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The Heart of Fire Preview Patch Notes: NW.105.20181121b.1

terramakterramak Member, Cryptic Developer Posts: 991 Cryptic Developer
Highlights

Professions
Workshop and Quest Flow
  • Artisans now apply to the workshop in less predictable time ranges.
  • Lessons Learned: The tea delivery is no longer quite as difficult to reach for smaller characters.
  • Running a Workshop: An issue has been resolved where this quest could not be completed under certain circumstances, due to the step "Take Your Item from the Delivery Box" not advancing.
  • The appearances of several artisans have received minor touch-ups. Sadly, the Makeover profession is only for NPCs at this time.
    • No, this does not mean a Makeover profession is actually in the works.
Crafting and Crafted Items
  • Alchemy: Flask of Potency, Major Flask of Potency, and Superior Flask of Potency are once again properly available to craft.
  • Alchemy: Dye packs for Control Wizard, Devoted Cleric, Great Weapon Fighter, Guardian Fighter, Hunter Ranger, Scourge Warlock, and Trickster Rogue are once again properly available to craft.
  • Alchemy: Propolis Varnish is now properly available to craft.
  • Cotton Petasos now hide characters' hair, which resolves clipping issues.
  • Crafted capes and mantles now properly change the character's appearance when equipped.
  • Forgehammer of Gond: The required item level and equip level were listed incorrectly. During the fix, we changed the required profession level to equip the hammer, but the stats have not changed.
  • The items "Electrum Raid Necklace" and "Electrum Raid Necklace +1" have had their stats adjusted. Recovery on these items has been replaced with critical strike.
  • Various profession tasks now properly repeat when set to repeat.
Exchange
  • Artisan recruitment items granted by legacy slot unlocks no longer incorrectly state in their tooltip text that Alchemists will apply for non-Alchemy professions. (The functionality is still the same.)
Masterwork Quests
  • Alchemical Extravagance: This quest now refers to Aqua Regia instead of Concentrated Aqua Regia. After all the construction nearby, it had lost its concentration.
  • Masterwork Blacksmithing recipe books are no longer incorrectly labeled Weaponsmithing recipe books.
User Interface
  • Collections now state profession level 70 instead of 25 for masterwork items.
  • The "Current Order" and "Current Gathering Tasks" windows now allow previewing of an active task's current Focus and Proficiency.
  • The Order button is now disabled if the player tries to input 0 orders.


Release Notes

Content and Environment
Acquisitions Incorporated
  • Certain competing VO lines in certain quests have been told to chill out and give each other some space.
  • Convention Infiltration: Quest progress now consistently functions for folks with the party leader's version of this quest.
  • Convention Infiltration: Ralvortix now audibly snores when defeated. It'll be fiiiine.
  • Orientation: The hallway before the ride is now a little more well-lit.
General
  • Icewind Dale Relic Vendor no longer inexplicably shows up in the Stronghold near the temporary vendors.
  • The event text for Double Professions has been updated to match its new functionality.
  • Two Weapons are Better as One: This quest is now gone for good.

Combat and Powers
Classes and Balance
  • Trickster Rogue: One with the Shadows can no longer stack with itself or linger after using an Encounter power.
Companions
  • The Broom can no longer sweep bosses off their feet.
Item Powers
  • Cowl of the Dead: This item's knockback power no longer works in PvP.
  • Mane of the Manticore: This item's damage is reduced in PvP.
  • Phials are no longer usable in PvP.
  • The damage dealt by the new Waukeen and Tymora's artifacts is now more in line with other similar artifacts.
Mount Insignias
  • The Traveller's Treasure insignia bonus now properly gives rewards.

Items and Economy
General
  • Black Ice Forge tasks no longer give deprecated items.
  • Chult Patronage Token: This item's text no longer incorrectly refers to River District information.
  • Chult Patronage Token: The task to create this token now properly completes.
  • Flask of Brewing and Tarokka Deck can now properly be equipped simultaneously.
  • Fleece awarded by Illusionist's Gambit has been renamed to Enchanted Fleece.
  • Guard Drake can now be discarded.
  • Items that go into the Vampire Hunter Kit no longer get into a state where they can't be claimed / opened again.
  • Rewards from defeating the Deep Crow now drop for all players instead of just one.
  • The Mechanical Pack (from Wonders of Gond) no longer awards outdated professions materials, and instead gives gold.
  • The Vault of Piety (Invocation store) no longer awards outdated professions materials.

User Interface
Bank
  • When withdrawing gold from the Shared Bank, the confirmation now shows the correct value.
Campaign
  • When claiming Acquisitions Incorporated boons, tooltips for the individual boons now display.
Character Select
  • The first time a new player logs in, the Character Create screen is now brought up instead of Character Select.
Chat
  • When attempting to send a "tell" from the "My Party" interface, the tell is now addressed to the correct person.
Loadouts
  • Loadouts should now be consistently swappable if you have a free retrain available, but our eyes will be open for reports to the contrary.
Options
  • "Show Low Level Quest Indicator" now defaults to "On."
Inventory
  • When attempting to open a pack and there are no valid results, an appropriate error message now appears.
UI Scaling
  • The Change Instances window now displays properly at UI scale >1 and with Guild and Party columns.
  • The Chult campaign now displays properly at UI scale >1.
  • The Collections window now displays properly at UI scale >1.
  • The Dread Ring, Underdark, PvP, and Portobello's Game campaigns now display properly at UI scale >1.
  • The scoreboard no longer flickers at UI scale >1.
Zen Market
  • The default category header size is now taller, and categories on sale no longer overlap their first subcategory.

Art, Animation, Audio, and Effects
Animation
  • Companions and Soul Puppets no longer decide to snooze after being idle for a short time.
  • The localized version of Wiggins the Undead Intern's summon lines is now more ghostly.
Audio
  • Deep Crow mount audio now has a smaller audible radius, meaning the wing flap in Protector's Enclave can no longer be heard from super far away.
  • Lady Begum no longer has a line that doesn't make sense in context in the French locale.
Character Art
  • Disciple of Leira fashion visuals have changed significantly to distinguish them from Sunite fashion. The tooltips have also been updated.

Localization
  • Various fixes have been made to text in the French, German, Italian, and Russian locales.


Remaining Known Issues
We know there are more, but here are some of the highlights.
  • Requirements for certain items at the Stronghold Bloomery and Goldsmith structures currently state that they require outdated Masterwork professions, but at least now function correctly.

Comments

  • rjc9000rjc9000 Member, NW M9 Playtest Posts: 2,405 Arc User
    When's Mahvel SWW fix?

  • someonediessomeonedies Member, NW M9 Playtest Posts: 1,257 Arc User
    edited December 2018
    Disciple of Leira fashion visuals have changed significantly to distinguish them from Sunite fashion. The tooltips have also been updated.
    image
    https://neverwinter.gamepedia.com/File:Sunite_Fashion_Set_Female.jpg
    ¯\_(ツ)_/¯

    Cowl of the Dead: This item's knockback power no longer works in PvP.
    Mane of the Manticore: This item's damage is reduced in PvP.

    RIP
    Post edited by someonedies on
    Rimuru?
    Dead 🔪
  • szerevaxszerevax Member, NW M9 Playtest Posts: 33 Arc User
    Still +1 item don't count for masterwork quests?
  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    edited December 2018
    terramak said:


    -snip-

    Really good number of fixes here!

    Once +1 masterwork items are recognised by NPCs, and focus/proficiency bugs (e.g. random +1 successes on 0% focus, random failures on 100% proficiency, proficiency supplements changing focus etc) are ironed out, the Professions mod will look a lot more polished.

    Also happy with the direction of removing certain gear effects from PvP. Balancing out IL disparity (possibly by boosting stats/gear for newbies in PvP), a Neverwinter Combat League or equivalent (even if it is just a few weeks like the Neverwinter Siege event, and rewards are minor things like Titles e.g. "NCL II Overlord Champion", or PvP fashion/dyes/transmutes/mount skins), or a new PvP map then I'll be stoked.

    I'm getting ahead of myself. =)
    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
  • artifleurartifleur Member Posts: 642 Arc User


    It would be about time you fixed these.

    The Leira fashion hasn't changed at all
  • kalina311kalina311 Member, NW M9 Playtest Posts: 2,082 Arc User
    edited December 2018
    @terramak

    @dev nice pvp changes to items however you guys still forgot ring of the curse bringer and sandys assault pants..ring of cowardice and the impenetrable jungle boon

    all crazy stunning items/ boons not respecting your pvp CC stacking system and no cool downs on some of them
    they were all used against you guys in pvp with the devs as a demonstration : D i was there

    nice to know that some items can and will be toggled for pvp or non pvp use
    that will help balance alot

    nice to know that all my posts were not in vain ..

    Thank You

    P.S you guys still did not say in the patch notes what / how much the damage is reduced on the mane of the manticore
  • giz#2086 giz Member Posts: 190 Arc User
    edited December 2018
    Really? you can't fix Shield Warrior's Wrath and the Griffon's wrath cooldown? or Warlock's puppet being missing or stucked? You were so fast when you fixed TRs...
  • terramakterramak Member, Cryptic Developer Posts: 991 Cryptic Developer
    Thanks for the callout on the Leira fashion, I must have misinterpreted some change notes.
  • majorcharvenakmajorcharvenak Member Posts: 783 Arc User
    Thanks for the fix to loadouts.
    ~Shia~

    House Miliskeera in exile (NW)
    Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
    Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
    Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
    Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
    Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator

    Member - Houseclan t'Charvon (STO)
    Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
    S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
    T'Lyra, LvL 60, Fed, Vul Sci
    Ta'el, Lvl 60, Rom Tac
  • kalina311kalina311 Member, NW M9 Playtest Posts: 2,082 Arc User
  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    edited December 2018
    double post
    Post edited by vordayn on
    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    No SWW fix?

    You gotta admit, half-rotating Orcus is pretty funny.

    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
This discussion has been closed.