Why is the kabal fight so hard that even 4K GFs wipes many times and the whole instance takes 45 minutes. I know I can group up. But this is a weekly ffs that I have to do 35 times. And I still have only 7 focus. I've just about had it with this mod. Frack alt friendly, its not even solo friendly.
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My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
1) Kabal is immune until you make him not immune.
2) There are two hellthorn golems that appear in the trial. The first one, when it dies, chains you to the wall and you start taking damage. You MELT this chain by positioning the chain over the fireball that the dead golem created.
3) When the 2nd hellthorn golem dies, it chains a fireball to you that slowly gets closer and closer. You pull this fireball to Kabal and have it impact with him instead.
4) After the fireball impacts with him, Kabal changes in color to a bright glowing red. Now he can take damage.
5) Killing a golem next to Kabal makes him immune because the golems 'create' the fireball when they die. This means either fireball will hurt Kabal, the one that moves (to which you are chained) or the one that is stationary. So, you can pull golems near kabal and then kill them. This is trickier for 2 reasons. Kabal may port before the golem gets close enough to kill it next to Kabal, and (tanking) companions pull the golems and won't lead them to Kabal. However, it has the advantage that the fireball impacts immediately with Kabal, making him immune, so the chain affect is not an issue.
You must learn this mechanism well because you will need to repeat it 3 times in epic Spellplague to kill Kabal and to stay alive.
Guild--And the Imaginary Friends
For me personally, the weirdest part was 2nd run-through on my GF. I still wasn't sure what removed the initial invulnerability the first time, so I went at it extra careful. I must've blocked or evaded the golem chains, as Kabal remained almost invulnerable for 15 minutes. The only damage I could chip off was with Shadow Demon special deflect effect. Believe me, it was surreal.
spawned. Dodged around for 5 minutes. Got bored. Quit. Isn't there a
failsafe for that?
My CW gets mushed, btw. Had hoped these were soloable by all classes.
Can do Gyrion at least.
Born of Black Wind: SW Level 80
Born of Black Wind: SW Level 80
So tried this mish several times AFTER watching the Utube. My CW died EVERY SINGLE TIME I GOT THE BALL CLOSE TO KABAL. Quite flatly, that needs to be fixed. The constant damage coupled w/ the CW's lack of defense make this boss fight a stupidly OP croak fest.
I'm running a near 12k CW, I can solo both Nostura and Gyrion w/o too much trouble, but this Kabal fight is WAY TOO INSANE. I gave up after dying six MORE times in rapid succession. Maybe in 3 months, when I have some serious upgrades courtesy of the new mod, I will try this one again. Right now, it is UNCOMPLETABLE.