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Add Gearscore next to names on Scoreboard.

bananachefbananachef Member Posts: 0 Arc User
edited August 2014 in PvE Discussion
Along with an "Average Gearscore" calculation next to each team's Domination score.
2 GWFS, 3 TRs, 2 GFs, 1 HR, 1 CW
Post edited by bananachef on

Comments

  • adernathadernath Member, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited August 2014
    Yes, the average gearscore during combat in domination would be nice to see. (It could even be part of the calculation)
    Suggestions to improve NW:
    - Dualspec
    - Better rewarding foundry and foundry pvp maps
    - Custom PvP leagues with leaderboards instead of the current 'matchmaking'.
    - Armory
    - make jumping cost stamina (to reduce hopping in pvp)
  • eldartheldarth Member Posts: 4,494 Arc User
    edited August 2014
  • proneificationproneification Member, Neverwinter Beta Users Posts: 494 Bounty Hunter
    edited August 2014
    bananachef wrote: »
    Along with an "Average Gearscore" calculation next to each team's Domination score.

    The GS is already there. We were able to make it visible with a command. Cryptic intentionally hid both the GS AND the ELO in one of the last updates.
  • adernathadernath Member, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited August 2014
    eldarth wrote: »
    Why? Gearscore has absolutely nothing to do with ELO ratings.

    Honestly the entire leaderboard rating should be overworked so that gearscore is taken into account. These so-called Elo ratings dont reflect a players strength (assuming you do only PUGs) well enough because they give you an individual rating based on your team performance. What I am saying is that we dont have a conventional Elo rating (if at all). Conventional Elo ratings are determined only between two individuals or partys.
    The GS is already there. We were able to make it visible with a command. Cryptic intentionally hid both the GS AND the ELO in one of the last updates.

    So that command doesnt work anymore?
    Suggestions to improve NW:
    - Dualspec
    - Better rewarding foundry and foundry pvp maps
    - Custom PvP leagues with leaderboards instead of the current 'matchmaking'.
    - Armory
    - make jumping cost stamina (to reduce hopping in pvp)
  • proneificationproneification Member, Neverwinter Beta Users Posts: 494 Bounty Hunter
    edited August 2014
    adernath wrote: »
    So that command doesnt work anymore?

    No, Cryptic made sure you cannot estimate the functionality of their PvP system by looking at the numbers anymore. It was our chance to prove things are broken, and we proved them to be so, but we won't be able to that in the future, so everything from now on is conjecture.

    Easier to hide than to fix. GG.
  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited August 2014
    What would that change...
  • zshikarazshikara Member, NW M9 Playtest Posts: 796 Arc User
    edited August 2014
    For us clerics healing done needs to be taken into account for score in dom matches as well.
    [SIGPIC][/SIGPIC]
    ...
    Tired of running dungeons with exploiters and cheaters? Join the legit channel by visiting http://goo.gl/1zfnTS to apply!
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  • oldfaustoldfaust Member Posts: 19 Arc User
    edited August 2014
    Clerics should get the domination campaign stuff like most healing in a match instead of get triple kills.

    Not sure what , but if you are doing you job as a cleric, a lot of the achievements force you to do silly things that don't help your team just to try to get the 10 items, or at least 7 if you want the banner , etc.

    Short of the top geared / skilled clerics, How many get a lot of triple or even double kills, not assists, kills?
  • grogthemagnifgrogthemagnif Member, NW M9 Playtest Posts: 1,651 Arc User
    edited August 2014
    Excellent idea.
    bananachef wrote: »
    Along with an "Average Gearscore" calculation next to each team's Domination score.
  • kweassakweassa Member Posts: 2,390 Arc User
    edited August 2014
    vasdamas wrote: »
    What would that change...

    Nothing... except fulfilling the desire of some people to just having to go forth and expose the fact that most high-ratings players are there just because they have BiS gear and premade stooges to carry them in whatever situation.

    I'm kinda thinking its a lost cause, because there's always the option of simply ignoring the leaderboards.

    People already know leaderboards hardly mean anything, and the people in the first 50 pages are predominantly premades... as well as how even a good player can easily be pushed outside 50.. 60.. 70 pages if they miss out on a couple of weeks of playing for whatever life reasons.

    So, why someone cares about it so much as to make suggestions about it, is really beyond me.
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • bananachefbananachef Member Posts: 0 Arc User
    edited August 2014
    You can already determine GS scores and averages pre-match by hitting up the gateway. There's nothing bad about having this kind of transparency.

    Imagine if you couldn't "inspect" people at all. How many other exploits like the /genaddwindow Ability Score fiasco would go unnoticed? There was talk on the forums about confidence-building measures. It's up to Cryptic to empower players and help us self-regulate when they're already clearly strapped for time/resources.

    Some massive stat manipulation exploit isn't completely out of the picture. It would be a shame if it goes unnoticed for months again.
    2 GWFS, 3 TRs, 2 GFs, 1 HR, 1 CW
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