As the new mod progresses more hr are going towards the combat tree, and with the new piercing damage their able to take down 60% of my hp within seconds. With their damage and lifesteal they seem pretty much impossible to kill if played correctly.
Any advice on how to handle them?
0
Comments
Outside their AOEs, do you still find them so devastating?
dead hr
But if you met a hungry one with 60% deflect, 60% deflect severity, say Ciao!
GWF is not viable at all.
Dead🔪Dead🔪-Kymos
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
I'm a little surprised that they can have multiple AOEs running simultaneously.
Plantgrowth will be centred on the HR themselves, and this is the one you immediately should sprint out of, otherwise you'll die. Basically, if you are going to get in range of an HR atm. go in with something ready to disable him first. A prone or a stun.
If you do this, the HR will have 2 options, either disable you with the rod of restraint, or knock you prone with boars charge, and then land plantgrowth, at which point you can kiss most of your HAMSTER goodbye. Just watch the HR, and see what he has slotted.
All in all there are 3 red zones:
Thorn ward - something like a little bush that will shot once per second one person in range, it is not nod-wide.
Plant growth - long spinny vines, they come out from the HRs position and have a ”stopping” effect, Plant growth will tic every second you are within its range and affect up to 5 targets.
Split the Sky - another dangerous red zone a big cloud that covers the entire node and deals damage to every enemy that performs an attack. it is easy to recognize it because it is a cloud from were lightnings land. it is a skill only used by Archers, but is dangerous in mass fights when you hit multiple targets at once (it will hit you for every enemy you strike with an attack).
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
And as lirithiel mentioned, it will also hit a random target no matter if the target performs an attack or not.