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Any recommended high dps pve builds

twiqzi#5903 twiqzi Member Posts: 13 Arc User
Ive been away from the game for quite some time. So with all the changes for mod 10, are there any good builds to make my life a little easier that you all could recommend. Im still fairly new to the hr as ive spent majority of my time playing as a tr. Thanks for any input or recommendations.

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  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    Welcome back :)

    It depends on what tree you want to play: Archery, Combat or Trapper - the last of which is the highest dps tree. The build from Mod 9 or even before that hasn't really changed, with all your points going into the Trapper tree. I don't play Trapper so I can't link to a build for you but I'm sure someone else will.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • ganja126ganja126 Member Posts: 6 Arc User
    Lirithiel could you elaborate a little bit on archery combar or trapper? what is their difference, just a 3line overview of what they are, HR is a very atractive class to me because I love archers, but obviously I dont like playing gimped classes.

    So could you elaborate on that for me? twiqzi sorry to hijack your thread but im sure this is probably going to help you out a lot!

  • twiqzi#5903 twiqzi Member Posts: 13 Arc User
    edited October 2016
    @lirithiel im pretty fawn of the trapper as of now im still spect fully into the trapper. With some changes to the combat tree. Idk if it is worth resepeccing to put points into combat to possibly increase my dps, and even if it were the case i wouldnt know what skills to sacrifice out of trapper to replace with the combat tree.

    And thank you feels good to be back :)
  • flyingleonflyingleon Member Posts: 451 Arc User
    If you like watch videos, I would recommend a youtuber channel:
    T. Suwantemee - YouTube. You can find a combat and a trapper build and how these two builds are played. I don't claim they are the best but I like how things being explained there.

    Join the Greycloaks



    Ana-GWF SM Destroyer | Farseer-CW MoF Renegade | Leon-GF SM Tactician
    Adrik Battlefate-DC DO Virtuous | Cassi Woodsheart-HR PF Trapper
  • twiqzi#5903 twiqzi Member Posts: 13 Arc User
    @flyingleon funny u mentioned him im using his trapper build. I mean it still seems to be working fine for me this mod, like i said just not sure if there are tweaks that are worth doing to improve dmg.
  • flyingleonflyingleon Member Posts: 451 Arc User
    edited October 2016
    I see, so you want to 'polish' your build.

    I like aspect of pack more than blade strom even before mod 10. Other than that I think the main change in mod 10 is that it is a bit harder to reset all power, especially for Plant growth. I tried to use cordon more often to fill gaps. Just my experience.

    Join the Greycloaks



    Ana-GWF SM Destroyer | Farseer-CW MoF Renegade | Leon-GF SM Tactician
    Adrik Battlefate-DC DO Virtuous | Cassi Woodsheart-HR PF Trapper
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    Sume's videos are very good and informative. I'd recommend watching them too. @twiqzi#5903 I wouldn't dip into either the Archery or Combat trees if going Trapper. There are too many iffy feats early on in both trees that are either tied to ranged or melee stance. Full Trapper is the way to go I believe.

    @ganja126: the 3 trees are fairly simple to explain. Archery is the ranged spec - you won't really switch to melee unless you're utilizing a buff like Hawk Eye. You'll be fighting at range although not too back otherwise you miss out on party buffs. It shines in single-target fights and anyone who tells you different is any uninformed or don't know how to play Archer. Not as good for AoE.

    Combat is the melee spec, although you will and should be utilizing both stances. Weaker in single-target fights but amazing at AoE if playing Storm Warden. It's always been my favourite spec even when it was performing really badly. You'll always be in the thick of the action as Combat which is why I like it so much.

    Trapper is the hybrid damage/control/make coffee spec. Before Mod 10 it was the only viable tree to get invited to pug parties in LFG because it could do anything the other 2 trees could muster and then some. The Mod 10 changes levelled the playing field 'somewhat' but at higher ILs Trapper is still moons ahead of Archery and Combat in damage. As Trapper you will constantly be switching stances and moving in and out of combat, and it's the tree that really makes use of both our class mechanics (stance-switching and roots).
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • calicobillcalicobill Member, NW M9 Playtest Posts: 36 Arc User
    lirithiel said:

    It shines in single-target fights and anyone who tells you different is any uninformed or don't know how to play Archer. Not as good for AoE.

    Hmmm.....really? I play a SW high crit archer and I can do all kinds of AoE damage with Cordon of Arrows, Twin-Blade Storm, Aspect of the Serpent, and Rain of Arrows. With a yeti I can pretty much melt stuff with this rotation longstrider>cordon>rain>cordon>aimed.

  • kangkeokkangkeok Member Posts: 1,123 Arc User

    lirithiel said:

    It shines in single-target fights and anyone who tells you different is any uninformed or don't know how to play Archer. Not as good for AoE.

    Hmmm.....really? I play a SW high crit archer and I can do all kinds of AoE damage with Cordon of Arrows, Twin-Blade Storm, Aspect of the Serpent, and Rain of Arrows. With a yeti I can pretty much melt stuff with this rotation longstrider>cordon>rain>cordon>aimed.

    Yup. Archer aoe is mediocre at high lvl gameplay if u consider

    1. the slow activation of RoA and cordon. By the time cordon or RoA lands, trapper or combat spec probably got most of the mob hp.
    2. archer feat focus on single target
    3. the area of cordon and RoA isnt big and weak against spread out or moving mob with high CC resist.
    4. most trapper and combat use Plant Growth which is the most damaging and efficient encounter in HR arsenal.
  • gabrieldourdengabrieldourden Member, NW M9 Playtest Posts: 1,212 Arc User
    Yup. Plant Growth is usually about a third of my damage as a trapper , slightly behind Thorned Roots so these two are more or less 70% of the total in usual dungeon runs.
    But if you go around with GWFs/SWs then the best rotation is Binding, Longstrider and Commanding Shot on bosses (or even Binding, Hawk Shot, Commanding Shot if you want a lazy full ranged option)
    Le-Shan: HR level 80 (main)
    Born of Black Wind: SW Level 80
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