Hi, I come to you to explain my interrogation. I have a HR lvl60 T2-2.5 + artefact bow
In my guild some people, not HR but CW or DC told my that they make 50k or more in crit in one shot. Me when I did a white hit I make 1-2k to 5k and when I crit I did 10k-23k with another attack that fastshot.
I have 6k power, with boon and pets, 2500 crit, 2400 neutra + 24dex and 23 wisdom.
So it's normal for an HR did this or we can did 40k-50k too? It's my stats was not good or was?
I have Lvl7 enchant power on all my artefact will change in few week when I have my DC and GWF at IWD.
I just want to know if I did something not correctly or it's just Ok that a HR did this or is not was I need to did to correct this.
My DC lvl30 did 2k now with white hit is why too I donc know what append.
Thank's to help me to understand.
Flocon de neige ( mean Snow Flake)
Comments
HR i guess ecxept the aimed shot at-will and Seismic shot daily , there is no other way to critc that high .
Now if you are a combat spec forget to critic that high , but its possible with archery tree , thanks to prey and the others tree feats boosts !
Ill add a little parse i did for another post about stillness of the forest crit chance buff. Its just me shooting at a dummy, so only debuffs there are from my own thorn ward. U can see aimed shots from 43k to 86k.
Lvl 10 all enchant and 10k+ power? erenyie and other to boost crit + perfect worpal to make 50k?
i'm only specelised in archery and prey help but not at 30k+
U have Draconic set or u have pvp set or another thing? Ok i'm not at lvl10 enchant and pet give me 100power not again 300 but at all I will receive 1000-1200 power it's not enough to give me at least double damage. Vorpal perfect help yes but not enough rich for now.
i use corrupted black ice with r8s, but yes i do have over 10k power, perfect vorpal + erinee and legendary weapon. But i could still hit 50-60k aimed shots when i had my fallen dragon bow... like 7k power and 15% less severity.
this is what i like about HR
Ok so I need to take an Eninee and perfect vorpal in future. My Legendary weapon up day by day but I have it just a week ago cause no chance to take the good one. I bought it with dragon shard.
Ok Thank's to help me to see what is wrong. I will change my stats to more power and try to keep a Eninee.
I know is better fast attack but when i see 2k attack even if faster i need 25 hit to make 50k this is why I wanted to know if is normal or not .
Ty
Flo.
P.s. sorry for my English :P
As a 16.5k gs combat HR, I never see those big pretty numbers. Mine is steady outgoing damage, small crits but fast.
Can't comment on trapper. Haven't played that build yet.
I will ajust my Equipment and meabe all will be ok.
ty!
Flo.
Born of Black Wind: SW Level 80
ty
My experience is Trapper actually has more overall DPS output than Archer. Archer will deliver some really big numbers inranged stance. Trapper delivers lots and lots of 10K+ hits in both stances. Which aggregates to a larger overall damage outlay. Granted mostly this is due to Trapper play delivering alot of 5 figure hits to a lot of different mobs because archer has better single target. While Trapper spreads it around more. But it is compettitive with CW/ SW DPS especially considering over-damage and the PG mechanic.
Also note this: Saved some feat points here and there and managed 5/5 readied stance (+5% AP when switching stance) and 4/5 deftStrikes, im pretty certain that, aside from control, this gives quite some damage when playing hybrid and taking advantage of all 6 encounters; add AgileCombatant for even more dmg
I love aimshot, few things are as exciting as one-shotting people from stealth, hispter archers did it before TRs made it cool, ha
Try this: drop thornward, rainOfArrows or any other power that doesnt require you being busy to keep dealing damage, end up with aimShot will all the other dmg is stacking up
Gabriel mentions 130-135k crits and Im interested, which debuffs in particular accomplish this?
Yeah, especially in dungeons where you have clots of mobs I'd find it odd if an archer could out-DPS a trapper. If the mobs stick together, that constricting arrow catches quite a few of them and when some of those roots crits.. . Plus hindering strike and rain of arrows- the numbers are all over the screen.
Even if I don't crit, I can easily do damage for 210k+ using one hindering strike hitting five mobs if there is time for the thorned roots to tic 11 times. (According to test dummies) ((My trapper has 17k gs)).
I do have 35% crit chance and a greater vorpal, so one hit will do more than 210k if allowed to tic. Though, squishy mobs will be dead long before that. So it's difficult to pinpoint numbers exactly because of all the variables.
Now, sometimes roots wont have time to tic that many times before them ded. But you can see there is good potential for the trapper.
Constricting arrow is an equal beast, though the range is a bit narrower to catch more mobs. You will notice a difference in DPS if you have a mage that spreads already spreaded mobs like in karrundax with its OF (I did a lot of karrundax, so that one in particular is strong in my memory :E). I have been speculating whether thorn ward would do better in such situations. Back to the calculator ->
Now if you went in and did one single target boss only, then I wouldn't be surprised if the archer out-DPS-ed a trapper. But then again, I think that's how it is supposed to work.
One could always attempt a 2 archers and 2 trapper run- one in CN and one in Elol and see how the DPS worked out x) Though, things like skill and how fast you run ahead tend to be a factor in the DPS race.
dmg bons wise archer and trapper are pretty similar:
30% master trapper + (14+7/4) = 5,25% average from serpent = 35%
20% unflinching aim + say another 3-5% average from stof + 12% twinblade storm = 35%
but archer gets +40% on single target with prey, which basically overrides twinblade on single target encounters/atwills.
thats not counting the severity/power/ crit chance from the other feats..... which is a big deal.
yes, the recent buff was the reason why I got interested in testing Trapper; it made it really good, wont say it doesnt, maybe its more about playstyle. It was a tough choice
Still, ranged powers deal more dmg than melee (unless you go combat, but that is something else); decision was this way: Master trapper buffs VS risingFocus/Prey; and Serpent xtra dmg VS UnflinchingAim
depends on how many of your powers are hitting more than 2 enemies in a single attack