1. No Dodge. SW lacks this and if they could dodge when they shadow slip it would be solved. Make the dodge have a 5s CD or something so they cannot spam dodge. SW need a dodge for things like tanking a tricky boss and PvP.
2. Encounters with long animation / casting time, and that break when you move. A few encounters could have the casting time reduced which would really help. Many require you to remain rooted until the casting is done or they cancel. Warlock's Bargain and Blades of Vanquished Armies need reduced casting time, and to not cancel while casting if you move. Also, dread theft should have a 2s break saver so it doesnt fail if you have to get out of the way quickly.. many times you just need to shadowslip for 1s to avoid something, and it would be great if dread thef didnt break in that scenario.
1. No Dodge. SW lacks this and if they could dodge when they shadow slip it would be solved. Make the dodge have a 5s CD or something so they cannot spam dodge. SW need a dodge for things like tanking a tricky boss and PvP.
2. Encounters with long animation / casting time, and that break when you move. A few encounters could have the casting time reduced which would really help. Many require you to remain rooted until the casting is done or they cancel. Warlock's Bargain and Blades of Vanquished Armies need reduced casting time, and to not cancel while casting if you move. Also, dread theft should have a 2s break saver so it doesnt fail if you have to get out of the way quickly.. many times you just need to shadowslip for 1s to avoid something, and it would be great if dread thef didnt break in that scenario.
nah im good with Dreadtheft being the way it is, Risk = Reward.
what I want changed, is that Blades of Vanquished Armies not disengage if u get stunned or dazed
Comments
nah im good with Dreadtheft being the way it is, Risk = Reward.
what I want changed, is that Blades of Vanquished Armies not disengage if u get stunned or dazed
Add Crit chance to dots to.
Tripple the Stamina regeneration on warlock.
CC/damage Immune on dodge.
Done.
i thnk thats just a bit much Ali ;p