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You play 15 mods, what do you get?

feanor70118feanor70118 Member, NW M9 Playtest Posts: 1,170 Arc User
Apologies to Merle Travis.

Some people say a game is coded in mud
An HR's made of nerfin' and crud
Slow animations and stiff old bones
The feat tree's weak and the bugs are strong

You play fifteen mods, what do you get?
Another nerfhammer and no kinda help
CR don't you call me 'cause I can't go
I owe my soul to the the wonky zen store

I was born in Mod Two when the shootin' was fine
I strung up my bow and I sharpened my knives
I was top paingiver and I shouted for joy
The dev boss said, “Well-a nerf that boy.”

You play fifteen mods, what do you get?
Another nerfhammer and no kinda help
REQ don't you call me 'cause I can't go
I owe my soul to the the wonky zen store

I was nerfed one morning, it was drizzlin' rain
Nerfin' and buggin' are my middle name
But I found a new build with the heart of a lion
Can't no-a high-toned dev make me walk the line

You play fifteen mods, what do you get?
Another nerfhammer and no kinda help
Endgame don't you call me 'cause I can't go
I owe my soul to the the wonky zen store

If you see the nerf comin' better step aside
A lot o' rangers didn't and a lot o' them died
The damage don't scale and the powers don't proc
It's highly illogical, said Mr. Spock

You play fifteen mods, what do you get?
Another nerfhammer and no kinda help
Won't let us do damage, they want us to buff
I'll tell them just where and what they can stuff

Comments

  • jhpnwjhpnw Member, NW M9 Playtest Posts: 611 Arc User
    NICE JOB! Iposted on our discord thankss
    Ara
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    That's a bit bleak.

    There was an old ranger born back in mod two,
    Dragons and turtles and demons he slew,
    Then Gwfs all got whiney,
    (Their big swords felt tiny),
    And the nerf-hammers well, they just flew.

    Lighten up mate, we're pretty decent atm.
    No idea what my toon is now.
  • feanor70118feanor70118 Member, NW M9 Playtest Posts: 1,170 Arc User
    The blues is meant to be bleak. You and I have only a few basic things we want: better movement, some kind of control break/escape, damage and powers that actually work as described, a reversal of the boneheaded Stillness of the Forest change and the equally backwards Aspect of the Serpent nerf, and faster animations for powers that are necessary to a rotation but constantly get interrupted by bosses and mobs and/or allow other players to close gaps because they were designed for mod 2 (or in the case of Gushing Wound, mod 6 which was a disaster anyway) and badly need to be updated. Instead we get nerfs and meaningless tweaks and a buff role that some may want to play but which, let's face it, only exists because they either can't be bothered to or, against practically all players' wishes, don't want to balance DPS classes.

    I'll happily parody something in a major key when they start working on what the class actually wants and needs, and assign a dev to the task who either knows something about the class or is willing to listen to players.
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