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Scourge Warlock Feedback - Discussions

hfgtfsdfshfgtfsdfs Member Posts: 688 Arc User
Sounds alot more fun than useless CW now in PvP.
ZengiaH@ejziponken
Post edited by hfgtfsdfs on
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Comments

  • kolatmasterkolatmaster Member Posts: 3,111 Arc User
    edited July 2014
    Let's get this patch started! I'll have one leveled ASAP!!! :D
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  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited July 2014
    I seem to be unable to create a new character on Mimic. :(
    Have I missed something?
    The right to command is earned through duty, the privilege of rank is service.


  • cust0mxcust0mx Member Posts: 60 Arc User
    edited July 2014
    rabbinicus wrote: »
    I seem to be unable to create a new character on Mimic. :(
    Have I missed something?

    Same here...no option available to create a new char
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited July 2014
    You need to reduce your copied characters to less than two in order to open a slot.
    Guild Leader - The Lords of Light

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  • crazymikeecrazymikee Member Posts: 694 Arc User
    edited July 2014
    Patching right now to try out the new class :P. Hopefully it will feel more useful then CW in pvp, maybe even pve
    Coach Mike - 19.1k PvP CW
    CRAZY MIKE - 14.6k PvE CW

    Backbone - 16.7k PvP HR
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  • emilemoemilemo Member Posts: 1,718 Arc User
    edited July 2014
    cust0mx wrote: »
    Same here...no option available to create a new char

    You got wayyy too many toons there brah
    Row, row, row your boat, Gently down the stream.
    Merrily, merrily, merrily, merrily, Life is but a dream.
  • kaiserschmarrnkaiserschmarrn Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 390
    edited July 2014
    Good god that walking animation. It looks as if someone recycled these warlock animations from a very, very early build of the original game (which was planned as single player rpg).

    Seriously, this needs a change, it looks horrible. You still do have animators and someone who knows the source code as part of the team, do you ?
  • saini50990saini50990 Member Posts: 309 Arc User
    edited July 2014
    Op ////////
  • jazzfongjazzfong Member Posts: 1,079 Arc User
    edited July 2014
    I got a little question to devs. Since SW healing paragon path is based on lifesteal mechanics, if we are at full hp and hiding at somewhere else attacking mobs from afar, we do zero healing to our allies?? Then the entire path will be useless!! If i want to heal my allies i must jump into mobs to keep my HP low?? How will this temptation path be competitive in PvP and PvE ??
  • kolatmasterkolatmaster Member Posts: 3,111 Arc User
    edited July 2014
    nisdiddums wrote: »
    Thanks everyone for the responses so far!
    As always, we are actively monitoring the thread, and follow-up with updates that will address your issues.

    Regarding the animations - We are still iterating on them internally, but will work to improve them to make them better fit the "attitude" of a Warlock.
    Lots of great feedback in here that we will be taking into consideration :)
    Awesome! *high five* :cool:
    va8Ru.gif
  • degraafinationdegraafination Member, Neverwinter Beta Users Posts: 0 Arc User
    edited July 2014
    nisdiddums wrote: »
    Thanks everyone for the responses so far!
    As always, we are actively monitoring the thread, and follow-up with updates that will address your issues.

    Regarding the animations - We are still iterating on them internally, but will work to improve them to make them better fit the "attitude" of a Warlock.
    Lots of great feedback in here that we will be taking into consideration :)

    Awesome! I'll hold off on naming my Warlock "Quasimodo."
    PWP_zpsf8f711ce.jpg
    Join Essence of Aggression: PVP-ing Hard Since Beta!
  • query523query523 Member Posts: 1,515 Arc User
    edited July 2014
    nisdiddums wrote: »
    Thanks everyone for the responses so far!
    As always, we are actively monitoring the thread, and will follow-up with updates that will address your issues.

    Regarding the animations - We are still iterating on them internally, but will work to improve them to make them better fit the "attitude" of a Warlock.
    Lots of great feedback in here that we will be taking into consideration :)

    Right. Howsabout fixing it so AMd users can get on the preview?
  • reilz1981reilz1981 Member Posts: 512 Arc User
    edited July 2014
    i have an amd and no problems apart for the ape looking warlock i like the class
    Actual Join date: Dec 2007
  • query523query523 Member Posts: 1,515 Arc User
    edited July 2014
    reilz1981 wrote: »
    i have an amd and no problems apart for the ape looking warlock i like the class

    What processor? It seems to be bugged for folks with 8-core systems. I envy your ape-looking warlock and ability to test changes to your existing toons.
  • emilemoemilemo Member Posts: 1,718 Arc User
    edited July 2014
    murmaz wrote: »
    Feedback: Class Mechanic Curse
    Not enough incentive to use this "20%" buff in the heat of pvp (being chased) when you can just focus on dps. It needs to be buffed or at least made more useful (The small encounter effects are not worth the removing of the curse in most cases IMO). If the final Scourge Warlock class mechanic remains unchanged I will definitely rather stick to my GWF or TR.

    This ^

    So far the SW looks and feels like someone glued together reskinned scraps of other classes including but not limited to DC, GF, GWF and spliced it with some monkey DNA.
    I was seriously looking forward to my first magic user in Neverwinter but this is not it
    Row, row, row your boat, Gently down the stream.
    Merrily, merrily, merrily, merrily, Life is but a dream.
  • lemonchilllemonchill Member Posts: 523 Arc User
    edited July 2014
    my impression from new class:

    too strong!!!
    no way my lvl 19 character is doing 29k critic yes 29k!!!
    his features are great but they need to be reworked hes unkillable with good life steal and healh regen plus cleric companion.
    i think he will be very powerful in pvp and pve

    rip tr&cw
  • crystal892fcrystal892f Member, NW M9 Playtest Posts: 385 Arc User
    edited July 2014
    lemonchill wrote: »
    no way my lvl 19 character is doing 29k critic yes 29k!!!
    Pics, or it didn't happen.
    rodrant64 wrote: »
    <snip>
    Ah, thanks for the elaboration. :)
    rodrant64 wrote: »
    So Eldritch for mobs, HoB for single/big enemies?
    I guess.
    orodalf wrote: »
    According to the spirit of the class, this is not true, especially of the Damnation tree, which is supposed to allow the Warlock to do damage "at a variety of ranges." The fact that you feel this has to do with how squishy the Warlock feels in groups of mobs, I suspect.
    You suspect correctly, sir. I can't just stand in a group of mobs of normal and elite ones and wave my Hand of Blight without taking more damage than I can heal.
    orodalf wrote: »
    at a variety of ranges
    afaik there is only ONE power (HoB), which also has a melee counterpart. So I don't know where this "variety of ranges" should come from.
  • iambecks1iambecks1 Member Posts: 4,044 Arc User
    edited July 2014
    lemonchill wrote: »
    my impression from new class:

    too strong!!!
    no way my lvl 19 character is doing 29k critic yes 29k!!!
    his features are great but they need to be reworked hes unkillable with good life steal and healh regen plus cleric companion.
    i think he will be very powerful in pvp and pve

    rip tr&cw

    Any chance we can see screenshots of your combat log please with your character sheet open at the side of it as well as allowing us to see the enemies you are attacking , just saying "they are too strong blah blah" isn't useful feedback without seeing the context i.e what gear you had on , what level mobs etc etc.
    YourSecretsAreOurSecrets.gif
  • mircalla83mircalla83 Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 36
    edited July 2014
    iambecks1 wrote: »
    Any chance we can see screenshots of your combat log please with your character sheet open at the side of it as well as allowing us to see the enemies you are attacking , just saying "they are too strong blah blah" isn't useful feedback without seeing the context i.e what gear you had on , what level mobs etc etc.

    Of course not, he is an honest player, look at his join date, he knows things. How dare you doubt his judgement, he is a veteran, so he obviously knows what he is talking about. If what he is talking about is a steaming pile of dung, that is.
  • mircalla83mircalla83 Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 36
    edited July 2014
    Without proof, even if possible, all claims of 'I crits for 3241234234k as lv1, NEERF' HAVE to be doubted.
    As has been said, the WL can, given enough preparation, stack damage bonuses like mad. Then, if people 'test' it in the Artifact quest dungeon, where they get scaled up, it taints the results, in addition, they most likely use 'Twink Gear' (Slayer of Xvim, the few Ancient Mulhorands that seem to be around, highlevel enchants) and have those crits when hitting enemies that would drop to 1 or 2 At-Wills anyway, so 90% of that damage is probably 'Overkill' damage.
  • cayappcayapp Member Posts: 826 Arc User
    edited July 2014
    mircalla83 wrote: »
    Without proof, even if possible, all claims of 'I crits for 3241234234k as lv1, NEERF' HAVE to be doubted.
    As has been said, the WL can, given enough preparation, stack damage bonuses like mad. Then, if people 'test' it in the Artifact quest dungeon, where they get scaled up, it taints the results, in addition, they most likely use 'Twink Gear' (Slayer of Xvim, the few Ancient Mulhorands that seem to be around, highlevel enchants) and have those crits when hitting enemies that would drop to 1 or 2 At-Wills anyway, so 90% of that damage is probably 'Overkill' damage.

    Screen shots can be edited and are not proof. IF you read what I wrote I layed out the particular set up needed and gear. Also if you read you would of seen it was out in the open not in the artifact quest as I was only lvl 19.

    And no where am I saying nerf nerf nerf, and anyhow if any one is asking or claiming nerf at this point needs to get a brain, the class is barely a day old.

    As far as twink gear, almost everyone uses "twink" gear gotten from older established toons they have.

    I am actually more concerned how things work out at lvl 60 then during the leveling up.
  • midnightfang93midnightfang93 Member Posts: 0 Arc User
    edited July 2014
    cayapp wrote: »
    -snip-

    Edit: can you record a quick video then or even just post some parsings from ACT?
  • cayappcayapp Member Posts: 826 Arc User
    edited July 2014
    Edit: can you record a quick video then or even just post some parsings from ACT?

    Re-setting up ACT. ( Just reinstalled windows a a couple of days ago) Hoping I can remember how to copy and paste from it.
  • iambecks1iambecks1 Member Posts: 4,044 Arc User
    edited July 2014
    cayapp wrote: »
    *snipped*

    Oh I'm not calling the guy a liar but if he is doing that kind of damage while kitted out in epic gear with a legendary artifact rank 10s and perfect weapon enchantments and a epic augment with rank 10's it isn't really reasonable feedback , I just wanted to see what gear and enemies he is talking about xD
    Pll always forget to read patch notes to explain Artifact recovery q is a no lvl mini dungeon like any CTA .

    Yeah I probably just scan read them or just ignored the notes about the quest because I never really thought I'd be running it again on a low level character , probably will now since Warlock seems to be quite a cool class xD
    YourSecretsAreOurSecrets.gif
  • cayappcayapp Member Posts: 826 Arc User
    edited July 2014
    iambecks1 wrote: »
    Oh I'm not calling the guy a liar but if he is doing that kind of damage while kitted out in epic gear with a legendary artifact rank 10s and perfect weapon enchantments and a epic augment with rank 10's it isn't really reasonable feedback , I just wanted to see what gear and enemies he is talking about xD



    Yeah I probably just scan read them or just ignored the notes about the quest because I never really thought I'd be running it again on a low level character , probably will now since Warlock seems to be quite a cool class xD
    It was not you, but several others doing that. I know you would just call someone out like that with out asking questions. I tried to answer how this can happen.

    I was just saying you were asking the right questions...what gear, enchants, companions etc. That is why I explained what I was using to get the numbers I am getting as my set up will not be typical on live or even preview.

    IMO...A single high crit does not indicate anything is OP, as it will take a particular set up, rotation etc.

    One other thing that has to be considered is while leveling up, stats scale up and down so fast that certain levels become well god like, but this is true for every class at those levels.

    I am reserving judgement until I have leveled my lock up to 60 and all that jazz.
  • midnightfang93midnightfang93 Member Posts: 0 Arc User
    edited July 2014
    rustlord wrote: »
    This is a performance-related issue:

    Tyrannical Threat: Temporarily changes your Curse class mechanic to "Tyrannical Curse", and upgrades any of your existing Curse effects. Those affected by Tyrannical Curse are damage linked, and deal 30% of the damage you deal to them to other targets affected by your Tyrannical Curse

    On synergy with: Perfect Lightning Enchantment

    Problem: Tyrannical Curse damage portion activates Lightning arcs, which then reactivate Tyrannical Curse on all cursed targets (WAI as far as I'm concerned). However, this progression continues to loop for as long as the daily is active, creating graphic stalls. Animations of powers cast after the daily use are affected, and later use of Warlock's Curse will not show its icon above targets. The issue is only resolved by resetting the map (exiting) or switching characters.

    Video attachments:

    http://youtu.be/vcXfvtCw7-g (before)
    http://youtu.be/GrrFo4yfYvQ (after)

    Note: Building AP first half of videos.

    Your after video is private
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited July 2014
    Your after video is private

    KK sorry. Should be viewable now.
  • lemonchilllemonchill Member Posts: 523 Arc User
    edited July 2014
    too strong!!!
    no way my lvl 19 character is doing 29k critic yes 29k!!!
    his features are great but they need to be reworked hes unkillable with good life steal and healh regen plus cleric companion.
    i think he will be very powerful in pvp and pve

    rip tr&cw
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited July 2014
    So you just posted the exact same thing you posted 2 pages ago?
    2e2qwj6.jpg
  • midnightfang93midnightfang93 Member Posts: 0 Arc User
    edited July 2014
    lemonchill wrote: »
    too strong!!!
    no way my lvl 19 character is doing 29k critic yes 29k!!!
    his features are great but they need to be reworked hes unkillable with good life steal and healh regen plus cleric companion.
    i think he will be very powerful in pvp and pve

    rip tr&cw

    So you're one of those people, huh. http://nw-forum.perfectworld.com/showthread.php?701011-Official-Feedback-Thread-Scourge-Warlock&p=8325951&viewfull=1#post8325951
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