I was calculating the run times and amount of AD you can get from the dungeons after the Mod 10 drop and it was so upsetting.
If you run a CN which takes 10-15 minutes with a good team (3k+), most of the time you can end up with a +1 blue ring in the left chest which will salvage for 4,400 AD during the 2xAD. Now, if you run a Cloak Tower (level 12) even with a lower level character you can get up to 8,000 AD for a 5-minute run!!! That's four times more AD (for two Cloak Tower runs in 10 minutes) for running an easier content!
This means that the game gives you more rewards if you run a lower level dungeon. I don't think this is acceptable at all. I leveled up my characters to be more powerful and run them through the end game contents and get rewarded accordingly, but now I make more money by running the boring low level contents! This is wrong on so many levels and must be addressed as soon as possible so players have an incentive running higher level dungeons. I understand that you might get extremely lucky and pull a +5 ring or even an artifact, but that's beside the point. Your CN run should get you more stuff than a level 12 dungeon. The way it works now, I should run two dungeons everyday with all of my characters (I have 11 alts, including two level 27s!) and I am better off this way than spending time to run a T2 dungeon!
P.S: CN is a T2 dungeon; I still cannot understand why it drops blue rings most of the times. I thought you get purple rewards from T2s.
Also, if you don't have VIP, you have to spend 5,000 AD to buy an Epic key which can give you 4,400 AD (again during 2xAD). That's so messed up!
All is lost.