Blue lvl 70 gear (bought with seals of the elements) , meh -
Epic gear that can be upgraded in the rank 5 BI crafting tasks , bought with seals of the protector ( no idea where they are from)-
Misc section sells shards and bags of rough AD
Oh and this is in the Wonderous bazaar -
Comments
What are in the Cache of the Element and Cache of the Protector?
CW: Rodrant Turnbul
TR: Rodran
DC: Rodrat
GWF: ROARdrant TurnBRAWL
Other GWF: Shieldrant
HR: Bowdrant
SW: Wardrant Turnlock (my main!)
OP: Paladrant (on Preview!)
So far, I don't think so. These new seal things are just higher level version of the Drake and Unicorn <font color="orange">HAMSTER</font> with no set bonus. I doubt they are the best of their kinds. Even if you craft the higher rank BI gear, they still don't have any tenacity and set bonus, and inferior to the level 70 PvP set too.
That makes even less sense. So they extending the ranks of enchants, but making the lowest ingredients to make the basic functioning versions limited and expensive to get?
If anything. Shards in the loot tables serve mostly for free Refining Points for me.
they just want you to have little to no ways to make astral diamonds... be real
ofc is not bad to be sure to eventually be able to buy the gear from a vendor but makes the content fast to get old
Which is good. Because I play a game, not the stock market. The less AD circulating in the game, the better.
and then you need ad to buy marks, ad to buy companions, ad to buy zen through zax as f2p player [if you are one of them] ..
its not the amount of ad to circulate in game the problem, is the amount of ad that everyday is put in game through professions and savaging.
It's probably just intended so you don't forget where you are and it is only optional , otherwise you could run a dungeon too early spend a half hour doing it just to get to the end and not get the cache of whatever , with the DM guide you can quickly check if the 18 hours has passed since your last run , I agree they could have probably just added some UI function instead though.
Right, having the game keep track of it is awesome feature. No complaints there. Just the part why it isn't built into the UI and being a physical object we have to pick up is a bit questionable.
Are we going to get a lot more seals for each boss fight, or is the grind to new epic gear going to be very slow for PVE-only characters?
Mod 5 was where the wererat thief got dropped to 200 seals from 600, when they downed the number of seals you can hold. I would love to see an increased drop rate on the seals since its the only way to get any of the newer gear. I do understand they mean for it to be a challenge to get gear, but as usual we have a balance issue when its first released.
No, it was 200 before then. I got mine before Mod 3.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
...as everything we have is just three weeks short of it's "best before" expiry date, it'd better be exatly this way. The level cap upgrade takes everbody's everything down several notches, so everybody will desparately rush to get up to scratch again. Once this base has been more or less reestablished, and everybody has 70 epics, we'll see random drop stuff again, I suppose...
I remember paying a lot more than 200 for mine when i bought it on my Lock from that vendor.
oh yea but they didnt cap the pvp seals or there glory last mod but the pve people did get there seals taken and caped