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Patch Notes: Underdark

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  • enicegeoenicegeo Member Posts: 88 Arc User
    Cragmire Crypts

    Adventurers no longer rarely respawn after being defeated.
    If they say so. But a second group of adventurers with the same names suddenly appeared right after defeating the first group yesterday.
  • egeriusegerius Member Posts: 12 Arc User
    Yep....the should have wrote, "Adventurers will immediately respawn after being defeated.".
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  • kclowekclowe Member Posts: 157 Arc User
    All i can say at this point is shame on you arc and more so, shame on me for trusting what you said in your previous notes to begin with. Multiple times we have been played. I can remember when we were once told boot and looting would be fixed next mod. Yes, they just took out the loot not the boot. Good fix. Lol That was a big hit. Once i heard rumor GMOP's were dropping price next mod. They dropped by 75% just 2 days after a 2x RP event instead. After we all spent our AD on upgrades. Now we save our trade bars and by some extra keys so we can make all our characters tuned up with the help up the wards. No such luck. Prices are just rising now. I can go on but im just tired of it. Shame on us for trusting this shady company. Way to make a name for yourselves.
  • zunamarzunamar Member Posts: 17 Arc User
    edited February 2016
    As I was levelling up a character, when i entered the burning heart in fiery pit, the server timed out now i cant play with character its inaccessable????!!!!???? I can access all my other characters. But not musashi@sunamar
  • l5rshugenjal5rshugenja Member Posts: 23 Arc User
    armadeonx said:

    ...and with the bank glitch fixed...

    Yeah lol - that bug got fixed quick! But all the other game bugs... like the ones that make gameplay suck and the product look like HAMSTER: Totally not fixed after several mods.

    So we KNOW they CAN fix bugs, when they want to. I posted a few months ago how embarrassed I was when I brought new friends to the game and had to explain whey there were quests for dungeons that didn't exist. Is that fixed? Nope. What about non-functional heroic encounters? Nope. What about an expansion that doesn't have a LOAD of bugs in it? Hahaha no way.

    Bank bug that costs them $$. HIGH PRIORITY. Our whiney a**es. No Priority.

  • danny3421danny3421 Member Posts: 135 Arc User
    Thanks for the patch notes, cannot wait for the next ones, keep up the good work :)
  • theopvtheopv Member Posts: 32 Arc User
    Has the drop rate reduced since the new patch. Have been running dungeons for a while and the rate seems to have changed dramatically for the worse. Does anyone know what the rate should be? Is that why the xbox patch notes were not released and why we got the pc patch notes instead
  • jamindude994#5901 jamindude994 Member Posts: 2 Arc User
    I am having issues with my account when logging in it says no shards available. If I switch users it works and I can go back to my profile and will be able to click play but still says no shards available
  • goldfinger3377#1384 goldfinger3377 Member Posts: 8 Arc User
    Can I just say.... THANK YOU FOR THIS AMAZING GAME.....even with the "growing pains".....truly AMAZING job! Kudos and Kudos again!
  • z33naz33na Member Posts: 17 Arc User
    enicegeo said:

    Cragmire Crypts

    Adventurers no longer rarely respawn after being defeated.
    If they say so. But a second group of adventurers with the same names suddenly appeared right after defeating the first group yesterday.
    SAME!

  • z33naz33na Member Posts: 17 Arc User
    Can you please fix the group bug that many players are reporting

    http://www.arcgames.com/en/forums/neverwinter#/discussion/1204554/join-a-dungeon-but-not-part-of-the-group/p1

    Thank you!
  • jamindude994#5901 jamindude994 Member Posts: 2 Arc User
    Still over here switching accounts to login cuz no shards available anyone got a solution I've already unistalled game and reinstalled still says no shards available try again later. It's been a month
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  • theguiidotheguiido Member Posts: 467 Arc User
    Clearly you guys have forgotten to delete the Oathbound Paladin class in the patch notes. Better fix that.
    Proteus
    Guardian Fighter
    TLO
    https://www.arcgames.com/en/forums/neverwinter/#/discussion/1221446/the-future-of-the-gf/p1 Existing Problems Still In The Guardian Fighter

    https://www.arcgames.com/en/forums/neverwinter/#/discussion/comment/12984912m
    Feat Changes I'd like to see in The Guardian Fighter
  • unitedweevil679#9682 unitedweevil679 Member Posts: 129 Arc User
    FYI, crag crypts first boss still glitches door if killed too quickly. If anything, it seems more common now.
  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User
    theguiido said:

    Clearly you guys have forgotten to delete the Oathbound Paladin class in the patch notes. Better fix that.

    Pointless class now :3
  • theguiidotheguiido Member Posts: 467 Arc User
    edited April 2016
    L.T Our Prayers have been answered.
    Post edited by theguiido on
    Proteus
    Guardian Fighter
    TLO
    https://www.arcgames.com/en/forums/neverwinter/#/discussion/1221446/the-future-of-the-gf/p1 Existing Problems Still In The Guardian Fighter

    https://www.arcgames.com/en/forums/neverwinter/#/discussion/comment/12984912m
    Feat Changes I'd like to see in The Guardian Fighter
This discussion has been closed.