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UNDERMOUNTAIN PREVIEW PATCH NOTES: NW.110.20190411b.6

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  • graydoomgraydoom Member, NW M9 Playtest Posts: 23 Arc User
    Fix struker, defender, leader companions they need be ajusted to be used... augments pets are so much better than they... please fix it... otherwise very expensive comps we buy to to trash when you launch mod16
  • graydoomgraydoom Member, NW M9 Playtest Posts: 23 Arc User
    And lvl ajusts sucks if you launch mod16 like are that be in lvl80 in dg lvl70 just suck hard
  • graydoomgraydoom Member, NW M9 Playtest Posts: 23 Arc User
    Fix scaling please...
  • graydoomgraydoom Member, NW M9 Playtest Posts: 23 Arc User
    FIX PETS NON AUGMENTS PLEASE THIS IS SO IMPORTANT TO GOES LIVE LIKE THAT! CMON GUYS DONT KILL THE GAME! YOU CANT MAKE IT LIKE THAT... IF YOU CANT MAKE PETS SIMILAR DONT BROKE STRIKER, DEFENDERS AND LEADERS PETS, FIX IT PLEASEEEEEEE COME ON YOU CAN MAKE IT BETTER WITHOUT BROKE THE GAME, WE PLAYERS... WE LOVE THIS GAME DONT DISAPOINT US AFTER ALMOST 6 YEARS OF DEDICATION AND SO MANY HOURS ONLINE... I REALLY DONT WANNA QUIT AT THIS POINT... FIX THAT STUFF AND DONT LET GAME DIE
  • empalasempalas Member, NW M9 Playtest Posts: 802 Arc User
    Its almost like they don't want anyone over level 70 to get RAD except for the lvl 80 content. what a HAMSTERED mess.
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User
    July 2015 2,312.2 -245.1 -9.59% 3,639
    June 2015 2,557.4 -348.4 -11.99% 4,285
    May 2015 2,905.7 -786.7 -21.31% 5,079
    April 2015 3,692.4 +392.8 +11.91% 6,324
    March 2015 3,299.6 -150.8 -4.37% 5,921



    this is what mod 6 looked like on steam. march hasn't hit yet. April it hits. may they've lost nearly a quarter of their players by three months out it's about 40ish percent maybe a bit more they've lost. but their average daily player count was way above what it is now even at the low.


    here is our recent period starting with teh announcement of mod 16 (it was pretty stable behind this at 2200 ish daily average players the demoralizing remembrance of mod 6 has caused people to preemptively leave. it will be interesting to follow this over the next four months lol

    Last 30 Days 1,876.0 -260.9 -12.21% 3,452
    March 2019 2,136.9 +51.4 +2.46% 3,917
    February 2019 2,085.5 -152.0 -6.79% 3,684
    January 2019 2,237.5 +1.5 +0.07% 3,907
  • trelamytrelamy Member Posts: 56 Arc User
    edited April 2019
    So once again i checked on my Cleric on Mod 16, for the 35 unspent power points that i currently have on Mod 15. (fully maxed on powers)

    Your requirements for exchanging those power points are ridiculous! I payed for these power points with cash!!! And i get nothing in return?! Is this a joke?!?!
    Our beliefs don't make us better people. Our actions do.
  • majorcharvenakmajorcharvenak Member Posts: 783 Arc User
    @dinothar#3332 Is the Paladin class ever going to get the corrected starting ability scores? As of this post our starting total sum of our ability scores is STILL 72 points on preview. Every other class has a starting sum of 74. This has been posted by others several times. Will it be fixed by Tuesday or is this intended?
    ~Shia~

    House Miliskeera in exile (NW)
    Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
    Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
    Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
    Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
    Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator

    Member - Houseclan t'Charvon (STO)
    Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
    S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
    T'Lyra, LvL 60, Fed, Vul Sci
    Ta'el, Lvl 60, Rom Tac
  • lordtweety#3604 lordtweety Member Posts: 275 Arc User
    I was planning to use this long weekend to prepare all my toons for the new mod, give them all a thorough work out so when the mod drops I know what I am doing and can make changes without being lost or confused by what has changed. Instead, I've been playing another game. I almost forgot to log in and invoke.

    While my main toons can complete normal quests in the various areas, even with scaling... they can't complete HEs, not even the small ones without using scrolls of life. Scaling like this just ruins the fun aspect of playing lower level areas.

    Luckily, this isn't the only Action MMORPG around.

    (And yes, running around waiting for cooldowns and constantly avoiding red, praying that lag doesn't get you caught in an aoe is a form of 'action'.)

    Main: Angels Scar
    Guild: Ruathym Corsairs
  • diotelpdiotelp Member Posts: 115 Arc User
    edited April 2019

    July 2015 2,312.2 -245.1 -9.59% 3,639
    June 2015 2,557.4 -348.4 -11.99% 4,285
    May 2015 2,905.7 -786.7 -21.31% 5,079
    April 2015 3,692.4 +392.8 +11.91% 6,324
    March 2015 3,299.6 -150.8 -4.37% 5,921



    this is what mod 6 looked like on steam. march hasn't hit yet. April it hits. may they've lost nearly a quarter of their players by three months out it's about 40ish percent maybe a bit more they've lost. but their average daily player count was way above what it is now even at the low.


    here is our recent period starting with teh announcement of mod 16 (it was pretty stable behind this at 2200 ish daily average players the demoralizing remembrance of mod 6 has caused people to preemptively leave. it will be interesting to follow this over the next four months lol

    Last 30 Days 1,876.0 -260.9 -12.21% 3,452
    March 2019 2,136.9 +51.4 +2.46% 3,917
    February 2019 2,085.5 -152.0 -6.79% 3,684
    January 2019 2,237.5 +1.5 +0.07% 3,907

    Bruh, you can't use steam stats, no one uses steam, remember they lock out your zen purchases and stuff. Most people in game dont use steam, they never have
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User
    diotelp said:

    July 2015 2,312.2 -245.1 -9.59% 3,639
    June 2015 2,557.4 -348.4 -11.99% 4,285
    May 2015 2,905.7 -786.7 -21.31% 5,079
    April 2015 3,692.4 +392.8 +11.91% 6,324
    March 2015 3,299.6 -150.8 -4.37% 5,921



    this is what mod 6 looked like on steam. march hasn't hit yet. April it hits. may they've lost nearly a quarter of their players by three months out it's about 40ish percent maybe a bit more they've lost. but their average daily player count was way above what it is now even at the low.


    here is our recent period starting with teh announcement of mod 16 (it was pretty stable behind this at 2200 ish daily average players the demoralizing remembrance of mod 6 has caused people to preemptively leave. it will be interesting to follow this over the next four months lol

    Last 30 Days 1,876.0 -260.9 -12.21% 3,452
    March 2019 2,136.9 +51.4 +2.46% 3,917
    February 2019 2,085.5 -152.0 -6.79% 3,684
    January 2019 2,237.5 +1.5 +0.07% 3,907

    Bruh, you can't use steam stats, no one uses steam, remember they lock out your zen purchases and stuff. Most people in game dont use steam, they never have
    they aren't showing the majority of the game no but it is still statistically useful. it's like getting a group for the neilsen ratings. you're using a small sample to extrapolate the larger group. in a small sample they'll have the same basic statistical characteristics of the larger group
  • dread4moordread4moor Member, NW M9 Playtest Posts: 1,154 Arc User
    diotelp said:

    July 2015 2,312.2 -245.1 -9.59% 3,639
    June 2015 2,557.4 -348.4 -11.99% 4,285
    May 2015 2,905.7 -786.7 -21.31% 5,079
    April 2015 3,692.4 +392.8 +11.91% 6,324
    March 2015 3,299.6 -150.8 -4.37% 5,921



    this is what mod 6 looked like on steam. march hasn't hit yet. April it hits. may they've lost nearly a quarter of their players by three months out it's about 40ish percent maybe a bit more they've lost. but their average daily player count was way above what it is now even at the low.


    here is our recent period starting with teh announcement of mod 16 (it was pretty stable behind this at 2200 ish daily average players the demoralizing remembrance of mod 6 has caused people to preemptively leave. it will be interesting to follow this over the next four months lol

    Last 30 Days 1,876.0 -260.9 -12.21% 3,452
    March 2019 2,136.9 +51.4 +2.46% 3,917
    February 2019 2,085.5 -152.0 -6.79% 3,684
    January 2019 2,237.5 +1.5 +0.07% 3,907

    Bruh, you can't use steam stats, no one uses steam, remember they lock out your zen purchases and stuff. Most people in game dont use steam, they never have
    Arc does not share their activity data.
    Steam is a small % of the population, but it is the only data available.
    JrUzbQw.jpg?1
    I am Took.
    "Full plate and packing steel" in NW since 2013.
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User

    diotelp said:

    July 2015 2,312.2 -245.1 -9.59% 3,639
    June 2015 2,557.4 -348.4 -11.99% 4,285
    May 2015 2,905.7 -786.7 -21.31% 5,079
    April 2015 3,692.4 +392.8 +11.91% 6,324
    March 2015 3,299.6 -150.8 -4.37% 5,921



    this is what mod 6 looked like on steam. march hasn't hit yet. April it hits. may they've lost nearly a quarter of their players by three months out it's about 40ish percent maybe a bit more they've lost. but their average daily player count was way above what it is now even at the low.


    here is our recent period starting with teh announcement of mod 16 (it was pretty stable behind this at 2200 ish daily average players the demoralizing remembrance of mod 6 has caused people to preemptively leave. it will be interesting to follow this over the next four months lol

    Last 30 Days 1,876.0 -260.9 -12.21% 3,452
    March 2019 2,136.9 +51.4 +2.46% 3,917
    February 2019 2,085.5 -152.0 -6.79% 3,684
    January 2019 2,237.5 +1.5 +0.07% 3,907

    Bruh, you can't use steam stats, no one uses steam, remember they lock out your zen purchases and stuff. Most people in game dont use steam, they never have
    they aren't showing the majority of the game no but it is still statistically useful. it's like getting a group for the neilsen ratings. you're using a small sample to extrapolate the larger group. in a small sample they'll have the same basic statistical characteristics of the larger group
    what we don't know from those numbers is how long they spent in the game. if they're logging in for five minutes to get key and do a couple professions or if they are in for an hour or more
  • lardesonlardeson Member Posts: 374 Arc User
    edited April 2019
    Why is it so difficult to see that what players want is not an easy game but a healthy and fun challenge, game cant be fun if you are getting fcked by adds are spending hours in dungeons, not with the rng in the game. Pls devs i still wanna have some love for this game, find a balance, downscaling with a cap is not the answer you are looking for, it only makes the game stressful and 0 fun.

    Thanks. and please dont forget to work on my lightning bolt, i dont need no sudden storm if i cant see bolts dropping from the sky or ice/fire dropping from the sky. Fireball was nice but lol thats not a fireball solo, fireballs can be done in 2 ways, either howling or just dropping it from the sky, i dont see any visual fireball and the impact isn't as good either, just feels boring.
    Lardeson CW not Mage. Where's my fireball and my thunderbolt?
  • majorcharvenakmajorcharvenak Member Posts: 783 Arc User

    @dinothar#3332 Is the Paladin class ever going to get the corrected starting ability scores? As of this post our starting total sum of our ability scores is STILL 72 points on preview. Every other class has a starting sum of 74. This has been posted by others several times. Will it be fixed by Tuesday or is this intended?

    So is it safe to conclude that it WILL NOT be fixed or fixed by launch?
    ~Shia~

    House Miliskeera in exile (NW)
    Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
    Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
    Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
    Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
    Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator

    Member - Houseclan t'Charvon (STO)
    Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
    S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
    T'Lyra, LvL 60, Fed, Vul Sci
    Ta'el, Lvl 60, Rom Tac
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User

    @dinothar#3332 Is the Paladin class ever going to get the corrected starting ability scores? As of this post our starting total sum of our ability scores is STILL 72 points on preview. Every other class has a starting sum of 74. This has been posted by others several times. Will it be fixed by Tuesday or is this intended?

    So is it safe to conclude that it WILL NOT be fixed or fixed by launch?
    my money is on the game being identical to what was there friday with whatever extra they already had planned that they weren't showing
  • majorcharvenakmajorcharvenak Member Posts: 783 Arc User

    @dinothar#3332 Is the Paladin class ever going to get the corrected starting ability scores? As of this post our starting total sum of our ability scores is STILL 72 points on preview. Every other class has a starting sum of 74. This has been posted by others several times. Will it be fixed by Tuesday or is this intended?

    So is it safe to conclude that it WILL NOT be fixed or fixed by launch?
    my money is on the game being identical to what was there friday with whatever extra they already had planned that they weren't showing
    Fireside, I figured that would be the case and I hope as much. It still would be without a fix to the issue I raised. However, I expect would be laughing my rear end off if the game that launches on live Tuesday is the first one that dropped on preview back in March. C'mon Cryptic! Give us a good chuckle! I'll need it to deal with beating I'll receive from the mobs in Barovia once the new scaling is in place.
    ~Shia~

    House Miliskeera in exile (NW)
    Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
    Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
    Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
    Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
    Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator

    Member - Houseclan t'Charvon (STO)
    Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
    S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
    T'Lyra, LvL 60, Fed, Vul Sci
    Ta'el, Lvl 60, Rom Tac
  • So where do we get new Utility items or do we trade out ingame merchant or vendor
    exchange 1 time deal.
    After all the AD is the hardest to farrm in the game missing salvage and almost guit because of AD lack of .Please give RP the patch of more than 300 for high items salvage gave 2000 - 6000 for the same items .
    Just confused and frustrateed with trying to read and play and rebuilding at same time feeling overwhelmed just went and fixed my character from mod 15 now please no 3 months of hell I won't do it again. I am staying positive and upbeat despite my issues waiting to find out what is what not listening to the crowd rather see it read it myself just need the link and set
  • arazor#8195 arazor Member Posts: 5 Arc User
    guys....im talking to you game masters. the game needs to be within reasonable change. you cant just change the way the whole game works on a dime. it seems like there was no forethought and you did this on a whim. please just understand the community is upset because this is not how you get a game to grow. its not even enjoyable at this point. you need to work this out or im afraid this game will die. i dont want that i love D&D, so please take some time and rethink this mess please. p.s the block at-wills are not working for the fighter
  • obsidiancran3obsidiancran3 Member Posts: 1,823 Arc User
    @masherslasherpb#5490 do you mean Utility enchants? Like all enchants they can be exchanged.

    If you mean something else, I’m not sure. Can you give an example?
    Obsidian Moonlight - Paladin
    Obsidian Oath - Warlock
    A whole lot of other Obsidian toons as well.
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  • majorcharvenakmajorcharvenak Member Posts: 783 Arc User
    Take your screenshots and vid recordings while you can. Everything changes tomorrow morning.
    ~Shia~

    House Miliskeera in exile (NW)
    Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
    Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
    Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
    Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
    Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator

    Member - Houseclan t'Charvon (STO)
    Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
    S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
    T'Lyra, LvL 60, Fed, Vul Sci
    Ta'el, Lvl 60, Rom Tac
This discussion has been closed.