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(PC) Varric's Mod 13 MoF DPS/Buff Guide

baronstragenbaronstragen Member Posts: 197 Arc User
edited February 2018 in The Library
Here is a link to my guide. I totally expect people to argue and disagree with me, and that's totally your right. But it works for me and if it gives you ideas, then at least I helped in some way.

Varric's Mod 13 CW MoF Guide
Varric the Cursed Dwarven cursed to be Tiefling CW
Original Serenity Mostly Retired DC
Tokarek Bearded Dwarven OP Tankadin
JuiceHead Goofy Human GWF
Member of H3llzWarriors and Limitless.

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    shockerizershockerizer Member Posts: 78 Arc User
    Thanks for the detail. My SS Renegade sucks now so...there ya go...
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    baronstragenbaronstragen Member Posts: 197 Arc User

    Thanks for the detail. My SS Renegade sucks now so...there ya go...

    I am glad I could help? I know, trust me *feelsbadman*
    Varric the Cursed Dwarven cursed to be Tiefling CW
    Original Serenity Mostly Retired DC
    Tokarek Bearded Dwarven OP Tankadin
    JuiceHead Goofy Human GWF
    Member of H3llzWarriors and Limitless.
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    metalicum1metalicum1 Member Posts: 200 Arc User

    Here is a link to my guide. I totally expect people to argue and disagree with me, and that's totally your right. But it works for me and if it gives you ideas, then at least I helped in some way.

    Varric's Mod 13 CW MoF Guide

    Big piece of work. Thanks for that. Just a couple of things from me.

    A lot of things in this guide are odd to say the least. Some indicates lack of experience (like suggesting DC sigil, Dark enchants in Defense slots where there clearly should be Radiants or other that give HP due to AoC dmg - as it is easier and cheaper to make enchants than ever, costs should not be decisive in what you call a guide - , and much more).

    I will mention few things that I feel need to be said.

    1) As much as I understand your race preference (that is play what you like), it should be mentioned what the best races are - that is Tiefling as a great choice, followed by human, followed by Drow in some specific cases (for debuff multiproc)

    2) In your assessment of Weapon Enchants you don't mention that Vorpal does not increase AoC dmg, since it cannot crit. Any well-built control wizard should have around 130-140% crit severity (counting in all including CA bonus). In that case unpara Vorpal is around 20-21% DPS increase. Fey is 20% + small weapon proc, and it does boost Aura of Courage, therefore it is clearly a better choice. That is in theory if you have 100% crit chance all the time. Less crit you have (and less companion uptime since some crit will come from there - the worse Vorpal is in comparison to Fey)

    3) I' never seen any ACT that would suggest smolder is more than 8-10% of you overall DPS outcome, and certainly not "top". It would be nice if you supported you claims with evidence.

    4) while I like your choice to go Rene without Spell Twisting, as it is also my choice, your feat distribution simply aint make no sense. Not having Masterful Arcane Theft for AoE, not having not even a single feat in Abyss of Chaos, if only for additional proc etc.. also your assessment of Phantasmal Destruction does not involve DPS increase (which is on correctly build wizard about 5-6%, if you DONT have Vorpal. If you have Vorpal, it's under 5%. When it procs. And only for crits, which again exclude Aura of Courage. And this is only scratching the surface.

    5) DC sigil is a bad choice in the day and age of Soul Sight Crystal. I don't really know what do you achieve beside maybe 1-2 additional dailies. You don't even use CA on bosses, which makes DC sigil almost entirely useless in comparison.

    6) I haven't seen any indication RoE change is anything else but mechanical in terms of Mastery/off mastery. It still should give you 35% on rank 4. But link any evidence if it is the case.

    7) I personally think Shepard's Devotion is a must have insignia bonus for a CW, but here I'm probably just bias towards a party helping each other with defensive stats - which creates offensive opportunities in all slots for everyone, including tanks. Not a crucial point.

    8)In companions, your assessment of a summoned choice is odd. I certainly don't wanna eagerly argue for Tiger as summoned, but what's wrong with recommending Air Archon as a default choice, with othr companions as possibilities? (con artist for easy gear up, Sellsword, Dancing shield, etc...)

    9) you last suggstion ("but but I wanna dps build") and then going to thaum indicates that Thaum is better DPS than Ren which is not the case. at least in AoE it almost undisputed that Ren capstone and Masterful Arcane Theft + either Nightmare or Phantasmal is better in terms of DPS than Spell Twisting, Assailing Force, and Elemental Empowerment or frozen power. (of course since both Nightmare and Chaos are party wide and not personal, you might end up with less paingiver results, since you are buffing everyones DPS, not just yours.)

    Aris Meyde CW MoF Renegade

    [PS4] Alliance - House Stargaryen
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    baronstragenbaronstragen Member Posts: 197 Arc User
    edited February 2018

    Here is a link to my guide. I totally expect people to argue and disagree with me, and that's totally your right. But it works for me and if it gives you ideas, then at least I helped in some way.



    Varric's Mod 13 CW MoF Guide

    Big piece of work. Thanks for that. Just a couple of things from me.

    A lot of things in this guide are odd to say the least. Some indicates lack of experience (like suggesting DC sigil, Dark enchants in Defense slots where there clearly should be Radiants or other that give HP due to AoC dmg - as it is easier and cheaper to make enchants than ever, costs should not be decisive in what you call a guide - , and much more).
    ****I build my CW for survivability, and if you want to put radiants in for the AoC damage, go ahead. I can see further down the line and AoC will have its nerfing time soon.****
    I will mention few things that I feel need to be said.

    1) As much as I understand your race preference (that is play what you like), it should be mentioned what the best races are - that is Tiefling as a great choice, followed by human, followed by Drow in some specific cases (for debuff multiproc)
    ****totally your right****
    2) In your assessment of Weapon Enchants you don't mention that Vorpal does not increase AoC dmg, since it cannot crit. Any well-built control wizard should have around 130-140% crit severity (counting in all including CA bonus). In that case unpara Vorpal is around 20-21% DPS increase. Fey is 20% + small weapon proc, and it does boost Aura of Courage, therefore it is clearly a better choice. That is in theory if you have 100% crit chance all the time. Less crit you have (and less companion uptime since some crit will come from there - the worse Vorpal is in comparison to Fey)
    ****Fey has been re tuned and isn't as effective as it was before. Fey and Vorpal are very close in dps but you're counting on AoC and I'm not. Not every party has a paladin in it and not every paladin runs AoC, unfortunately. I don't know about you but I can't always get a paladin to follow me around for solo content.***

    3) I' never seen any ACT that would suggest smolder is more than 8-10% of you overall DPS outcome, and certainly not "top". It would be nice if you supported you claims with evidence.
    ***Sure**** Here you go.Image and video hosting by TinyPic

    As you can see it isn't top in this situation, but it has been in many, and it is definately more than 10%

    4) while I like your choice to go Rene without Spell Twisting, as it is also my choice, your feat distribution simply aint make no sense. Not having Masterful Arcane Theft for AoE, not having not even a single feat in Abyss of Chaos, if only for additional proc etc.. also your assessment of Phantasmal Destruction does not involve DPS increase (which is on correctly build wizard about 5-6%, if you DONT have Vorpal. If you have Vorpal, it's under 5%. When it procs. And only for crits, which again exclude Aura of Courage. And this is only scratching the surface.
    ****Procs have been retuned as I have explained, I see you're a PS4 player and maybe haven't worked with mod 13 yet? Also I took feats for support, masterful arcane theft isn't the end all be all for party support. But hey, whatever you want. It's your toon.***

    5) DC sigil is a bad choice in the day and age of Soul Sight Crystal. I don't really know what do you achieve beside maybe 1-2 additional dailies. You don't even use CA on bosses, which makes DC sigil almost entirely useless in comparison.
    ***I do use the soul sight crystal for bosses if I am not running support. I omitted this and that's my fault, thx. As for CA on bosses, you can use that perfectly fine. But CA+SoD do not stack properly and I'll let you test this, so you either run one or the other with CP***

    6) I haven't seen any indication RoE change is anything else but mechanical in terms of Mastery/off mastery. It still should give you 35% on rank 4. But link any evidence if it is the case.
    ****It's in the patch notes and the new tool tip explains it. Please read them yourself I'm not google here****

    7) I personally think Shepard's Devotion is a must have insignia bonus for a CW, but here I'm probably just bias towards a party helping each other with defensive stats - which creates offensive opportunities in all slots for everyone, including tanks. Not a crucial point.
    ****Shepard's devotion is OK, the defensive boost is small and the run speed boost causes a lot of problems for people that have to time attacks. If you want to run it, go right ahead***

    8)In companions, your assessment of a summoned choice is odd. I certainly don't wanna eagerly argue for Tiger as summoned, but what's wrong with recommending Air Archon as a default choice, with othr companions as possibilities? (con artist for easy gear up, Sellsword, Dancing shield, etc...)
    ****That's fine, that's your opinion****

    9) you last suggstion ("but but I wanna dps build") and then going to thaum indicates that Thaum is better DPS than Ren which is not the case. at least in AoE it almost undisputed that Ren capstone and Masterful Arcane Theft + either Nightmare or Phantasmal is better in terms of DPS than Spell Twisting, Assailing Force, and Elemental Empowerment or frozen power. (of course since both Nightmare and Chaos are party wide and not personal, you might end up with less paingiver results, since you are buffing everyones DPS, not just yours.)

    ****No, with the new changes to chilling presence Thaum will beat rene hands down in personal dps. Some people want to be like that, so that's why I provided it.****

    Varric the Cursed Dwarven cursed to be Tiefling CW
    Original Serenity Mostly Retired DC
    Tokarek Bearded Dwarven OP Tankadin
    JuiceHead Goofy Human GWF
    Member of H3llzWarriors and Limitless.
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    metalicum1metalicum1 Member Posts: 200 Arc User
    A lot of opinion based things, that's fine. One thing though, I haven't seen any changes to Chilling presence. The only change is it's interaction with smolder. How's that affecting the choice between Thaum and Ren?

    Is there something I am missing?
    Aris Meyde CW MoF Renegade

    [PS4] Alliance - House Stargaryen
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    baronstragenbaronstragen Member Posts: 197 Arc User
    edited February 2018

    A lot of opinion based things, that's fine. One thing though, I haven't seen any changes to Chilling presence. The only change is it's interaction with smolder. How's that affecting the choice between Thaum and Ren?

    Is there something I am missing?

    I'm not sure if you understood me, With smoulder being buffed by chilling presence, the thaumaturge path with opp feats will offer more burst damage than before. And that's something the Rene/thaum path does not have. I also wanted to thank you for reading my guide, and I realize that a lot of things are opinion based. What works for me may not work for others and I don't expect people to use my guide for making a cookie cutter build.
    Varric the Cursed Dwarven cursed to be Tiefling CW
    Original Serenity Mostly Retired DC
    Tokarek Bearded Dwarven OP Tankadin
    JuiceHead Goofy Human GWF
    Member of H3llzWarriors and Limitless.
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    dairyzeusdairyzeus Member Posts: 304 Arc User
    Why show your unbuffed stats? Stats with bondings proc'd are the stats that matter.

    Seeing 10k recovery out of combat doesn't really show someone what levels of recovery they need in combat for a smooth rotation.
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    baronstragenbaronstragen Member Posts: 197 Arc User
    edited February 2018
    dairyzeus said:

    Why show your unbuffed stats? Stats with bondings proc'd are the stats that matter.

    Seeing 10k recovery out of combat doesn't really show someone what levels of recovery they need in combat for a smooth rotation.

    There is no recovery on my companion. However I suppose I should clarify. I have 10K recovery plus 20% recharge speed from intelligence and 7% recharge speed from wisdom. Thanks for reminding me :)
    Varric the Cursed Dwarven cursed to be Tiefling CW
    Original Serenity Mostly Retired DC
    Tokarek Bearded Dwarven OP Tankadin
    JuiceHead Goofy Human GWF
    Member of H3llzWarriors and Limitless.
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    dairyzeusdairyzeus Member Posts: 304 Arc User

    dairyzeus said:

    Why show your unbuffed stats? Stats with bondings proc'd are the stats that matter.

    Seeing 10k recovery out of combat doesn't really show someone what levels of recovery they need in combat for a smooth rotation.

    There is no recovery on my companion. However I suppose I should clarify. I have 10K recovery plus 20% recharge speed from intelligence and 7% recharge speed from wisdom. Thanks for reminding me :)
    Recovery was just an example. In general the only stats people do/should care about are your stats in combat (bondings proc'd, insignia bonuses, ect). As stats out of combat have little meaning.

    I'd recommend taking a couple pics after hitting dummies to give readers an idea of what to aim for in combat so that their experience with the build matches yours.
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    baronstragenbaronstragen Member Posts: 197 Arc User
    edited February 2018
    dairyzeus said:

    Why show your unbuffed stats? Stats with bondings proc'd are the stats that matter.

    *Snippity*
    I'd recommend taking a couple pics after hitting dummies to give readers an idea of what to aim for in combat so that their experience with the build matches yours.

    You mean like this?
    Image and video hosting by TinyPic
    +7991 Lifesteal
    Varric the Cursed Dwarven cursed to be Tiefling CW
    Original Serenity Mostly Retired DC
    Tokarek Bearded Dwarven OP Tankadin
    JuiceHead Goofy Human GWF
    Member of H3llzWarriors and Limitless.
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    baronstragenbaronstragen Member Posts: 197 Arc User
    Whatever the case, if you haven't tried the build then you really can't comment on how bad it is. Sharp, if I've offended you I apologize. I'm human, and we can all do silly things sometimes.

    @kreatyve please close this thread, thank you.
    Varric the Cursed Dwarven cursed to be Tiefling CW
    Original Serenity Mostly Retired DC
    Tokarek Bearded Dwarven OP Tankadin
    JuiceHead Goofy Human GWF
    Member of H3llzWarriors and Limitless.
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    micky1p00micky1p00 Member, NW M9 Playtest Posts: 3,594 Arc User
    Didn't go into the CW part, because who cares about inferior classes....
    Wanted to say, that it's very well formatted. About the companion, how slow is the attack? Is it just anti-meta sentiment or there is an actual recommendation there? I didn't see one, and the tiger has very easy gear, 2 rings and a neck.
    So it's slower than sellsowrd? same?
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    kreatyvekreatyve Member, Neverwinter Moderator, NW M9 Playtest Posts: 10,545 Community Moderator
    Closed at OP's request.
    My opinions are my own. I do not work for PWE or Cryptic. - Forum Rules - Protector's Enclave Discord - I play on Xbox
    Any of my comments not posted in orange are based on my own personal opinion and not official.
    Any messages written in orange are official moderation messages. Signature images are now fixed!
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