You know that many players recently have been writing their opinions about how farm of keys is "grindy". And it is easy to understand this position because for example players who haven't ended yet farm of new weapons now should create many hundreds of keys. So, here I would like to create a separate thread about one interesting suggestion from @silverkelt
Its not the key change itself, its how grindy it is to get keys, just put keys into VIP ranks (higher then 12) to allow us to run dungeons , in return to buying more vip options..)
That is all that needs to be done and everyone would be more or less satisfied.
I like this idea. I am also think that it would be nice to add one universal key into VIP rewards that players can get once per day. I think it will help to many players in the following situations:
1) If someone spend not so much time in game and he or she has not enough time to farm the keys.
2) If someone still haven't completed campaigns and he or she has no free campaign resources.
3) If someone doesn't like daily quest system and "grind".
Also I think that this change will make VIP status more popular and more players will buy it. And this change will help to displeased players to come to terms with this new mechanics.
From the other hand only one key will not affect this system too strongly. Because it is only one consumable universal key. And content of campaigns still will be actual for players who like to pass many dungeons every day.
So, sorry for my english and thank you for your attention