So not happy to find that the astral diamond for salvage was dropped by 33%!! That is so wrong. I have collected so many things in the last few weeks to save for double astral diamonds in November so I could finally buy a couple things. Not only have you artificially raised the Zen exchange so it is pointless for anyone to trade AD for Zen, you reduced the salvage rate. Your not going to generate more money that way, your going to lose players. It already was bad enough to see all those people make AD on professions only to be denied once I leveled up and now this. Not Happy At All.
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AD via invoking has been changed so that you earn it at an increased rate by doing AD dailies. each invoke gives you an increasing value to earn at a 50% rate (similar to glory boosters). This is to remove the benefit of having up to 50 characters that are never played but just invoke at 3.3k per day (with vip).
Those characters that are played will earn slightly more than the old system. I have 6 characters and run all of them through 2 dungeons per day and most of them through skirmishes so I'll be no worse off, but as it removes another stream of income from exploiters it may even have a positive effect on AH prices etc (eventually).
The Zen Exchange has not been artificially increased by Cryptic, it has been increased by players spending more of their AD on Zen. This is entirely predictable and this time around it's due to two factors:
1. The recent 2 x AD followed by a 2 x RP. The 2xAD gave people more to spend and the 2xRP gave them a reason to buy Zen; coalescent and preservation wards and blood rubies.
2. The new mod also brings a new lockbox. Those that have been around for a while know that the exchange always jumps just before a new lockbox as people stock up on keys. Those with the brains and resources note the upcoming change and buy zen whilst it cheaper and sell it back when it's at maximum value.
The salvage rate will hit me in the pocket to a small degree as well as many others but you should bear in mind that the value was increased for higher IL gear - not by the same amount of course which is a bit off but I suspect that if they didn't make this change then they may well have opted for not holding 2x AD events at all. It should also be noted that the more people earn from salvaging, the higher the zen exchange and auction house prices are so earning more is actually a double edged sword. When things get past their initial adjustment fluctuation you generally find that the value of 'time to purchasing power' hasn't changed all that much.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Unlike people who have time enough to run 6 characters through 2 dungeons a day, I am far to busy to spend that much time in this game. I have been around a good while and have been agitated by the changes in the past as well, such as when the armor I just upgraded to and spent all my AD on became obsolete in one day when they changed the entire armor class scale. That sucked. The mindless grinding such as in Elemental Evil, sucks horribly. This is another in a series of disappointments where I have been grinding to reach a goal just to have it stripped away. I have left the game once already for about 5 months and while I am not leaving before I explore storm thunder, I will not be spending any real money because of what the just did to the salvage. I don't appreciate losing 1 million AD, or rather, having it taken from me. Ultimately it only matters if the changes they make are ones that people want and keep people playing and paying. If not, then they messed up.
8 character with VIP12 turns into about 800k per month. In hind sight I guess I spread myself too thin instead of just focusing on 1 character. Then again, I would have only a Paladin that I don't like anymore. See, I was playing the game the way it was intended... not sure if speed farming Lostmouth and other dungeons for Salvage is really intended either, imo.
And I so much hate that they did take away AD by invoking. Now, I would still runs dungeons on my 3 alts (HR-70, SW-38, CW-49), but the only 2 I enjoy playing and challenging myself on are my main (TR-lvl70) and my 1st alt (HR-lvl70). So, those 2 I'll run through level appropriate dungeons and skirmishes, while still gaining 3.3k w/ VIP on my 70s, but far less on my other 2 alts. But, sometimes I did (and do) get lazy and just run Cloak Tower cause it takes 5 minutes and you get 5,484 AD. In comparison to the AD baby spiders gives (5,848).
I have found this to be the best way to get the bonus % AD since the new MOD has come out, and it saves so much time.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
I feel like all they did was put a predictable and logical pattern in place, where purple is better than blue and the larger items are more valuable than the smaller items...it probably should have been this way from the start.
OP - Sunshine: 16000 IL
Casual Dailies