Hi all,
with the impending doom Mod 6 will spell out for almost all our current gear, and the upcoming glorious choice between three different sets of armor and the variety implied in this, I'd love to suggest the following for the planned dungeons revamp:
Include a Mod 6 level above epic - let's just call it legendary in this thread. Let the Denizens be Lvl 70-73, as they would have simply been upscaled from their smaller Lvl 60 brethren. And let the loot also be the same - but again upgraded to Lvl 70, with proportionally higher stats and that ton of HP we seem to need now.
That way, with -
- minimal programming effort,
- probably no need for playtesting,
- very little integration problems,
- and hence hopefully fairly little time delay,
the current, pre-Mod 6 gear spectrum bandwidth would be reinstated.
I'd also advocate giving the newer, upgraded versions the same set bonus as the classical, epic versions have.
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Short of calling them something new, this is exactly what's happening with all the dungeons at level 70. I think Lair of Lostmauth, Valindra's Tower and Malabog's Castle are the first to get this treatment, as well as the Shores of Tuern and Kessell's Retreat Skirmish.
Anybody got a link?
i would much rather they have done this than all the new lvl cap then stat hack anmd new artifact gear