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Andy Velasquez says PVP will get an major update within the next few month

j0shi82j0shi82 Member Posts: 622 Arc User
edited January 2014 in PvE Discussion
The german magazine buffed.de printed an interview with the NW Lead Producer and one quote about the often criticized PVP is worth sharing:

Do you work on other PVP maps that are as big as Gauntlgrym but not as limited?
We get that request quite a lot and although I can't tell any details at this point, your readers will look back at this interview with a smile a few month from now. We are working on some "stuff" to solve multiple points of criticism and worries regarding PVP. That's right folks, you heard it here first! That doesn't mean that we are not satisfied with Gauntlgrym in its current form though, we actually get a lot of positive feedback. Gauntlgrym was the first major PVP event and we've learned a lot from it. Believe me, PVP is important to us.
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Comments

  • belerofonte9belerofonte9 Member Posts: 47 Arc User
    edited December 2013
    We will have to wait then.
    I hope this means new maps/modes of pvp.
  • ortzhyortzhy Member Posts: 1,103 Bounty Hunter
    edited December 2013
    j0shi82 wrote: »
    That doesn't mean that we are not satisfied with Gauntlgrym in its current form though, we actually get a lot of positive feedback. Gauntlgrym was the first major PVP event and we've learned a lot from it. Believe me, PVP is important to us.[/I]

    Since when is GG PVP? I've always seen that as a horse race with obstacles, i just cant imagine how can u be satisfied with that...

    I hope you can make something out of it and reanimate your game cause atm one can only play gateway and have the same satisfaction...
  • elewyndylelewyndyl Member, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    ortzhy wrote: »
    Since when is GG PVP? I've always seen that as a horse race with obstacles, i just cant imagine how can u be satisfied with that...
    We are content at least I am. Gauntlgrym does have also combat it is your choice if you only want to ride but one tactic to win is to sometimes stop also enemy and then we sometimes have Rogues or simply other people that try to sneak/avoid combat in a group of 1-5 players and capture a node and when you encounter them it can become interesting combat.

    Of course I would want more like Capture the Flag, football, and a bigger nice out door map like Alterac Valley in World of Warcraft.

    That said Gauntlgrym is nice way for my characters also to improve gear. True GG does not give best gear, but it is a good step to do instead of what some people do first blue gear, then T1 PVE Dungeons then T2 PvE dungeons etc.
  • shadow5930shadow5930 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 502 Bounty Hunter
    edited December 2013
    Seriously, there will be balance with or without additions to pvp. Additions to pvp will make it so that those who enjoy PVP aren't stuck with the PVE equivilent of tower district and black lake district.
  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited December 2013
    ortzhy wrote: »
    Since when is GG PVP? I've always seen that as a horse race with obstacles, i just cant imagine how can u be satisfied with that...

    I actually enjoy GG PvP, usually much more than the regular PvP. The size and scale of it changes the game considerably over what are often completely unbalanced curbstompings. My four PvP matches yesterday were very sad, we basically facerolled the other team (no bots that I was aware of and to their credit no one quit) because they were clearly not communicating with each other and entirely focused on their own kills rather than playing as a team. It's just not as much fun.
    The right to command is earned through duty, the privilege of rank is service.


  • elewyndylelewyndyl Member, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    Lol. Neverwinter PvE has got huge buffs already. Seriously if we forget items from Valindras Tower and other Elite Dungeons then there also exist boons from both expansions. It is about time PvP gives again really good rewards.

    Ok PvP can give for 24000 Honor an artifact, but it is not like Gauntlgrym items are good compared to best Vaindras Tower and Shadowmantle expansion items.
  • djyrbdjyrb Member Posts: 28 Arc User
    edited December 2013
    elewyndyl wrote: »
    That said Gauntlgrym is nice way for my characters also to improve gear. True GG does not give best gear, but it is a good step to do instead of what some people do first blue gear, then T1 PVE Dungeons then T2 PvE dungeons etc.

    Agreed - it's great to have the option for a fresh level 60 to just starting grinding GG for T2 gear, as opposed to the dungeon delve route. And in some cases, the GG gear does offer a solid, final endgame armor set for certain players. I've seen many stealth-based rogues wear the Battlefield Skulker set all the time for PvP and PvE.
  • rgladiatorgladiato Member, NW M9 Playtest Posts: 313 Arc User
    edited December 2013
    I love GG PvP. I also really like current PvP but it is getting stale. I have all the same complaints about unbalanced teams and such but it's nice having something that counts towards daily AD gain and can be done quickly. As a somewhat casual player I barely have enough time to do Dread Ring daily stuff. I usually can't fit daily dungeons in. Knowing I can pop in a couple PvP's (with the exception of the one match that lasted over 40 min) or a GG PvP is nice.
    Nixon the TR
    Give a man a fire and he's warm for the day. But set fire to him and he's warm for the rest of his life.
    o1iHDN0.png?1
  • godlysoul1godlysoul1 Member Posts: 293 Bounty Hunter
    edited December 2013
    This makes me happy ;)
  • charononuscharononus Member Posts: 5,715 Arc User
    edited December 2013
    godlysoul1 wrote: »
    This makes me happy ;)

    This makes me sad, more dev time put into a system for griefers to make new players quit.
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited December 2013
    charononus wrote: »
    This makes me sad, more dev time put into a system for griefers to make new players quit.

    or maybe they are fixing some of the complaints that new players have about pvp...?
  • cbrowne0329cbrowne0329 Member, NW M9 Playtest Posts: 293 Arc User
    edited January 2014
    I like PVP in GG as well... the fact that people avoid combat to horse race is a sad side effect of why Luskans lose all the time.

    Best strategy for a map like GG would be to have 10 people hold the two closest points to your based.

    and two groups as 5 as riders... splitting of two of their strongest to fighti on enemy points to prevent scoring... (e.g GWF/GF+DC combo) while other members try to capture enemy points and assist with enemy attacks.

    All it takes to win is to hold 3 points the longest and have at least ONE person on enemy points preventing them from scoring.

    If people played like this GG would be a lot more interesting.

    That's why I would like to see the option for guild versus guild GG, for nothing but bragging rights/rank.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited January 2014
    I like PVP in GG as well... the fact that people avoid combat to horse race is a sad side effect of why Luskans lose all the time.

    Not really.

    Luskans stay together all time mostly because they have lame gear and will get obliterated by the usual PvP-focused geared people on the Delz side. I would know this since I am Luskan... and see all the time how pathetic the march of slooooow 50% horses looks... with people without enchants and 10K GS on them. Many runs 3-5 Luskans AFK at fire from the start.

    So basically this is the only chance they get to kill some Delz, by swarming them. But it's not like this each run, sometimes we manage to get decent teams and even win. But it will be harder and harder to do so because entire guilds leave for Delz side bringing more imbalance, since T2 GG brings fast AD.

    Another thing is that Luskan side basically doesn't have many pro GWFs to launch at enemy points. I know of 2-3 guys on the whole Luskan side that are capable GWFs, while Delz has 5 good GWFs each run, that completely destroy the Luskans since well, they have very bad gear, not to mention almost no skills.
  • dodgododgo Member, NW M9 Playtest Posts: 870 Arc User
    edited January 2014
    man i just wanna see dwarfking crypt :(
  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited January 2014
    I just hope they won't forget about duelling, eventually even a 1on1 arena like pvp. Champions online has it and we desperately need it, too. Something without quest objectives, real pvp where kills/deaths count and nothing else.

    Mixing pve (quests) and pvp was a terrible idea. Even the regular quest objectives in pvp aka. node capturing are pretty much irritating. PvP should be pvp and all about playerkills.

  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited January 2014
    PvP should be pvp and all about playerkills.

    What about DCs? They have to spec for damage to get (some) kills. This game doesn't have dual spec so they can switch back and forth.
  • ortzhyortzhy Member Posts: 1,103 Bounty Hunter
    edited January 2014
    pers3phone wrote: »
    What about DCs? They have to spec for damage to get (some) kills. This game doesn't have dual spec so they can switch back and forth.

    assists should be the only number and not the killing blows...

    Pve objectives are there to force players be in the same place, otherwise some classes like stealth ones can reset the combat all the time without losing anything.
  • gankdalf#8991 gankdalf Member, NW M9 Playtest Posts: 930 Arc User
    edited January 2014
    Well making PvP good in this game will require allot of attention and good decisions from the devs. Looking back at Module 2, I'm not so sure I want to get my hopes up. I really want them to succeed, but I'm not sure they can.

    ▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁

  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited January 2014
    pers3phone wrote: »
    What about DCs? They have to spec for damage to get (some) kills. This game doesn't have dual spec so they can switch back and forth.


    Right and if they have the intention to compete at 1on1 - pvp... (which i was referring to) they can use either build. In fact healing would be the better option, but i doubt you understand what i mean.


    Anyways, take care.

  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited January 2014
    pers3phone wrote: »
    What about DCs? They have to spec for damage to get (some) kills. This game doesn't have dual spec so they can switch back and forth.

    if you want to be a killer, why would you choose to be a DC?
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited January 2014
    melodywhr wrote: »
    if you want to be a killer, why would you choose to be a DC?

    My post was a response to colonelwing's... you cannot have what he proposed (kill/death count PvP) for as long as some classes don't have same opportunities as others at getting decent k/d ratios. TRs and GWFs will always be in front.
  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited January 2014
    pers3phone wrote: »
    My post was a response to colonelwing's... you cannot have what he proposed (kill/death count PvP) for as long as some classes don't have same opportunities as others at getting decent k/d ratios. TRs and GWFs will always be in front.

    No, not really. You should stop looking at it from your perspective. If you cannot do it, it doesn't mean that others aren't able to do it. In fact i know quite a few DC's who are pretty decent semi - DD's, their dmg combined with their natural survivability guarantees a hellish fight. A decent DC is able to outlast any class, except one certain GWF spec, which i think you are referring to (as always).

  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited January 2014
    No, not really. You should stop looking at it from your perspective. If you cannot do it, it doesn't mean that others aren't able to do it. In fact i know quite a few DC's who are pretty decent semi - DD's, their dmg combined with their natural survivability guarantees a hellish fight. A decent DC is able to outlast any class, except one certain GWF spec, which i think you are referring to (as always).

    I can destroy basically all DCs on my CW, including PvP BiS ones, those deflect/regen halflings. Yet to meet one guy that can do more than just delay the inevitable (which they do extremely well).

    How is that fair for DC?!?

    And what damage? The dps DCs have to give up healing abilities and can't match CW again. Normal healing DCs you just regen through what they throw at you.

    This is just more from the series "X class counters Y" lame stuff. Counter should be SKILL, not class abilities.

    At least give players dual spec, so they can change from PvP to PvE before doing something, that would change a lot of stuff, since everybody could play BiS spec for what they were doing that moment.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited January 2014
    pers3phone wrote: »
    I can destroy basically all DCs on my CW, including PvP BiS ones, those deflect/regen halflings. Yet to meet one guy that can do more than just delay the inevitable (which they do extremely well).

    How is that fair for DC?!?

    And what damage? The dps DCs have to give up healing abilities and can't match CW again. Normal healing DCs you just regen through what they throw at you.

    This is just more from the series "X class counters Y" lame stuff. Counter should be SKILL, not class abilities.

    At least give players dual spec, so they can change from PvP to PvE before doing something, that would change a lot of stuff, since everybody could play BiS spec for what they were doing that moment.

    CWs with enough arpen and a vorpal can one-shot anything (including tanks, makes me laugh when i can do it with my wizard), GWFs can permastun to death, TRs can one-shot from stealth (hello, lashing blade), rangers have a crapton of control and way too much base damage for an apren based class, and tanks can make people fly without any escape if they have enough recovery. Some GFs may also two-shot players with encounter powers.

    So, what's the issue, the poor cleric, or the amount of crowd control and damage, which is completely out of control in pvp? High GS pvp is too brutal and not fun. Not only for clerics. For everyone - provided you're not the one taking advantage from it.
  • williep30williep30 Member Posts: 773 Bounty Hunter
    edited January 2014
    Really?! youre going to blame the fact that luskans all have lame gear to the fact as to why they get obliterated. So, youve really seen every person on the luskan side play? theres thousands, if not hundreds of thousands of players. im sure you havent seen every luskan in the game. im pretty sure there is no underlying difference in gear score as you claim. luskans arent banned from t1 & t2 dungeons, so im pretty sure you can have that gear that youre saying luskans are lacking... the same goes for horses. i see people rocking immensely high gear scores on the delzoun side run with the basic, level 20 horses. Im not saying GG is as fair(as far as the faction issue) as other people may say, but i know that ive seen both luskan and delzoun rocking pvp artifact, pvp gear, pvp pots, and soulforged enchants. you cant trash talk the entire faction, because im pretty sure you havent seen THE ENTIRE FACTION! On a final note, the pvp is not all about gwfs... i see <font color="orange">HAMSTER</font> cw's hold groups of people at bay with their cc, ive seen dc's pretty much be the target in a fight because their healing/buffing abilities stem the tide of battles, ive seen tr's and hr's hold and/or annoy a point because theyre so dang hard to catch... FROM BOTH SIDES!!! stop throwing the "luskans are lame" excuse, because the faction someone picks DOES NOT determine how good they are... its the person!
    I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
  • williep30williep30 Member Posts: 773 Bounty Hunter
    edited January 2014
    pers3phone wrote: »
    Not really.

    Luskans stay together all time mostly because they have lame gear and will get obliterated by the usual PvP-focused geared people on the Delz side. I would know this since I am Luskan... and see all the time how pathetic the march of slooooow 50% horses looks... with people without enchants and 10K GS on them. Many runs 3-5 Luskans AFK at fire from the start.

    So basically this is the only chance they get to kill some Delz, by swarming them. But it's not like this each run, sometimes we manage to get decent teams and even win. But it will be harder and harder to do so because entire guilds leave for Delz side bringing more imbalance, since T2 GG brings fast AD.

    Another thing is that Luskan side basically doesn't have many pro GWFs to launch at enemy points. I know of 2-3 guys on the whole Luskan side that are capable GWFs, while Delz has 5 good GWFs each run, that completely destroy the Luskans since well, they have very bad gear, not to mention almost no skills.




    Really?! youre going to blame the fact that luskans all have lame gear to the fact as to why they get obliterated. So, youve really seen every person on the luskan side play? theres thousands, if not hundreds of thousands of players. im sure you havent seen every luskan in the game. im pretty sure there is no underlying difference in gear score as you claim. luskans arent banned from t1 & t2 dungeons, so im pretty sure you can have that gear that youre saying luskans are lacking... the same goes for horses. i see people rocking immensely high gear scores on the delzoun side run with the basic, level 20 horses. Im not saying GG is as fair(as far as the faction issue) as other people may say, but i know that ive seen both luskan and delzoun rocking pvp artifact, pvp gear, pvp pots, and soulforged enchants. you cant trash talk the entire faction, because im pretty sure you havent seen THE ENTIRE FACTION! On a final note, the pvp is not all about gwfs... i see <font color="orange">HAMSTER</font> cw's hold groups of people at bay with their cc, ive seen dc's pretty much be the target in a fight because their healing/buffing abilities stem the tide of battles, ive seen tr's and hr's hold and/or annoy a point because theyre so dang hard to catch... FROM BOTH SIDES!!! stop throwing the "luskans are lame" excuse, because the faction someone picks DOES NOT determine how good they are... its the person!
    I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
  • williep30williep30 Member Posts: 773 Bounty Hunter
    edited January 2014
    No, not really. You should stop looking at it from your perspective. If you cannot do it, it doesn't mean that others aren't able to do it. In fact i know quite a few DC's who are pretty decent semi - DD's, their dmg combined with their natural survivability guarantees a hellish fight. A decent DC is able to outlast any class, except one certain GWF spec, which i think you are referring to (as always).

    I agree with colonelwing... actually have a couple of dc's in our guild that are specced for what we call "murdercleric". i think people dont understand why dc's took the nerfbat on hammer of fate... a dps cleric with high power/arm pen using hammer is just brutal... even after the nerf! ive seen and have been on the recieving end of a cleric hitting a brutal hammer of fate or daunting light... just about 1 hitting me. just because youve seen x amount of dc's not do good does not mean all dc's do bad... if that were true, id say the same for every class. i havent seen every person, but ive killed every class and have been killed by every class!
    I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited January 2014
    williep30 wrote: »
    Really?! youre going to blame the fact that luskans all have lame gear to the fact as to why they get obliterated. So, youve really seen every person on the luskan side play? theres thousands, if not hundreds of thousands of players. im sure you havent seen every luskan in the game. im pretty sure there is no underlying difference in gear score as you claim. luskans arent banned from t1 & t2 dungeons, so im pretty sure you can have that gear that youre saying luskans are lacking... the same goes for horses. i see people rocking immensely high gear scores on the delzoun side run with the basic, level 20 horses. Im not saying GG is as fair(as far as the faction issue) as other people may say, but i know that ive seen both luskan and delzoun rocking pvp artifact, pvp gear, pvp pots, and soulforged enchants. you cant trash talk the entire faction, because im pretty sure you havent seen THE ENTIRE FACTION! On a final note, the pvp is not all about gwfs... i see <font color="orange">HAMSTER</font> cw's hold groups of people at bay with their cc, ive seen dc's pretty much be the target in a fight because their healing/buffing abilities stem the tide of battles, ive seen tr's and hr's hold and/or annoy a point because theyre so dang hard to catch... FROM BOTH SIDES!!! stop throwing the "luskans are lame" excuse, because the faction someone picks DOES NOT determine how good they are... its the person!

    Actually the amount pf players that are good at PvP is very, very small. Those that are really good? Less than 100 individuals for sure.

    I see you've just joined. When I speak of these things, I speak from the experience accumulated from GGs that go back when the Luskan side on Mindflayer was 90% winning.

    So I'd say you know little of overall faction balance. Or the fact that pro PvP guilds are on Delz side and only ONE (that never plays GG) are Luskan. Or the fact that there were 2 Luskan pro guilds, but one ... is Delz now.

    And yes, Luskan side, as of now, is pathetic. I play GG daily even as we lose all times, and I have yet to play with such bad players as I group with with Luskan. Bad, ungeared, not experienced, 50% horses. Basically new players.

    Yeah I won with Luskan side lately. But it took a certain GWF from a certain guild to organize premade groups and even make tactics to be respected. Props to him for this.

    The disparity in gear&skill delz vs Luskan is HUGE these days. It is true that there are good players both sides. But on Luskan side, there are so very, very few, compared to the abundant PvP-only guilds on Delz.

    <font color="orange">HAMSTER</font> CWs can do almost nothing against <font color="orange">HAMSTER</font> melees in a true confrontation. Not that Luskan side has any <font color="orange">HAMSTER</font> PvP CWs that I know of heh.

    I hope I don't have to go further than this.
  • williep30williep30 Member Posts: 773 Bounty Hunter
    edited January 2014
    pers3phone wrote: »
    Actually the amount pf players that are good at PvP is very, very small. Those that are really good? Less than 100 individuals for sure.

    I see you've just joined. When I speak of these things, I speak from the experience accumulated from GGs that go back when the Luskan side on Mindflayer was 90% winning.

    So I'd say you know little of overall faction balance. Or the fact that pro PvP guilds are on Delz side and only ONE (that never plays GG) are Luskan. Or the fact that there were 2 Luskan pro guilds, but one ... is Delz now.

    And yes, Luskan side, as of now, is pathetic. I play GG daily even as we lose all times, and I have yet to play with such bad players as I group with with Luskan. Bad, ungeared, not experienced, 50% horses. Basically new players.

    Yeah I won with Luskan side lately. But it took a certain GWF from a certain guild to organize premade groups and even make tactics to be respected. Props to him for this.

    The disparity in gear&skill delz vs Luskan is HUGE these days. It is true that there are good players both sides. But on Luskan side, there are so very, very few, compared to the abundant PvP-only guilds on Delz.

    <font color="orange">HAMSTER</font> CWs can do almost nothing against <font color="orange">HAMSTER</font> melees in a true confrontation. Not that Luskan side has any <font color="orange">HAMSTER</font> PvP CWs that I know of heh.

    I hope I don't have to go further than this.

    Actually, wish I didnt need to explain things further. The disparity issue is not central to the fact "what faction is less geared" i have seen(our guild was made pre-GG by the way) both good and bad gear on BOTH SIDES. To claim that luskans lose because they dont have adequate gear can equate to people from the past(pre-shard merge) say that only people from a certain shard know what to do. there is NOTHING blocking luskan from nabbing the same gear that delzoun have... i have seen, as have my guildmates, the same gear/builds/bs tactics devised by both sides. To say there are only 50% horses on luskans side is obviously bs... our guild also tries to do at least 2-3 GG's a day, and when i get into PVP, if my toon that im playing pvp in isnt rocking a 110% horse, luskan can just run circles around me all day, because AT LEAST 2/3rds of the people i try to run down are using those 110% speed mounts. If you havent seen a cw rock in pve and/or pvp, you havent seen all cw's. I have been on the recieving end of a CW IN GG PVP that knows when/how to dodge, throw cc, and <font color="orange">HAMSTER</font> off a lot of melee fighters(both noobish AND pro). Claiming that PVP is all about who has the most gwf's obviously denotes your lack of experience, because every class played right is both a sight to behold and a terror on the battlefield. I already told you that I KNOW that the faction system is off and unbalanced. Where YOURE wrong is in blaming the wrong thing for the unbalance. Saying that cw's arent good at pvp is another note of your inexperience. Ive seen premade guild teams wipe normal pvp, because the enemy team of 1 dc, and 4 cw's was just too ridiculous to face. I wish I wouldnt need to further explain the diversity of an mmo to someone who is supposedly a veteran(you said youve been here since pre-shard merge at least, whereas i was playing BETA).
    I hear "learn to play" all the time, but it seems to me that it should be defined as "my class is balanced, except when others beat it, then THAT class is OP"...
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited January 2014
    There's only one reason the luskan side often loses GG pvp: most pvp guilds farm GG on delzoun side. It's not a trade secret. More perfect vorpals, more greater armor enchantments... Of course, due to the ToS I can't say how these guilds obtained such gear, so move along, nothing to see. As long as guilds aren't randomly assigned to a faction and switched every X days it won't change and gauntlgrym will not be playable.
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