Im sorry, but I like to see the #s.
Ive never used them to accuse, kick or abuse people, but I definitely have offered advice in the past, I also like to see who tops charts so I can review their equipment and ask questions about their build. That is how Ive learned in alot of games. Since going back to eq1 when I found the huge importance of damage per second (duh dps!) on my ranger, and that the damage of the weapon daggers I was wielding wasnt nearly as important as the speed of each one, you had to do the math yourself back then... there was no friendly acts and charts to help.
I know there are people who didnt use it for that.. but I dont care about those people.. I care about the people I run with. Yes.. I know I can just run ACT.. but sometimes act causes some issues with the game in a wierd interaction way.
Yes, I know alot of you will be like, BLAH BLAH BLAH.. people used to kick people ect ect ect.
Its just the same argument all the way around about the guild totals.
I didnt use it for that.. I dont even want to hear it. Fine you can have that point, but what about mine? I want to see the #s so I can improve, give advice, talk with the community at large and see where im at in the skirms. I want to HOLD my own , Ill never have BiS toons , because I make 4-5 toons that are playable, so my resources are spread out, but I want to make sure Im not the cause of a silver run..
These new skirms really require some dps care. We need to be able to give advice to people! Im not talking about removing people, or kicking them..and no I understand it doesnt take BiS to get gold.. so Im not going there either!
Why was it removed? we cant coddle and protect everyone in game! People should want to improve!
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The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
A proud member of "mythical horde of DPS GFs"
1). Is SW more dps or tank based?
2). Yes. I am panzer!
3). Get ACT if you want to celebrate your epeen.
4). Horniness will not stand between me and what I believe - "MM"
Now the focus of the group is to work together as a team to earn bronze/silver/gold. No more "me first" trying to chase Paingiver.
Subtle, but definitely one of the first things I noticed doing the new skirmishes and Demogorgon, and a welcomed change.
But to @silverkelt I can say with great confidence that those scoreboards tell you very little about what's actually going on. If you want to learn about the mechanics, digest info and make better build decisions, you need to run ACT. And I've been running it regularly for a couple years now and have never had any in-game conflicts with it.
I wish they could give us a relevant in game tool then. If they want to remove that.. give us something similar to act, that I can turn on and off at will in game.
Like I said before, there has been times that act itself has caused my client to crash.. I do not know why, but it has, I will run it once in awhile, but I hate to take that chance.
Well you could improve it to help your team get gold ranking easier now.
I used it as a general tool to interact with the community. now that the tool is gone, I feel disappointed, as a game that once waffled AT all in allowing ACT, or third party items, I find it a little ironic, that now its all I can use during these.
Yes.. I know it offers WAY more information.. that wasn't my point.
I wouldnt mind a MORE expanded combat log that I could use in a in-game process though. Barring that, I see no real reason to remove the charts.
Question, does the new skirms not counter towards titles?
Anyone else feel that a little wrong?
However, I don't mind to see 2 charts: the old chart and the new chart (using different command to make them show), or one chart to show both.
I don't care about ranking but I don't mind to see it if I want to.
Everybody gets a trophy, nobody gets a prize.
without that its the group that works or doesn´t and it will be muc more relaxing
GUILD: ~Myrmidons~
Would Love to party up with people for pretty much anything!
And I overgeneralized, so I apologize for that. I didn't play much of the Dwarven God skirmish, so that might be different. But PoM should easily be done with good aggro maintenance and healing.
GUILD: ~Myrmidons~
Would Love to party up with people for pretty much anything!
AN example if guardian fighter queue and never mark and doesnt use into the fray then is uselless in the pt.
IN Those skirmishes the design give me the opportunity to play every encounter on my gf. some monsters need fast control and burst like bone golems ( fray-crescendo-flourish-anvil of doom). IN prophecy of madness enforced threat and tab when is on cooldown to get the monsters away from the players try close the tears. THose things a leaderboard or the act cant show.
LEADERBOARD or act cannot show also : too many mobs and gwf for god sake do crescendo instead spinning strike.
GUILD: ~Myrmidons~
Would Love to party up with people for pretty much anything!
Kill everything, open all the portals, kill everything.. I guess a GF with insta aggro wouldnt be a bad tactic, but dont think for a second that a average group needs any heals here.
DPS really isn't a problem.
GUILD: ~Myrmidons~
Would Love to party up with people for pretty much anything!
If you really want to improve your build. Use ACT. You can then record only important things like boss fights, see what other encounters people are using and how much % each of their and your skills are doing.
The most important thing is to have success and fun. now maybe people will play a pace of their own choosing.
and also the featured satirical comedic adventure "A Call for Heroes".
The problem with the leader board is it was too much of a good/bad thing often leaning too much to the bad side. I do understand totally what you are saying about using it to offer advice to people, that's the good side. When my TR is top DPS a quarter way through a dungeon over the CWs and GWFs, I know its a low DPS team and change how I run, that's the good side. When I see an equally geared GWF dealing 20-40mill less dmg then my GWF, I offer them advice if they want, that's the good side.
When everyone is running mindlessly ahead to get the first hit, that's the bad side. When they're wildly aggroing everything so they can boost their DPS ranking, that's the bad side. When being ranked #1 is more important to them then anything else, that's the bad side.
Sadly too many players fall on the bad side and we are partly to blame. We tend to believe in the fallacy that someone with a high ILV is going to be better then a low ILV even though that guy with the low ILV might be a much better team player, knows what he's doing and doesn't cause team wipes. Leader boards dont show this, And the leader board is too easy to manipulate, sure, if I run ahead of everyone killing the mobs before you can get to them, im going to have higher DPS ranking then you, where as if I ran with the team I might be rank 2nd or 3rd.
I'd suggest bringing back boards that show only your stats but thats kind of worthless info If theres nothing to compare it to.