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So this is what it comes down to.

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  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited April 2015
    I doubt there will be a module 10.
  • almondumalmondum Member Posts: 313 Arc User
    edited April 2015
    I will just say...

    Many of the bugs that made it to the live server had been reported on during the test runs. Despite those reports, the devs have knowingly released this mod (resulting in a product that feels quite unfinished), complete with these bugs. Many, it seems are exploitable.

    So yes... people are not happy.

    I don't blame the Devs here....to take care of all those bugs and bring the Mod6 on schedule...more Devs were needed (lack of employees)

    It is, and will always be, a game of balance in regards to when a product is released. Eventually, the powers that be are going to say "either release what you have or look for new jobs". Marketing wants a product to release. The QA team wants a perfect product. There has to be a happy medium in there somewhere. Sometimes you have to put out whatever you have and brace yourself for the storm that follows, working on the future in the meantime. I'm fairly certain that Panderus knew that there were still some things that needed addressing but not enough to justify another postponement of mod 6 launch--hence the statement about having a build they wanted to get out on the 23rd (and I really want to stress that's a target date they had in mind--it shouldn't be taken as set in stone).

    It's simple..panderus and his fellows can't do everything ....this game obviously needs more Devs/programmers.... (obviously this does not mean that our current Devs are bad, simply they are humans who have their lives and families to attend, they are at their limit basicly)
    It is PWE responsability to invest more money in the the quality of the product. This game needs more employees.
    From my view, Mod 6 has made all gear we've accumulated so far all but obsolete, effectively removed a lot of the variety from the game (Armor Set bonuses to mention the foremost example), made it all but impossible to keep more than one or maybe two toons in fighting trim via excessive refinement demands. And in exchange given us a few dozen new monster types, which aren't really benigned with the sharpest AI in the game, and a few new skills and feats, some of which are buggy again, and some of which are rather subpar.

    All games evolve, if they don't, they die. Older content must be overtrown by new content so the players feel excited and keep playing.
    The older gear, obviously must become outdated so the players keep playing...it's a part of all MMO's.
    I DO agree on the "daily" questing, a story questing would be better. One note, when you reach the second zone's daily quest hub you start getting some different and funny quests.

    Have fun,
    Almondum.
  • matthiasthehun76matthiasthehun76 Member, NW M9 Playtest Posts: 1,184 Arc User
    edited April 2015
    I am pretty certain, they are happy with this product and look at most of us in a way like we were rebels. But if so many people rebel, shouldn't they look in a mirror and acknowledge they have done it wrong? Apparently not.

    If this quietness is all just because they think they did it good, wrong answer.

    If this is because they know, they did it wrong, then there are two conclusions.

    Firstly, they wait till the tide gets calm again, until it we won't see any statement regarding this flop.

    Secondly, we never know, how much was done with intention. If you just look at character building, it just screams after money greed. Characters gear lacks most stats and they can't be replaced in free to play manor, only with cash and a lot. Remember, that the producer of this game stated many times around the web, he thinks the game's prices are cheap and we should expect a raise in the prices. Now if we follow this logic, this was done, everything erased or made obsolete and you are forced into a build, not to enjoy, just to stay alive, which costs a fortune.

    As the days pass by i am pretty sure, there is no bug with combat system, this is a well made plan. Only mistake they made is to over emphasis the push towards getting the cash out of our wallets.

    Other thing is we all know, Cryptic has stated a few times, it works on another game, maybe a plan B.

    Now i am asking myself how long will this game be supported. It can stay long on "air", keeping a cheap and under built server isn't much of a cost. In the meantime they can come out with other products and the wheel can roll on.

    Many people tend to forget, that active development and keeping a game alive are two different things. This Mod looks more of a "keep it alive" Mod to me. No real value added, coding as a few days job, so utterly recycled.

    Either way it's a win-win situation for them, cause they got now on the train of Xbox and the PC platform is a cheap promotion board to hop onto Xbox. Coding is easy, cause Xbox is a tiny PC too, so porting can be done easily. Now if this game is only here to be, no real value added and players still come and put money in it, especially new ones, they win. If the players choose to go over to Xbox, they win.
    The real honest man is honest from conviction of what is right, not from policy.
    Robert E. Lee

    I only believe in statistics that I doctored myself.
    Winston Churchill

    The human race is a herd. Here we are, unique, eternal aspects of consciousness with an infinity of potential, and we have allowed ourselves to become an unthinking, unquestioning blob of conformity and uniformity. A herd. Once we concede to the herd mentality, we can be controlled and directed by a tiny few. And we are.
    David Icke

  • instynctiveinstynctive Member, NW M9 Playtest Posts: 1,885 Arc User
    edited April 2015
    people-power.jpg



    Enough said.
    header.png
    "...I grab my wiener and charge!" - ironzerg79
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited April 2015
    I am pretty certain, they are happy with this product and look at most of us in a way like we were rebels. But if so many people rebel, shouldn't they look in a mirror and acknowledge they have done it wrong? Apparently not.

    If this quietness is all just because they think they did it good, wrong answer.

    If this is because they know, they did it wrong, then there are two conclusions.

    Firstly, they wait till the tide gets calm again, until it we won't see any statement regarding this flop.

    Secondly, we never know, how much was done with intention. If you just look at character building, it just screams after money greed. Characters gear lacks most stats and they can't be replaced in free to play manor, only with cash and a lot. Remember, that the producer of this game stated many times around the web, he thinks the game's prices are cheap and we should expect a raise in the prices. Now if we follow this logic, this was done, everything erased or made obsolete and you are forced into a build, not to enjoy, just to stay alive, which costs a fortune.

    As the days pass by i am pretty sure, there is no bug with combat system, this is a well made plan. Only mistake they made is to over emphasis the push towards getting the cash out of our wallets.

    Other thing is we all know, Cryptic has stated a few times, it works on another game, maybe a plan B.

    Now i am asking myself how long will this game be supported. It can stay long on "air", keeping a cheap and under built server isn't much of a cost. In the meantime they can come out with other products and the wheel can roll on.

    Many people tend to forget, that active development and keeping a game alive are two different things. This Mod looks more of a "keep it alive" Mod to me. No real value added, coding as a few days job, so utterly recycled.

    Either way it's a win-win situation for them, cause they got now on the train of Xbox and the PC platform is a cheap promotion board to hop onto Xbox. Coding is easy, cause Xbox is a tiny PC too, so porting can be done easily. Now if this game is only here to be, no real value added and players still come and put money in it, especially new ones, they win. If the players choose to go over to Xbox, they win.

    i just see this mod as something to base next mods on.
    its good there is much to do to gear up and stuffs but its not enough.
    this should be an occasion to fix bugs and balance stuffs once for all and little by little with weekly consistent patch.
    i would be happy. will we get it? ....dunno lets wait for friday
    what can we expect after all from a small dev team every 4 months? we should be realist
  • myowmyowmyowmyow Member Posts: 1,923 Arc User
    edited April 2015
    haelra wrote: »
    I'm trying hard to convince myself that it's worth staying and continuing. I'm not a high-end player; my best is usually the lower-end of the top tier. Prior to Mod-6, I had one character I had invested my time and effort into; I had Tier-2 gear from back when it was fairly plentiful; I had a few rank 7 regular enchants and even a "Greater" weapon and armor enchantment. I could run dungeons, but did so very rarely since the difficulty level, while doable, simply wasn't fun to me. I preferred the campaign areas, at a fairly casual level, sometimes partnered with a friend or two; and sometimes some foundry adventures. It's a fun game, or was until Mod-6. Normally, with a substantial game update in any game I play, I buy some convenience items from their cash shop as a way of 'paying my way' as a satisfied customer. I'm not doing that this time.

    There's still a lot of promise here, but I think it needs some serious tuning. The lag and server performance issues need to be resolved. Half my characters powers don't seem to work right, and Neverwinter requires some decent timing, like any action game, and the current latency problems fail to support this game model. Players will accept severe difficulty, they will develop the eye-hand, keyboard and mousing skills to meet those challenges, but the game has to meet them on that too. They will not accept dieing because the server could not keep up with the response timing of the action.

    I think the game is now too harsh on casuals. Sure, people belittle casuals in games, but they're important. If the game is so hard only a few people can play it well, then the developer should not be surprised if fewer people play it. Even free casuals are important, since without them, the community suffers, and the high-end paying players will have less community to keep them. I hope this is a matter of tuning, and that the upcoming patches will address some of it. But in making more room at the top, it feels like we all had twenty levels' worth of capability stripped away from us. Think of it this way: the level cap wasn't increased, it was simply renumbered. 70 is the new 60, and 40 is the old 60, with ten new levels tweaked inside. When there's a level-cap increase in any game, we expect new heights of power to be now achievable; but instead, we got dropped back down to the valley, and have to scale back up just to get to where we were before. I'm hoping this is just a matter of tuning, that the sharp edges can be smoothed out, but I fear it isn't. I think that's a mistake for any broad appeal game to regress the progression curve, but an especially grave mistake for the heir to the online D&D franchise.

    That is outstanding MMO wisdom! Well said!
    SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! (repeat indefinitely)


    myles08807 said, "Back in my day, we didn't have any of this fancy Mulhorand gear while we were leveling . . . we walked uphill both ways while dying once every five seconds while leveling, and we liked it fine!" . . . Now, get off my lawn, you kids!"
    pointsman said, "I don't rue the game. In fact I don't feel any regret for the game at all."
    looomis said, "I don't like people changing to alts and then bragging about their mains like schizophrenic role players."
  • instynctiveinstynctive Member, NW M9 Playtest Posts: 1,885 Arc User
    edited April 2015
    rayrdan wrote: »
    i just see this mod as something to base next mods on.
    its good there is much to do to gear up and stuffs but its not enough.
    this should be an occasion to fix bugs and balance stuffs once for all and little by little with weekly consistent patch.
    i would be happy. will we get it? ....dunno lets wait for friday
    what can we expect after all from a small dev team every 4 months? we should be realist

    If we had some actual feedback from The Company, that might help. They could say "Hey guys, relax, we're building up to **whatever**", but instead, we've gotten nothing but silence from them.
    header.png
    "...I grab my wiener and charge!" - ironzerg79
  • myowmyowmyowmyow Member Posts: 1,923 Arc User
    edited April 2015
    people-power.jpg



    Enough said.


    In the US, most of the people are sheep who talk about stepping off the platform but will never do it. . . (hijacked)
    SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! (repeat indefinitely)


    myles08807 said, "Back in my day, we didn't have any of this fancy Mulhorand gear while we were leveling . . . we walked uphill both ways while dying once every five seconds while leveling, and we liked it fine!" . . . Now, get off my lawn, you kids!"
    pointsman said, "I don't rue the game. In fact I don't feel any regret for the game at all."
    looomis said, "I don't like people changing to alts and then bragging about their mains like schizophrenic role players."
  • instynctiveinstynctive Member, NW M9 Playtest Posts: 1,885 Arc User
    edited April 2015
    myowmyow wrote: »
    In the US, most of the people are sheep who talk about stepping off the platform but will never do it. . . (hijacked)

    You're absolutely right. I'm still standing on the stupid platform... but I've worked way too hard and spent way too much money on my characters and Guild... and I have a lot of Guild members who are counting on me for guidance and morale... and I won't abandon them.
    header.png
    "...I grab my wiener and charge!" - ironzerg79
  • matthiasthehun76matthiasthehun76 Member, NW M9 Playtest Posts: 1,184 Arc User
    edited April 2015
    We here in Hungary got an old phrase, i think my fellow players i will share it with you, it sounds like this: Silence before the Storm.

    Now will this storm be, that they finally wake up and get a passion for this product again and add real value to it and huge fixes, time will tell...
    The real honest man is honest from conviction of what is right, not from policy.
    Robert E. Lee

    I only believe in statistics that I doctored myself.
    Winston Churchill

    The human race is a herd. Here we are, unique, eternal aspects of consciousness with an infinity of potential, and we have allowed ourselves to become an unthinking, unquestioning blob of conformity and uniformity. A herd. Once we concede to the herd mentality, we can be controlled and directed by a tiny few. And we are.
    David Icke

  • instynctiveinstynctive Member, NW M9 Playtest Posts: 1,885 Arc User
    edited April 2015
    We here in Hungary got an old phrase, i think my fellow players i will share it with you, it sounds like this: Silence before the Storm.

    Now will this storm be, that they finally wake up and get a passion for this product again and add real value to it and huge fixes, time will tell...

    I hope you're right, Matthias. This game has so much potential and could be breaking new grounds and setting new standards for all MMOs... but instead they seem content in turning it into WoW or EQ.
    header.png
    "...I grab my wiener and charge!" - ironzerg79
  • matthiasthehun76matthiasthehun76 Member, NW M9 Playtest Posts: 1,184 Arc User
    edited April 2015
    kalindra wrote: »
    But they (probably) don't make the decisions.
    Can we assume the powers that be at cryptic are even aware that the forums exists?

    Good question and i can answer it to you mate in a few words, at most companies bosses are being kept away from forums, even if they know it exist. This can have two reasons. Firstly, they don't want the boss to know, what is going on behind his back. Secondly, they are keeping the boss away from every outside harm, even the slightest, so he can enjoy his fancy day.

    Nowadays bosses aren't employees in their own company anymore, who work alongside other workers, they are just owners, who just come by from time to time.

    In the past products were excellent, cause the boss had to stand with his name for a product and if he screwed it, he was lost. Nowadays we don't even know, who stands behind a product, we only see puppets in front of the screen, the real role players are hiding from the eyes of ordinary people and most importantly they don't work, they just own and collect.
    The real honest man is honest from conviction of what is right, not from policy.
    Robert E. Lee

    I only believe in statistics that I doctored myself.
    Winston Churchill

    The human race is a herd. Here we are, unique, eternal aspects of consciousness with an infinity of potential, and we have allowed ourselves to become an unthinking, unquestioning blob of conformity and uniformity. A herd. Once we concede to the herd mentality, we can be controlled and directed by a tiny few. And we are.
    David Icke

  • neirgaraneirgara Member Posts: 334 Arc User
    edited April 2015
    lirithiel wrote: »
    But then so can the SW booster be bought without spending an actual dime on the game. Still doesn't make it free ;)

    When I bought the Booster it was not available in the Zen shop and I was not aware that they changed it.

    But it was at some time an exclusive thing and it still is, when you see how difficult it can be to get the Zen through the exchange. Also the booster ist with 3500 Zen more expensive than the Blade with 800k AD.

    I see, that there is still room for discussion and interpretation, but the concept as a whole is not completely wrong.


    I can’t stand the argument that an item, any item is free no such thing as a free lunch.
    How much is your time worth really think about it factor in power costs hardware housing internet charges tax’s all totalled you spend with or without spending a penny on the Zen currency. Now say its free, it is far far from free some items are and still is cheaper to spend real cash on some aren’t but don’t be fooled into thinking you time energy and life is worthless. Cos as soon as you think an hour of your or anybody’s time is free your wrong dead wrong.

    I’m really really sorry that you have to work 16hours a day to pay your bills. But then, a major in philosophy is not the best requirement for a well paid job…

    I am lucky to have an 8hour job where I earn enough a month to pay my bills, my usual expenses, those of my wife AND habe enough left to save some money and spend some more money on luxury like cinema, restaurants, hobbies…

    The time one does not have to work to pay for living is usually called “free time”. And everything that only consumes this free time (and no money, as you could say the earned money is nothing else then the time spent working changed into a usable currency) is usually called free.

    That does not mean, that is does not consume anything finite (as you have not infinite time your time is not finite), but it means, that it does not consume anything you really need to live, and usually it also excludes money.

    Additionally we have to take into account, that we don’t play the game to “get the Blade”, but to enjoy playing the game (though there are different way for different people to enjoy). That means, playing the game is the equivalent of payment for the time we use. So anything we get while playing the game that is not the central source of our enjoyment but instead a bonus would be “free”, as the time would be lost anyway.

    And that is the reason I’m absolutely ok to call something “free” when it is free.
  • edited April 2015
    This content has been removed.
  • olafthegreatolafthegreat Member Posts: 18 Arc User
    edited April 2015
    i get that's everything weird but it's not permanent it'll eventually change in about 2 weeks.. things are very odd every mod when it starts and they have a lot of things to fix
  • ogariousogarious Member, NW M9 Playtest Posts: 740 Arc User
    edited April 2015
    Well, it appears Akro is gone. With a new person in charge hopefully some changes will be made that the playerbase can look forward to.

    But then again, maybe the stuff we've been seeing is the result of that change already. Usually in this buisness when a change like this is made the new people in charge kinda float in the background for awhile before the old people in charge actually lead and they step up to the front. Only time will tell for sure.

    Kinda sad when a MMO starts to resemble politics.
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited April 2015
    ogarious wrote: »
    Well, it appears Akro is gone. With a new person in charge hopefully some changes will be made that the playerbase can look forward to.
    Newsflash - Akro was in charge of nothing except this board, and neither is his successor.
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
  • matthiasthehun76matthiasthehun76 Member, NW M9 Playtest Posts: 1,184 Arc User
    edited April 2015
    ogarious wrote: »
    Well, it appears Akro is gone. With a new person in charge hopefully some changes will be made that the playerbase can look forward to.

    But then again, maybe the stuff we've been seeing is the result of that change already. Usually in this buisness when a change like this is made the new people in charge kinda float in the background for awhile before the old people in charge actually lead and they step up to the front. Only time will tell for sure.

    Kinda sad when a MMO starts to resemble politics.

    Last sentence is true wisdom!

    Sad, Akro wasn't the guy responsible for this, he wasn't a Dev, neither a guy from Management, but yeah it is so, when there is a flop, they tend to blame the smallest persons and the real power holders, who made the bad decision get away with it. Maybe his only "failure" was he couldn't sell a bad product well enough.
    The real honest man is honest from conviction of what is right, not from policy.
    Robert E. Lee

    I only believe in statistics that I doctored myself.
    Winston Churchill

    The human race is a herd. Here we are, unique, eternal aspects of consciousness with an infinity of potential, and we have allowed ourselves to become an unthinking, unquestioning blob of conformity and uniformity. A herd. Once we concede to the herd mentality, we can be controlled and directed by a tiny few. And we are.
    David Icke

  • yokki1yokki1 Member Posts: 451 Arc User
    edited April 2015
    You're absolutely right. I'm still standing on the stupid platform... but I've worked way too hard and spent way too much money on my characters and Guild... and I have a lot of Guild members who are counting on me for guidance and morale... and I won't abandon them.

    i am way left outside of the image. have fun on the platform.
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