Two post in two different forums, but i understand the needing of an answer...
I paste here the same words i wrote before....
we are speaking about %... so if i have 30% damage reduction and this enchant increase my damage reduction by 20%, it means i make sum of two %, so 30+20=50. Now the enchant give a percentage of something that is already a percentage. I think it is a nonsense.
1) and if I have 0 dr? This enchants doing nothing?
2) and if some enemy or player in pvp hit me with something that reduce my damge reduction? It reduce also my enchant buff?
... so this enchant is very bad...
3) one of my friend (read my previous post) say that before it worked well, not like now.
EDIT:
But... to be honest I saw that or devps really don't listen player comments, or it take months. So: i want know by some of them if this enchant is bugged or wai and if they are planning to fix it or not. If they answer us, i can decide if sell all my negations (because i don't want this <font color="orange">HAMSTER</font>) or keep them and working to perfect (if they say us they are working to fix it)
The problem is, people believe it adds +20% flat damage reduction. It is wrong. It adds 20% of your current damage resistance. If it would add 20% flat, supposed to be squishy classes would abuse the hell out of it, i guess.
Two post in two different forums, but i understand the needing of an answer...
I paste here the same words i wrote before....
we are speaking about %... so if i have 30% damage reduction and this enchant increase my damage reduction by 20%, it means i make sum of two %, so 30+20=50. Now the enchant give a percentage of something that is already a percentage. I think it is a nonsense.
1) and if I have 0 dr? This enchants doing nothing?
2) and if some enemy or player in pvp hit me with something that reduce my damge reduction? It reduce also my enchant buff?
... so this enchant is very bad...
3) one of my friend (read my previous post) say that before it worked well, not like now.
EDIT:
But... to be honest I saw that or devps really don't listen player comments, or it take months. So: i want know by some of them if this enchant is bugged or wai and if they are planning to fix it or not. If they answer us, i can decide if sell all my negations (because i don't want this <font color="orange">HAMSTER</font>) or keep them and working to perfect (if they say us they are working to fix it)
You misread the whole test. First it speak about YOUR DR. Then it state that it's BY. BY is a synonym of dependent at something.
The problem is, people believe it adds +20% flat damage reduction. It is wrong. It adds 20% of your current damage resistance. If it would add 20% flat, supposed to be squishy classes would abuse the hell out of it, i guess.
Best of luck.
It has always added a flat % to DR. Perfect Negation behaved this way for me on Preview in my test just now, and that's the behavior I've observed each time I've tested it on live as well. It must be a bug with Greater Negation or something.
As a player of squishy classes, I assure you that it isn't abusable. It only lasts 7 seconds and depends on RNG to proc. The proc rate is high enough to ensure that it will go off if you are subject to a bunch of small damage ticks at once, but you can also be very unlucky and have it fail to proc when you are battered by a few big hits (or it will proc when you are already close to death). It's still good, just pretty far from foolproof for non-tanky characters.
And ladysylvia, the description is grammatically ambiguous. It can be read either way.
Comments
I paste here the same words i wrote before....
we are speaking about %... so if i have 30% damage reduction and this enchant increase my damage reduction by 20%, it means i make sum of two %, so 30+20=50. Now the enchant give a percentage of something that is already a percentage. I think it is a nonsense.
1) and if I have 0 dr? This enchants doing nothing?
2) and if some enemy or player in pvp hit me with something that reduce my damge reduction? It reduce also my enchant buff?
... so this enchant is very bad...
3) one of my friend (read my previous post) say that before it worked well, not like now.
EDIT:
But... to be honest I saw that or devps really don't listen player comments, or it take months. So: i want know by some of them if this enchant is bugged or wai and if they are planning to fix it or not. If they answer us, i can decide if sell all my negations (because i don't want this <font color="orange">HAMSTER</font>) or keep them and working to perfect (if they say us they are working to fix it)
Best of luck.
You misread the whole test. First it speak about YOUR DR. Then it state that it's BY. BY is a synonym of dependent at something.
It has always added a flat % to DR. Perfect Negation behaved this way for me on Preview in my test just now, and that's the behavior I've observed each time I've tested it on live as well. It must be a bug with Greater Negation or something.
As a player of squishy classes, I assure you that it isn't abusable. It only lasts 7 seconds and depends on RNG to proc. The proc rate is high enough to ensure that it will go off if you are subject to a bunch of small damage ticks at once, but you can also be very unlucky and have it fail to proc when you are battered by a few big hits (or it will proc when you are already close to death). It's still good, just pretty far from foolproof for non-tanky characters.
And ladysylvia, the description is grammatically ambiguous. It can be read either way.
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