It's only the second day and I'm already seeing cases where more than one player is staying behind the walls waiting for everyone else to carry him. This just makes it harder for everyone else and raises animosity among the playerbase. We need a solution here.
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Comments
If they don't DO anything in the CTA, reduce the value of their reward to something like 5 RP, and nothing else. No Medallions of Battle or credit for Tokens. That way the botters and campers can't just do mass joins to earn top level CTA related rewards.
I do very much like the suggestion of a slight delay before opening the access to the area to allow all players to assemble though, as long as that delay is as I mentioned "slight"...
There is currently a mechanism to "Report Player Behavior" and as far as I'm concerned actual "leeching" is taking advantage of an exploit and as such is a violation of Neverwinter's TOS and those players should be reported... However that being said I'm guessing only certain people at Neverwinter/Cryptic would have access to information as to whether or not a player was actually leeching or whether there might be a problem that keeps them from connecting/participating.
I know for quite a while I kept having blue screens because of HKKbdFltr errors and as such it probably seemed to other players I just bailed on skirmishes and dungeon runs... but that was never the case.
But I will agree the developers should at least attempt some mechanism to identify and deal with leechers, or other abusers as the actions of just a few players seems to be souring the enjoyment for a great number of other players.
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Yule (Barb): 72k : Siren (TR): 78k : Torun (DC): 73k : Siren OP (OP): 76k : Siren SW (SW): 78k : Modern (F): 80k : Cherry1 (CW) : 68k Siren HR (HR): 78k
But still when it appears rather obvious that from the assembly point for a skirmish to the campfire and then over the wall, one character is merely following another, it does tend to pique my curiosity as to why it appears one character just following another instead of moving independently.
(Which is another way of saying: Outside a *very* contrived circumstance, STO's anti-AFK protections are good and Neverwinter should look at them as something to consider.)
To my recollection and according to some threads here on the forum. it was because some players were using the vote-to-kick against players they considered too slow, not properly geared or for other reasons that had nothing to do with a player being AFK, leeching or taking advantage of exploitive behavior but sometimes just because someone disagreed with the playstyle (exploring, opening chests, picking up drops, having to fight through mobs speed runners left behind, etc.) of another player.
As for AFK or leeching players being “punished” I kind of figure that’s the responsibility of the developers and GM’s in Neverwiinter, not the players but for those people to be aware of an exploiter or a problem – they must first be informed about the individual or circumstance causing problems (usually repeatedly), that’s the responsibility the players have… The PTB (powers that be) probably figure that if players think it’s too much trouble to report a problem in the game, it probably isn’t serious enough for them to act on it, despite the numbers of complaints generated here on the forum.
Now if you're talking about AFK'ers, perceived and actual leechers not to draw too find a point on it but I don't believe even that behavior is "against the rules"... unless Neverwinter/Cryptic would consider that kind of behavior an attempt to exploit the game, but I don't believe anyone has heard from Neverwinter/Cryptic regarding this type of behavior.
Lacking in common courtesy and devoid of the ideals associated with appropriate team game play certainly, in my opinion, but I'm not really sure that it constitutes a player, not following the rules.