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damage of HR?

zarellezarelle Member Posts: 5 Arc User
edited December 2014 in The Wilds
Hi, I come to you to explain my interrogation. I have a HR lvl60 T2-2.5 + artefact bow

flocon.png

In my guild some people, not HR but CW or DC told my that they make 50k or more in crit in one shot. Me when I did a white hit I make 1-2k to 5k and when I crit I did 10k-23k with another attack that fastshot.

I have 6k power, with boon and pets, 2500 crit, 2400 neutra + 24dex and 23 wisdom.

So it's normal for an HR did this or we can did 40k-50k too? It's my stats was not good or was?

I have Lvl7 enchant power on all my artefact will change in few week when I have my DC and GWF at IWD.

I just want to know if I did something not correctly or it's just Ok that a HR did this or is not was I need to did to correct this.

My DC lvl30 did 2k now with white hit is why too I donc know what append.

Thank's to help me to understand.

Flocon de neige ( mean Snow Flake)
Post edited by zarelle on

Comments

  • kaedennnkaedennn Member, NW M9 Playtest Posts: 361 Arc User
    edited December 2014
    HR encounters vs CW ones are different , he can crit for big numbers with some encounters and ice knife daily .

    HR i guess ecxept the aimed shot at-will and Seismic shot daily , there is no other way to critc that high .

    Now if you are a combat spec forget to critic that high , but its possible with archery tree , thanks to prey and the others tree feats boosts !
  • ximaeximae Member Posts: 534 Bounty Hunter
    edited December 2014
    yes its possible with aimed shot and seismic shot without counting debuffs, with debuffs ive hit for more than 60k with splitshots or other single target encounters.

    Ill add a little parse i did for another post about stillness of the forest crit chance buff. Its just me shooting at a dummy, so only debuffs there are from my own thorn ward. U can see aimed shots from 43k to 86k.

    oqkSUX5.jpg
  • zarellezarelle Member Posts: 5 Arc User
    edited December 2014
    Ok I dont use Aimed Shot cause to long to shoot but Slitshots or rain of Arrow or binding Arrow make 9k and some time 20k if i'm Lucky. What is your secret?

    Lvl 10 all enchant and 10k+ power? erenyie and other to boost crit + perfect worpal to make 50k?

    i'm only specelised in archery and prey help but not at 30k+

    U have Draconic set or u have pvp set or another thing? Ok i'm not at lvl10 enchant and pet give me 100power not again 300 but at all I will receive 1000-1200 power it's not enough to give me at least double damage. Vorpal perfect help yes but not enough rich for now.
  • ximaeximae Member Posts: 534 Bounty Hunter
    edited December 2014
    if u want to hit that hard in one hit it has to be the hard hitter spells, like any class, dont expect to hit those numbers if ur not using the correct spell.... anyways a good roa still does more damage so dont sweat it about the big numbers. alot of fast medium hits is more damage than a big charged up one.

    i use corrupted black ice with r8s, but yes i do have over 10k power, perfect vorpal + erinee and legendary weapon. But i could still hit 50-60k aimed shots when i had my fallen dragon bow... like 7k power and 15% less severity.
  • kaedennnkaedennn Member, NW M9 Playtest Posts: 361 Arc User
    edited December 2014
    ximae wrote: »
    alot of fast medium hits is more damage than a big charged up one.
    .

    this is what i like about HR :D
  • zarellezarelle Member Posts: 5 Arc User
    edited December 2014
    Ok, I will try tonight aimed shots to see what damage deal I did. I download too ACt to see exactly my hit.

    Ok so I need to take an Eninee and perfect vorpal in future. My Legendary weapon up day by day but I have it just a week ago cause no chance to take the good one. I bought it with dragon shard.

    Ok Thank's to help me to see what is wrong. I will change my stats to more power and try to keep a Eninee.

    I know is better fast attack but when i see 2k attack even if faster i need 25 hit to make 50k this is why I wanted to know if is normal or not :).

    Ty :)

    Flo.

    P.s. sorry for my English :P
  • alkemist80alkemist80 Member Posts: 957 Arc User
    edited December 2014
    It depends on your build. If you're an archer, it's possible to see the high numbers, especially when the target is debuffed to the ground. Even more if you run vorpal enchant.

    As a 16.5k gs combat HR, I never see those big pretty numbers. Mine is steady outgoing damage, small crits but fast.

    Can't comment on trapper. Haven't played that build yet.
    Banshee (Devotion Justice Oathbound Paladin) - Crueladevil (Soulbinder Damnation Scourge Warlock) - Sindania Balefire (Master Infiltrator Trickster Rogue)

    werewolf.jpg
  • avengingangel93avengingangel93 Member Posts: 192 Arc User
    edited December 2014
    Archer spec pumps out a lot of high damage. Trapper does damage, but focuses on control more than high numbers, in my opinion. I've tried every spec, and can safely say there will always be one CW or SW who will outdps you. Each class is differently skilled, after all, and this encompasses many styles of different gameplay.
  • zarellezarelle Member Posts: 5 Arc User
    edited December 2014
    thank's all for your help!. I tried aimedshoot and not really hit more than another attack. I don't know why but last night I did more hit to 20-23k. I think my attack changed all the time :P and enchant was generous yesterday too a lot of periot and other subli at my feet.

    I will ajust my Equipment and meabe all will be ok.

    ty!

    Flo.
  • gabrieldourdengabrieldourden Member, NW M9 Playtest Posts: 1,212 Arc User
    edited December 2014
    When I still was an archer just dropping Thorn Ward on a dragon to trigger Prey and do some debuff, gave me the chance to shoot him with Aimed Shot for 48-52k damage without external help and no vorpal (I use a Greater Plaguefire). On an heavily debuffed target I got 130-135k crits with Aimed Shot a few times (again without vorpal).
    Le-Shan: HR level 80 (main)
    Born of Black Wind: SW Level 80
  • zarellezarelle Member Posts: 5 Arc User
    edited December 2014
    Wow Amazing gabriel! All, you boost me to upgrade my Equipment and artefact to make more damage. I dont want to be a poor HR. I will go tu lvl up my dc and GWF to keep artefact and take a good waste. Meabe a Dex +4 and enrinee if I can found it.

    ty
  • query523query523 Member Posts: 1,515 Arc User
    edited December 2014
    Archer spec pumps out a lot of high damage. Trapper does damage, but focuses on control more than high numbers, in my opinion. I've tried every spec, and can safely say there will always be one CW or SW who will outdps you. Each class is differently skilled, after all, and this encompasses many styles of different gameplay.

    My experience is Trapper actually has more overall DPS output than Archer. Archer will deliver some really big numbers inranged stance. Trapper delivers lots and lots of 10K+ hits in both stances. Which aggregates to a larger overall damage outlay. Granted mostly this is due to Trapper play delivering alot of 5 figure hits to a lot of different mobs because archer has better single target. While Trapper spreads it around more. But it is compettitive with CW/ SW DPS especially considering over-damage and the PG mechanic.
  • lievcocijolievcocijo Member Posts: 77 Arc User
    edited December 2014
    I tried comparing trapper and archery, since i was tempted by the extra control, for all I could see, archery does more overall damage, not only because of prey but more importantly, the +20%dmg feat, stillness of the forest and rising focus, also Trapper requires slotting (duh!) grapsing roots powers, which do deliver a lot of dmg if you keep the thorns up, but that is the issue, you gotta keep the thorns up and focus only on those encounters, also is it just me or WeakRoots doesnt really last?

    Also note this: Saved some feat points here and there and managed 5/5 readied stance (+5% AP when switching stance) and 4/5 deftStrikes, im pretty certain that, aside from control, this gives quite some damage when playing hybrid and taking advantage of all 6 encounters; add AgileCombatant for even more dmg

    I love aimshot, few things are as exciting as one-shotting people from stealth, hispter archers did it before TRs made it cool, ha

    Try this: drop thornward, rainOfArrows or any other power that doesnt require you being busy to keep dealing damage, end up with aimShot will all the other dmg is stacking up

    Gabriel mentions 130-135k crits and Im interested, which debuffs in particular accomplish this?
  • m1nuendm1nuend Member, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2014
    query523 wrote: »
    My experience is Trapper actually has more overall DPS output than Archer. Archer will deliver some really big numbers inranged stance. Trapper delivers lots and lots of 10K+ hits in both stances. Which aggregates to a larger overall damage outlay. Granted mostly this is due to Trapper play delivering alot of 5 figure hits to a lot of different mobs because archer has better single target. While Trapper spreads it around more. But it is compettitive with CW/ SW DPS especially considering over-damage and the PG mechanic.

    Yeah, especially in dungeons where you have clots of mobs I'd find it odd if an archer could out-DPS a trapper. If the mobs stick together, that constricting arrow catches quite a few of them and when some of those roots crits.. . Plus hindering strike and rain of arrows- the numbers are all over the screen.

    Even if I don't crit, I can easily do damage for 210k+ using one hindering strike hitting five mobs if there is time for the thorned roots to tic 11 times. (According to test dummies) ((My trapper has 17k gs)).
    I do have 35% crit chance and a greater vorpal, so one hit will do more than 210k if allowed to tic. Though, squishy mobs will be dead long before that. So it's difficult to pinpoint numbers exactly because of all the variables.

    Now, sometimes roots wont have time to tic that many times before them ded. But you can see there is good potential for the trapper.

    Constricting arrow is an equal beast, though the range is a bit narrower to catch more mobs. You will notice a difference in DPS if you have a mage that spreads already spreaded mobs like in karrundax with its OF (I did a lot of karrundax, so that one in particular is strong in my memory :E). I have been speculating whether thorn ward would do better in such situations. Back to the calculator D:->

    Now if you went in and did one single target boss only, then I wouldn't be surprised if the archer out-DPS-ed a trapper. But then again, I think that's how it is supposed to work.

    One could always attempt a 2 archers and 2 trapper run- one in CN and one in Elol and see how the DPS worked out x) Though, things like skill and how fast you run ahead tend to be a factor in the DPS race.
    39275e2ac4.jpg
  • query523query523 Member Posts: 1,515 Arc User
    edited December 2014
    lievcocijo: Master trapper, which is fairly easy to maintain, gives a 30% boost to damage. Now if you are min/ maxing Serpent with bite your first attack per-stance gets another +14%. Add the AP gain on Master Trapper and you can fire large dailies regularilly. It starts to really stack up but you have to pay attention to cycles and manage that synergy.
  • ximaeximae Member Posts: 534 Bounty Hunter
    edited December 2014
    well my impression with trapper is that it shines in lower geared groups, as there is time for the dots to tick but on higher gs paties where trash dies in 1-2 seconds ( and those are the ones getting the benefit from ancient roots/thorned roots) then it looses some of its potential and higher burst becomes more beneficial.

    dmg bons wise archer and trapper are pretty similar:

    30% master trapper + (14+7/4) = 5,25% average from serpent = 35%
    20% unflinching aim + say another 3-5% average from stof + 12% twinblade storm = 35%

    but archer gets +40% on single target with prey, which basically overrides twinblade on single target encounters/atwills.

    thats not counting the severity/power/ crit chance from the other feats..... which is a big deal.
  • m1nuendm1nuend Member, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2014
    For single target I usually switch to the AotP passive instead of twin blades.
    39275e2ac4.jpg
  • ximaeximae Member Posts: 534 Bounty Hunter
    edited December 2014
    u should always use aotp its the highest dps increase of all passives, the thing is choosing between twinblade and serpent.
  • query523query523 Member Posts: 1,515 Arc User
    edited December 2014
    Part of the calculation is making sure you drop both biting snares at max buff on the target. This gives a lot of catchup on single-target as the mons that need single target are also those likely to survive 11 ticks....
  • ximaeximae Member Posts: 534 Bounty Hunter
    edited December 2014
    .... and the ones that will be cc inmune and just get 1 tick. thats my gripe on it, thorned roots/ancient roots would be so much more effective the other way around.. 11 ticks on tough inmune mobs likeley to eat up the whole dot instead of on the fragile ones that die fast.
  • lievcocijolievcocijo Member Posts: 77 Arc User
    edited December 2014
    query523 wrote: »
    lievcocijo: Master trapper, which is fairly easy to maintain, gives a 30% boost to damage. Now if you are min/ maxing Serpent with bite your first attack per-stance gets another +14%. Add the AP gain on Master Trapper and you can fire large dailies regularilly. It starts to really stack up but you have to pay attention to cycles and manage that synergy.

    yes, the recent buff was the reason why I got interested in testing Trapper; it made it really good, wont say it doesnt, maybe its more about playstyle. It was a tough choice

    Still, ranged powers deal more dmg than melee (unless you go combat, but that is something else); decision was this way: Master trapper buffs VS risingFocus/Prey; and Serpent xtra dmg VS UnflinchingAim
  • lievcocijolievcocijo Member Posts: 77 Arc User
    edited December 2014
    I *would* consider switching over if ConstrictingArrow AoE was a big as Hindering Strike
  • lievcocijolievcocijo Member Posts: 77 Arc User
    edited December 2014
    ximae wrote: »
    u should always use aotp its the highest dps increase of all passives, the thing is choosing between twinblade and serpent.

    depends on how many of your powers are hitting more than 2 enemies in a single attack
  • noetic2noetic2 Member Posts: 150 Arc User
    edited December 2014
    ximae wrote: »
    well my impression with trapper is that it shines in lower geared groups, as there is time for the dots to tick but on higher gs paties where trash dies in 1-2 seconds ( and those are the ones getting the benefit from ancient roots/thorned roots) then it looses some of its potential and higher burst becomes more beneficial.

    dmg bons wise archer and trapper are pretty similar:
    If I've got you right, ancient roots/thorned roots do a lot of damage, but they take, what, up to 11 seconds? In a strong group, most creatures don't last that long.
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