Nicely done. No more daily and weekly grinds (with caps) to gain currency for advancement. At least until the last task, but that's OK. I liked how there were always new quests to play and you are prompted when the next task was available to complete.
How different from, for example, Sharandar, where it seemed like I was forever petting Portal Hounds and slaying Formorian Warriors just to gain a little currency.
I do hope that this approach continues for future modules. Thanks!
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▂▃▄▅▆▇█▓▒░ Drac ░▒▓█▇▆▅▄▃▂
There is supposed to be an image here, but the hamsters took it.
<div align="center">AKA Draconis of Luskan</div>
Take a backseat boy. Cause now I'm driving. ~ Give it up - Elizabeth Gilies ft. Ariana Grande
RIP Foundry: On that day, when the sky fell away, our world came to an end. ~Lifelight
The new HR works ok, but I've yet to compare damage with other classes.