I'm really wondering if I should just quit the game as a whole and come back in a year, since we have heard "NOTHING" about the status of this class getting a buff. At some point within game, it was rumored that the first 2 weeks of December changes would be seen and still nothing, we got a response of "they are working on it" yet, I'm still getting hit for 167k by one GUARDIAN FIGHTER's ability (wish we could do this) by Guardian fighters through Shadowslip, 152k by Rogues, desperately trying to get my Shards up to survive 90% of the classes in this game's hits (Another garbage Warlock defensive dynamic by the way).
I really wish the communication was better than what it is inside and outsiide of game on this, as I know this won't be answered and will die a horrible death underneath the other Scourge Warlock, plea for help threads.
Just putting it out there as I find my self loathing to do PvP with the Scourge Warlock since mod 6 and I am just sick and tired of being sick and tired of this class.
I may not be considered by most the BEST PVP Warlock on the server but, I am the most HATED amongst them.
-Kymos
0
Answers
Following threads in the PVP area and confirmed by all those GF from Black turtle Gaming and other PVP guilds....., trolling TR´s, undieing OP´s (and other classes that never have to face those problems), there is no GF that oneshots or dishes 150k+crits.
Nor there are any high recovery TR builds that spam SE all 10 seconds, no...
L2P ist the advice from those selfdeclared PVP heros with their cookie cutter builds.
..... happy dieing in 2016
In case you want to do PVP with a warlock the average recommandation is: chose SB fury, get lolset, get BIS, get axbeak, get lionsmane set (not possible atm), get T feytouched+negation (bronzewood also works nice), buff HP as far as possible
get SH-Arp boon at rank 10, PVP guilds probabaly are at that point, >90% of guilds are not , so there will be no fair contest for ages--> thats the biggest fail of mod 7 , those who are maxed get this 8k arp or Defece or LS on top of it making PVP obsolete for everyone who is not organized in a big PVP-guild
farm weapon set in drowned area
take boorowed time for selfheal
abuse coward ring, or take the ambush one+ anything like the one that provides 1150 DR or power
take offhand feat that provides 0,5% deflect per spark about -->15% Deflect
take the right boons like endless consumption, and sharandar boon , the one above feythistle that gives you 10% stamina infight
buff lifesteal with:
30 sparks + 2,4% from class mechanic
soul reaping + 2,9%
hopestealer + 1,7% vs vengefull curse--> procs lesser curse even not using ACC so better spark gain
vampire sparks + 1,5% LS
dark revelry 20% power >2000 power added most cases
did I forget something?
go in PVP and use WB+HG +DT (situational KF or HS or WS) and be an average performing class even against lower geared classes, get onerotated by some classes GF TR GWF CW to name them...
Some do good and know how to prevent death with warlock, but the secret about it is -->go premade or stay very mobile (avoid some classes) or quit...I fear
I have 150k hitpoints buffed with tier one foods (no pots or flasks) and do really good damage, but man in compariosn to the other classes I play, TR, GF and GWF when I swap my enchants, I'm getting like 22 kills a game with 1-2 deaths and this is sickening. I have higher burst as a tanking class than I do a striker (Anyone else see something wrong with this?).
I don't understand, why is it so hard for them to code this class as it is suppose to be from level 10-70, hell if they don't know how to make a Warlock, they could at least play WOW and see how they do theirs.
This class plays more like a Shadow preist with none of the defenses and that is really a shame since it could be much more.
I just want a confirmation on the class as getting fixed, since you have to be BIS to even have a chance at higher level PvP.
I just want to know if it will be within this year that we see the SW changes, is all.
Thanks, Kymos.
-Kymos
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
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using T negation, bronzewood, axebeak (lucky out of lockbox...4k arp silly)
I tried PVP as templock in mod4/5, fury in mod 5/6, damnation in mod 6/7 and now back fury mod 8
I took all the postet above and I also took all defence , deflect , HP out of boons i could get atm
Its better than damnation, even better than temptation i guess (actaully did not try in mod 8)
But experiencede player with builds like SE spamming TR´s and conquerer-GF as so GWF with typical setup have too easy game by that
you are right the class needs a mechanic to evade burst, that was allways the problem about it....dodge is needed i guess that would help
a squishy class with no burst vs a tanking class that deal tons of damage with one encounter sounds silly and unbalanced since warlock has nothing to deal with such 150k+crit like most classes have
but his warlock was at that level short time ago beginning of mod 8, thats what someone confirmed having strumslingers warlock in his guild, despite telling us month ago he will take a look into it and level a Lock
no offence, sure they are busy and are lacking in manpower to get things done.
so we will not get anything like a rework for sure and no fixes etc. except some "small fixes" and some promises to let us go on running the class
In case there is noone ingame on the devs side to test and experience things ingame there can´t be any serious improvement, right?
You could try and have other increases in intensity: For example creeping death could deal the same 60% bonus damage over 4 seconds instead of 8, minor curse could deal its damage in 2 tics the first when the curse is applied, the second when the curse is removed or if it wears of and give it a 6-8 seconds lifesan. With these kind of changes one does not necessarily ups the total damage the SW can bring, but it speeds up its delivery, something greatly needed to resharpen the dull edge of our pact blades
The cast time is an even bigger problem in PVP. Can't even curse targets before permastunned or rooted or just flat out annihilated. Done by the majority of classes, much much less geared and even worse that same class that renders us useless in PVE does the same in PVP being able to get off multiple attacks, with what feels like stronger control and immune abilities.
I agree with Damoc that increasing our burst abilities at least would be great (although our cooldowns are ridiculous), but a bigger issue is the cast times leaving us vulnerable and in reality adding even more time to our cooldowns. It is a start at least to the problem and combats multiple balance issues for warlocks in both pve and pvp.
Or alternatively, just allow my puppet to crit, not that I enjoy being my puppets companion, but if my puppet could crit I wouldn't care about cast times because my damage would be irrelevant and I then I could spend more time dodging and evading, increasing my survivability which is what should have been the intention of the puppet anyway. Just saying. Either way, do something so my BIS character feels like a BIS character.
Well Endowed (Xbox)
I mean nothing is communicated at all by anyone in this game and frankly, I refuse to spend another penny on a game keeps feeding it's player base "old and new" garbage and lies about things getting better within the game. I appreciate everyone's answers put forth on here but still it was not answered by those that actually can make the fixes come true.
On a plus though, I can now focus on paying off my Paypal, lol.
-Kymos
And really, hitting that TAB isn't hard - you can curse while moving and you don't have to wait for full animation, it curses anyway even if you cancel it with encounter.
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
@etelgrin more importantly my real response to you is, it sucks to ask to nerf anyone else. Much more tactful to ask for personal buff and hope the devs tune the dials right.
Well Endowed (Xbox)
and WC...maybe it applies but the effect s so HAMSTER , on top some laggy moment like in SH PVP and you just don´t get anything running what comes near a "rotation", unhandy in every aspect.
@taitinhakkaaja @gomok72 I too will head that way in short if there will not happen a 180 degree turn, already updated and load down some stuff
@etelgrin agreed, cryptic is soo slow in everything... it´s allways like reacting with a delay of >>>1 year, so there never will be anything like balance in this game being that sssllllllooooooooooooowwwwwwwwwwwwwwwwwwwwwww
they will adjust GWF (in case they wake up), thats what´s gonna happen, as so we will get some smal adjustments. Rework? never ever....
I follow this forum for > 1 year continously and there were tons of threads about fixes and improvenments , also on preview section, lots of these ppl left and none of these threads got any kind of great attention from devs side except some small feedbacks like "we are aware blabla"
A feat tree that was based on LS - which wasn't adjusted when they nuked LS - yeah, what could possibly go wrong there?
OK? - not.
"Mod 6. Oh my f****** god. It gutted the game pure and simple. And what wasn't gutted was messed up by the poorly thought out new level cap and equip. The game never recovered from that atrocity".
..............not this one then.............
It's not about using the damn TAB it's about it STAYING UP! A single good encounter that doesn't consume curse, so wtf do I do with the rest?
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
WC-HG-WC+SS (consume)+? --> PVE
DT kills creeping death instantly , so killing flame or HS+at wills?
I also think the capstone is not very handy but a pain in the a.. being forced pedantically to apply that silly DOT again and again, and missing once no capstone will proc at all
you lose so much time without that WC-WB combination, every SS you have to tab
tab HG tab -AW-AW-AW-SS-tab-SS-Tab-SS-tab SS-Tab-KF-tab-tabbbbbbbbbla hate it
that´s why I wrote that often damnation-fun, fury-anoying most time
its "C.raptic" style imo
Not necrotic, insane burst damage. Sometimes (when no GF/GWF) I use it in PvP too - great finishing move.
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
is there anything compareable like this fury capstone in any other class-tree that is so unhandy btw., can´t imagine it
- Is it that you think the Temptation feat tree is ok now?
- Or that there aren't useless feats that no one uses and may as well not be there?
- Or that you don't like rock concerts.
"Mod 6. Oh my f****** god. It gutted the game pure and simple. And what wasn't gutted was messed up by the poorly thought out new level cap and equip. The game never recovered from that atrocity".
..............not this one then.............
only solution is to play a class that is in a better shape, like CW
atm I run fury, I can´t see the class underperforming compared to others in PVE , maxed GWF with bondings rank 12 will allways triple my damage, or more, running edemo
I can´t say what a warlock would do at BIS by having a pure PVE setup (I don´t) but content is doable with less.
temptation? never dared to test it since mod 5, it sure is useless in the sum
damnation and fury work more or less having very small options to run your build efficiently
in case some want to do PVP and need a hint, that´s what I experienced as best result by running:
1. fury, con/char focussed
2. dark revelry--> 15 points temptation
3. lolset+axebeak+m. wheel (by far the best choice because you can either heal up or get a big damageboost) + negation+fey-->most used , I run bronzewood, cheap and very good, vorp or plaguefire was not benefitial, never tested terror, also an option i guess (roots+lowers power)
4. defence SH boon+ defencering+4 (+1150DR), so up to >8k defence is nice , more would be nicer , Lifesteal did not give me the same benefit at much higher rank, because the burts you hav to tank just finish you too often
5. all boons defensive more or less, HP, deflect, regen, endless sonsumption etc
6. encounter WB+HG+DT, borrowed time with offhand feat+ shadowalk
7. next step should be twisted weapon, i guess
heard of temptation locks, but they can´t kill stuff, damnation is no real option having that silly onhit puppet, tried for month
I am not high end, but I can contest.... in case you do not get these matches with a immortal DC+cowardring and a 4k GF that twohits you all time
"only solution is to play a class that is in a better shape, like CW
atm I run fury, I can´t see the class underperforming compared to others in PVE , maxed GWF with bondings rank 12 will allways triple my damage, or more, running edemo"
Sadly, this appears to be the way of things.
The problem then being that if players go to a class in better shape, we'll all end playing just one or two classes.
That may in fact be what is happening, due to the lack of action with class support, as people run out of patience - not unjustly after waiting many months (years?) for something to be actually done.
So players either park the class, or get fed up and park the game. Neither of these is a good way forward. Even the former option, due to the length of time/cost associated with getting a class from start up to end level or thereabouts.
When it would be so much easier, you would think, for the development team to spend a little time with class support.
If they are low on manpower, then it comes down to the basics of the squeaky wheel gets the most oil - or in other words, he who shouts loudest gets the most attention.
But this is a spiraling defeat for the SW - people stop playing the class - so there are less voices shouting for the class.
"Mod 6. Oh my f****** god. It gutted the game pure and simple. And what wasn't gutted was messed up by the poorly thought out new level cap and equip. The game never recovered from that atrocity".
..............not this one then.............