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companions

cyencecyence Member, NW M9 Playtest Posts: 99 Arc User
edited April 2015 in PvE Discussion
It seems like companions are really powerful this mod. I was in esot on my GF and this earth archon would pull and hold agro in the boss fight at the end. My gf is conq speced with defensive boons in pvp gear. Main hand legendary full and offhand close with rank 8,9, and 10 enchants. This green companion could tank and just not die where I would get one shotted if I put my shield down to try to taunt. I have 112k hp and all my boons. It seems like all companions rez after a few seconds. It feels like companions are sort of necessary at this point for the new content. Augments don't seem to provide enough practical utility. I like healers, tanks and bards so far. Strikers do not provide enough cc or dps that I have seen.

Comments

  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited April 2015
    Strikers seemed good, for level 60 content. Sadly once you reach level 70 content they go straight back to being terrible. Wish their damage scaled with your level.
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