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Castle wall in Scar Keep fluctuates in size

iandarkswordiandarksword Member Posts: 978 Arc User
It appears to be tied to the proximity the character is standing, the closer to the wall, the larger it is, making NPC'S and other assets align with the wall parapet. However, the farther away the character moves from the respective wall, the walls actually shrink and form gaps between them as well as floating NPC'S and assets. It's the first I've seen this happen and these walls are/were very commonly used in Foundry quests as well.
@terramak
@nitocris83
"I don't know, I'm making it up as I go..."
Featured Foundry Quest: Whispers of an Ancient Evil [v3] - NW-DQ4WKW6ZG
Foundry Quest: Harper Chronicles: Blacklake - NW-DCPA4W2Q5

Comments

  • terramakterramak Member, Cryptic Developer Posts: 991 Cryptic Developer
    A belated thanks, this issue has been identified internally. I don't yet have a general feel for when we'll have a fix to this.
  • iandarkswordiandarksword Member Posts: 978 Arc User
    @terramak Always glad to help :)
    "I don't know, I'm making it up as I go..."
    Featured Foundry Quest: Whispers of an Ancient Evil [v3] - NW-DQ4WKW6ZG
    Foundry Quest: Harper Chronicles: Blacklake - NW-DCPA4W2Q5
  • dandeloreondandeloreon Member Posts: 32 Arc User
    I saw a similar issue with a wall in the Sharandar map... i forgot which one it is, but it literrally moves upward as you get closer.
  • d3drkshadowd3drkshadow Member Posts: 73 Arc User
    Helm's hold the two walls by the gate you enter and exit through with the guards standing on each side raise up and down as you move away and closer to them and the guards are hovering above the wall they are supposed to be standing on.
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