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Tales of Old - Forced to leave if player quits

jizzu#6891 jizzu Member Posts: 82 Arc User
edited February 2019 in Player Feedback (PC)
this is really a tad annoying...you get 4 runs in, real life hits and a player has to leave for some unforeseen reason...whole group is then removed. 1.5 hours wasted less enthusiasm to bother again.

really devs......not that hard to scale rewards to time and number of runs. stop punishing people for having a real life and real life problems such house fires, babies, nagging wives, annoying kids and cats that insist on sitting in front of your face when trying to play (though this last one simply a pain).....

guess i am asking you to be a bit more realistic and understanding.....please


  • greywyndgreywynd Member, NW M9 Playtest Posts: 6,551 Arc User
    The only real rewards are the coins you get from Nipsy and those are scaled to the number of runs. Other than that, you get what you can from the chests.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
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