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Official M16: Expeditions Feedback

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  • marnivalmarnival Member Posts: 1,432 Arc User

    Ran through a few Master Expeditions.

    Rage Rune does not give 1 item of class specific gear.

    The Rune Curse that slows your movement + the movement debuff when you enter a "boss" room, paralyses you and you cannot enter the room.

    The Goristo (big demon from phase 2 of Demo) is super aggressive, but can get stuck on terrain in his arena and loose his big jump attack.

    I died fighting the Manticore (for player stupidity reasons), but when I went back to its arena it still had the same health it had when I died.

    I also got the Remorhaz bug, while I had Creeping Death and the one that disables dailies so had to abandon instance. When I left instance I still had Creeping Death (which while a perfectly good song, is not a desirable state).

    The Curse that disables dailies doesn't have a duration, and its text implies that it could also disable At-wills or Encounters, it should have a duration regardless.


    I did 1 and 2 rune quests tonight, and the 2 run was clearly harder. Especially when you loose access to daily powers from the first rune curse. The 1 run is a simple run for a well geared toon or 2 or 3 toons that need to run it for gear. The 2 rune quest is then a nice step up suitable for 2 or 3 toons that are starting to be well geared, and I expect the same sort of step up for the 3 rune quest. So over all it seems that the difficulty for these is about right at the moment in relation to each other.

    Remo is bugged always dives under floor never shows up

    3 rune run there is some mobs that are 5xharder then others swordmaster some spider and some drakes. They do not hit so much harder but they have gazillions hp and becomes very annoying.

    The hp debuff has to go it is pointless and only serve to annoy, healing decrease sure but life drain is just pure potion/stone drain.

    And yes curse that prevent dailies are permanent and need to be fixed.

    Boss fights at least on 2 and 3 crystal activated should have another layer of difficultie added. Solo bosses offer no challange whatsoever and are just time consuming if they have much hp.

    Best
  • obsidiancran3obsidiancran3 Member Posts: 1,823 Arc User
    2 Master Expeditions with 1 Balance Rune, 2 Empty Chests. All 9 runes collected both times. So still cannot complete the quest.
    Obsidian Moonlight - Paladin
    Obsidian Oath - Warlock
    A whole lot of other Obsidian toons as well.
  • marnivalmarnival Member Posts: 1,432 Arc User

    2 Master Expeditions with 1 Balance Rune, 2 Empty Chests. All 9 runes collected both times. So still cannot complete the quest.

    Yep chest at end are bugged again no drop since last patch /sad face ....
  • nisckisnisckis Member, NW M9 Playtest Posts: 655 Arc User
    Giant Worm boss can suck you from the other side of the room
  • nisckisnisckis Member, NW M9 Playtest Posts: 655 Arc User
    edited March 2019
    Number of seals has been lowered from 100 to 30, which is a very low amount. You can only do 3 expeditions a day
    it's only 10 seals on second and following expeditions


    OK, nevermind, it seems that seals have been moved mostly from mission reward to boss killing rewards which is way better. If you can't finish the whole expedition, you will get some seal reward based of your expedition completion :+1:
    Post edited by nisckis on
  • tardbathtardbath Member Posts: 80 Arc User
    I asked this again in this thread! With 45 mins farming only the expedition bosses, with no active runes i got 8 pieces of gear! Farming the bosses and abandoning the instance ! Is this okay ? Or is this bug ?

    Best
  • artifleurartifleur Member Posts: 642 Arc User
    edited March 2019
    Still no etched rune in final chest.

    I strongly dislike the traps. Expeditions are fun in general but the traps are aweful. They don't involve any skill or knowledge, just bad luck. We should at least be able to remove them at fire camps. The permanent no daily debuff is specially problematic.
  • finmakinfinmakin Member Posts: 456 Arc User
    edited March 2019
    Deleted

    Ogguk The Beholder… Justicar Paladin Tank/ Healer
  • finmakinfinmakin Member Posts: 456 Arc User
    artifleur said:

    I strongly dislike the traps. Expeditions are fun in general but the traps are aweful. They don't involve any skill or knowledge, just bad luck. We should at least be able to remove them at fire camps. The permanent no daily debuff is specially problematic.

    These traps are wonderful, since they give an extra dimension (especially since they are invisible)
    There is a way to avoid them...
    When you step on it you hear a loud ping, then you have like 2 seconds to dodge out of that area (if you're a DPS) while tanks need to raise their shield and walk out (they will get a little push in the back, like you get in the Drufi fight when she cast the Ice).
    Wait like 6 to 10 seconds till the rune disappear (in case you need to be in that area, or small corridors)

    As being an puny tank I always raise shield when going trough narrow places. :)

    Ogguk The Beholder… Justicar Paladin Tank/ Healer
  • artifleurartifleur Member Posts: 642 Arc User
    I remember trying to dodge a few times. That never worked for me.

    I'll try again with the lastest version.
  • dressrobadressroba Member Posts: 70 Arc User
    edited March 2019
    quest : Boundless Runic Corruption
    this quest is very buggy , sometimes it count stuff you don't have like 3/3 gamma when u have only 2 , if you have everything else mobs will not drop any more for you .

    and sometimes even when had 14 gamma the quest still count it as 1/3 .

    https://imgur.com/a/yI58cPI

    https://imgur.com/a/CV50oKP

    https://imgur.com/a/iSD5HfT

    i try to do this quest 3 times this week . even restarted it as you see and more bugs each time .
    Post edited by dressroba on
  • dressrobadressroba Member Posts: 70 Arc User
    edited March 2019
    quest : Risk Versus Reward

    this quest still bugged since first week , even after doing the master expedition with rune bouns and harder mobs the chest doesn't give you runic etching in the end .

    this quest is stuck .


    https://imgur.com/a/8CzAtYK

    https://imgur.com/a/mhrV3dI
    Post edited by dressroba on
  • rhorndev#7057 rhorndev Member, Cryptic Developer Posts: 14 Cryptic Developer
    tardbath said:

    I asked this again in this thread! With 45 mins farming only the expedition bosses, with no active runes i got 8 pieces of gear! Farming the bosses and abandoning the instance ! Is this okay ? Or is this bug ?

    Best

    Nope, this will be fixed - thanks for pointing it out!
  • onin002onin002 Member Posts: 35 Arc User
    Is no chest drop fixed?
    Is no drops from Runes fixed?
  • rafaeldarafaelda Member, NW M9 Playtest Posts: 666 Arc User
    dressroba said:

    quest : Boundless Runic Corruption

    this quest is very buggy , sometimes it count stuff you don't have like 3/3 gamma when u have only 2 , if you have everything else mobs will not drop any more for you .

    and sometimes even when had 14 gamma the quest still count it as 1/3 .

    https://imgur.com/a/yI58cPI

    https://imgur.com/a/CV50oKP

    https://imgur.com/a/iSD5HfT

    i try to do this quest 3 times this week . even restarted it as you see and more bugs each time .

    Have the same issue on my fighter, dropped the quest and toght it would work and even having 4 deltas it said 0/3,
    dropped and did another 3 rounds of gamma bugged 0/3 or 2/3...

    Will try to end the questline on my Wizard to see if i can pass.
    PS. did that last week wirh Ranger and barbarian and had no problems at all...

    i dont know if is that but i belive that mobs that are not from HE giving the stones because they are dragged inside or dont despawn on start can be the cause, need to test it moro to be sure but is hard to find a solo insance...(/font>
  • dressrobadressroba Member Posts: 70 Arc User
    i was able to do boundless runic corruption before on the first week and last week but i was told by someone that he got stuck on that quest .
  • obsidiancran3obsidiancran3 Member Posts: 1,823 Arc User

    tardbath said:

    I asked this again in this thread! With 45 mins farming only the expedition bosses, with no active runes i got 8 pieces of gear! Farming the bosses and abandoning the instance ! Is this okay ? Or is this bug ?

    Best

    Nope, this will be fixed - thanks for pointing it out!
    Much as I'm loathe to suggest anything go in the chest in these instances at the moment it seems like a better place for putting a reward.

    As long as the 993 gear drops reliably in here for completion I think the Expeditions will be a great thing for the game.

    Obsidian Moonlight - Paladin
    Obsidian Oath - Warlock
    A whole lot of other Obsidian toons as well.
  • hercules125hercules125 Member Posts: 427 Arc User
    At the end of each part of the Elemental Evil campaign, we received a piece of blue gear appropriate to our level. Any chance this could also be done for this campaign, perhaps put 1 or 2 blue pieces in the chest at the end of each regular expedition?
    It just feels like the closer I get to level 80, the more disparity there is between my character and the mobs I'm having to face, having at least some blue gear would help alleviate that ( vs the green gear we are being rewarded with ).
  • obsidiancran3obsidiancran3 Member Posts: 1,823 Arc User
    I’ve played several characters through using just the starting gear given by Neverember and the quests.

    The biggest challenge is that you really need to up the weapon damage to ensure you have the expected damage for the zones, which is a bit of an RP sink for a short term.

    If you have existing Legendary weapons though it’s fine until you hit 80, which with a Guild xp boon should happen in Terminus.
    Obsidian Moonlight - Paladin
    Obsidian Oath - Warlock
    A whole lot of other Obsidian toons as well.
  • majorcharvenakmajorcharvenak Member Posts: 783 Arc User
    pelgrax said:

    I and others have unlocked the master expeditions quest . I am unable to complete the next quest ( attunement crystal quest ) where I need to get the runic etching as it is supposedly held in the chest at the end of the expedition . The chest is NOT interactable when the expedition is completed , and I have been unable to attune the first crystal either SOLO or in a group of 2 ( likewise for the other player ) .
    What currency / and or how much is required to be able to attune the crystal .
    I have the resonator which Sinye says is supposed to automatically convert the runes ( again from the elder rune mini event I assume ) but after running it 3 times there were no further currencies in my inventory .
    So AGAIN i ask :

    What EXACTLY is required in order to be able to attune the crystal at the start of the expedition ????????????????

    ^ This! Right up here. I've run these five times a day for about a week and have NEVER been able to open the chest for the runic etching. It can not be interacted with regardless of whether I'm teamed or solo. I've been back the Runic Yoda three times now and I'm still no closer to getting this done than I was the first time. My only reassurance is that I'm not the only one having trouble with this quest line. If its not enabled at this time, please let us know.
    ~Shia~

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  • kopros666kopros666 Member Posts: 52 Arc User
    In master expeditions: Sometimes mobs get stuck on the big mushrooms around (duergars, drakes etc) and you can't kill them. When there is a magic relic close by you can't interact with it because you are in combat mode.
  • nova#2306 nova Member Posts: 152 Arc User
    Looks like expedition chest still cannot be opened after finding all 9 magic relics.
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  • arazith07arazith07 Member, NW M9 Playtest Posts: 1,719 Arc User

    Looks like expedition chest still cannot be opened after finding all 9 magic relics.

    The relics affect the quality of reward after turning in the Master Expedition quest. The chest unlocks when you apply runes in the first chamber.

    Risk Versus Reward quest is still bugged, not getting the Runic Etching from the expedition chests after using a rune.
  • nova#2306 nova Member Posts: 152 Arc User
    arazith07 said:

    Looks like expedition chest still cannot be opened after finding all 9 magic relics.

    The relics affect the quality of reward after turning in the Master Expedition quest. The chest unlocks when you apply runes in the first chamber.

    Risk Versus Reward quest is still bugged, not getting the Runic Etching from the expedition chests after using a rune.
    You can only apply runes if you get etchings which come from the chest. It can't be opened still. At one point iirc I got something from a Runic Encounter, but after a few patches I never got anything from the RE's anymore.
    Nlogo
    Nova - Thaumaturge Wizard
    Bardtholomew - Minstrel Bard
    Mariah Carries - Devout Cleric
    Darth Bane - Thaumaturge Wizard on Xbox
    Neverwinter's Prophet - MMO Specialist
    Discord YoutubeTwitterTwitch
  • arazith07arazith07 Member, NW M9 Playtest Posts: 1,719 Arc User

    arazith07 said:

    Looks like expedition chest still cannot be opened after finding all 9 magic relics.

    The relics affect the quality of reward after turning in the Master Expedition quest. The chest unlocks when you apply runes in the first chamber.

    Risk Versus Reward quest is still bugged, not getting the Runic Etching from the expedition chests after using a rune.
    You can only apply runes if you get etchings which come from the chest. It can't be opened still. At one point iirc I got something from a Runic Encounter, but after a few patches I never got anything from the RE's anymore.
    You can get the stuff from the Risk vs Reward quest, I've been abandoning the quest, then picking it up again to get more stuff, I realize this isn't working as intended, but since there is so much broken with the Runic encounters and the chest not giving the etching creates a cycle that seriously needs to be fixed.
  • obsidiancran3obsidiancran3 Member Posts: 1,823 Arc User
    You get the Rune Essence from the Risk vs Reward quest.

    Same bug as last patch, Rune of Balance gives no rewards from Chest.
    No Runic Essence in chest.


    The Risk vs Reward quest should only give Rune of Balance the first time you take it. This would enable players to do the first 3 attempts at a Rune buffed Expedition and incentivises working with other players without requiring it.
    Obsidian Moonlight - Paladin
    Obsidian Oath - Warlock
    A whole lot of other Obsidian toons as well.
  • dressrobadressroba Member Posts: 70 Arc User
    quest : boundless runic corruption and risk versus reward still bugged
  • obsidiancran3obsidiancran3 Member Posts: 1,823 Arc User
    The manticore seems to have been taking his steroids and is now bigger than most dragons, but still has his little "occupied space" circle.

    Obsidian Moonlight - Paladin
    Obsidian Oath - Warlock
    A whole lot of other Obsidian toons as well.
  • obsidiancran3obsidiancran3 Member Posts: 1,823 Arc User
    Remorhaz is still getting lost under the floor.
    Obsidian Moonlight - Paladin
    Obsidian Oath - Warlock
    A whole lot of other Obsidian toons as well.
  • obsidiancran3obsidiancran3 Member Posts: 1,823 Arc User
    edited March 2019
    And in the hope it might be seen somewhere, duplicated from Vanrakdoom thread:

    The Boundless Runic Corruption quest really needs its own thread...

    But it is still bugging.

    The blue circle one is a delta rune, the red circled ones are all the others except Gamma, all the uncircled ones are Gamma resonance:


    This time it is Gamma is the one I don't have a set of, but the quest thinks I do, and there is extra Delta (happened 2x in a row):


    At least this time I saw it bug before I thought I was finished, the order in inventory is Beta (3/3), Delta (1/3), Epsilon (3/3), Gamma (2/3), Alpha (1/3). I have the Depleted Artifact in inventory as well.


    And because I couldn't leave well enough alone, I went back for another round (I was wondering where all the Mountain Seals I had came from, it would have made all the HE suffering this all represents worth it if they were dropping from HEs as well).

    The red circled one is a gamma resonance.



    As an addendum, I helped a Guild member complete the quest, no issues. At the same time I still get 0 recognition for Gamma Resonance. My character is Obsidian Moonlight 1.
    Post edited by obsidiancran3 on
    Obsidian Moonlight - Paladin
    Obsidian Oath - Warlock
    A whole lot of other Obsidian toons as well.
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