Whuh?" It does... less damage than an At-Will... it does single figure DoT... doubled if I waste dedicate a Feat... and if it gets to 6 before everything dies I get to use it to knock a second off my cool-downs?
Have you SEEN how COOL the new DPS Cleric mana pool mechanic is????? They even get to use theirs after a fight to recharge stuff. With Soul Scorch it's gone before you can blink...
Am I missing something really special and useful about this... what seems like an afterthought?
Cool downs aren't the issue with Warlocks that they can be with other classes, but how about, Soul Scorch remains charged for at least a couple of seconds after combat, and when not in combat it can be applied to thin air in order to speed up Encounter cool down between fights or maybe add a couple of Action Points? Or... something...
2
Comments
The Arbiter mechanic is very different, and Hellbringer happens to blow Arbiter out of the water in DPS at the moment, so I wouldn't be too envious of what they have going on.
Contagion - Cleric
Testament - Wizard
Pestilence - Ranger
Dominion - Paladin
NIGHTSWATCH