Stronghold marauder bugs where it fails instantly still not addressed properly. at some point it still fail instantly
Valindra Tower (VT) Ghosts during, soul phase or when valindra says "now you die". move way too fast and killing player too quick.
Master expedition, at some point you can't move at all. example is mostly wizard where the only way moving is by teleporting.
stats scaling still work a bit weird at some point scaling way too much even at the same level 70 zone. can be seen easily on dungeon and skirmishes.
Tomb of the nine god, last boss defiant souls have too much HP to be killed by the dps even with 22k ilvl dps end game geared.
Master expedition at some point Xopsofoth teleport under the fighting zone
screenshot by DasFizzla
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