With all the past bug reports in MSP that have yet to be addressed or fixed it is not cool to have it as a K Team Challenge. Between 1st boss having so many bugged fire balls. Small fire balls not breaking chains when used properly to large fireballs that do not spawn and then if the fireballs are near exit after killing boss i have seen many having problems leaving the area. The balls do not vanish and still do damage after boss is killed when some get close and then can not exit because of it or takes several tries. Seen many a player die trying to just exit the phase. Then just yesterday we had all bars knock off of Kabal yet next phase would not trigger.
Then last boss has even worse issues. Going into portals after all horrors are killed just to find out nothing inside portal can be targeted. Then ofc over damage to boss will cause party to wipe.
So why would anyone want to spend the time just to fail from bugs? These issues either should be fixed or Devs need to realize that some dungeons should not added to K Team and MSP is top contender.
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that K-team isnt what most players want.
Try to remember Barovia's Hunt with challenge cards, that was successful concept. pick different kind of scaled challenges.
since K-team run are scripted and some are not balanced, it is fixture theme of challenges, doesnt go very well, forced some to give up and wait another week for next "doable" run. it is mostly the 'missed the mark" of the week. poorly designed. it need to go back to drawing board and eliminate the flaws.
As for the last boss the over dps party wipe issue was fixed already many patches back.
The issue with the portals happens only when you enter a portal at the same time as another or enter one someone else already went in.
I will say I did msp kteam last week and it went smooth. Nothing really wrong with the dungeon. I am also glad it was added to the list.
Any updates about these msp issues please, @nitocris83 ?