Can we get a power associated with the deity that we choose in the character creation.
Something like: ... edited (roughly half) -For Amaunator (sun and time) a large circle of sunlight hits and dazes doing fire damage, also all mobs are slowed (time), any underdark mobs suffer additional combat advantage. -For Chauntea (nature) a field of flowers sprout causing moderate DOT on mobs and moderate healing over time for players. -For Corellon (elven god) 5 ghostly elven warriors appear and shoot arrows at the enemies, these ghosts draw aggro and cannot be killed during the powers time frame. -For Kelemvor (death) judgement is determined on the enemies in the area, 1 mob per second for the 10 seconds of the power receives damage equal to 1/4 players HP up to 1/2 of the mobs max HP, whichever is least, and the players defense is increased by an additional 500 during this time. -For Moradin (dwarf god) all allies within range gain +500 armorpen, 500 power and 500 recovery for the time frame and are healed for 10% of max HP over the time frame. -For Oghma (knowledge) allies are buffed with +1000 crit, +500 defense +500 deflect and all mobs in range are debuffed for 5% resistance for the time frame. -For Selûne (moon) the players sparkles like stars, all base damage is multiplied by 5% and mobs are dazed giving combat advantage. -For Silvanus (the forest god) a large circle of grass and trees errupt any mobs in it are rooted for the length of time of the power and are drained of life and given to the caster. -For Sune (love) all enemies are incapable of attacking and have a defense debuff of 10% as they are entranced. -For Tempus (battle), all allies are granted 1000 power crit and defense and movement is increased by 10% for the time frame. -For Torm (law), all mobs take moderate Divine damage over time and all allies get +15% deflect and +20% deflect severity. -For Tymora (luck) each ally is granted +500 to 4 random stats for the time frame and at the end gain 100% increase in xp gained. Also double drops and gold, and bags of Tymora loot from all mobs in area (whether they died during time or not)
I think the power should last 10 seconds and be refreshed every 5 minutes or 1 min at campfire. Also can't have more than one divine power in action at any point, so when someone activates a power all other powers are unable to be activated for that time frame. I recommend that this power isn't available until level 60.
As there is no current reason to choose one deity over another in the character creation screen this will give the players a reason to choose wisely.