I'm not concerned that dungeons will be impossible - Ranger-type classes are always quite versatile, and this one looks no different, since they basically slammed together the Hunter and the Tempest.
What I'm concerned about is the fact that legit Rangers will be drowned out by novelty Drizzt-wannabe Rangers... Yes, I know I sound like a ******bag.
I'm not concerned that dungeons will be impossible - Ranger-type classes are always quite versatile, and this one looks no different, since they basically slammed together the Hunter and the Tempest.
What I'm concerned about is the fact that legit Rangers will be drowned out by novelty Drizzt-wannabe Rangers... Yes, I know I sound like a ******bag.
We all knew that was going to happen. Friggin' scimitars will be everywhere.
"Every adventurer has two things in common: they don't like dying, and they love getting paid. The rest is just semantics." Brecken, famed mercenary of Baldur's Gate
Yeah lets wait another 12 months before releasing new classes, that might be the dumbest idea on this boards ever, and thats saying a lot:)
Just want to make sure you said what you said.
"Every adventurer has two things in common: they don't like dying, and they love getting paid. The rest is just semantics." Brecken, famed mercenary of Baldur's Gate
I seriously think you should hold of cryptic and release maybe 2/3 classes at once. I know this takes time and maybe means longer to wait but i would prefer that then having a server just with rangers. Anyone else agree with me ?
I played this game in closed beta and open beta and stopped playing about a month ago because I was sick of waiting for my class the ranger to come out... now that it's coming I'll get back into the game and only play the ranger it has always been my class of choice, I will hate the fact that everyone in the game will want to try it out and if it is not balanced you get those that abuse the OP of it getting it nerfed to be the weakest class in the game for almost a year.
I deleted my level 50 character to make a spot so i could make my ranger. Now I just have to wait for it to come out... so I'll continue to stay out of the game until it is here.
Oh Atari how I miss you!
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khimera906Member, NW M9 PlaytestPosts: 898Arc User
I seriously think you should hold of cryptic and release maybe 2/3 classes at once. I know this takes time and maybe means longer to wait but i would prefer that then having a server just with rangers. Anyone else agree with me ?
Hold back the Ranger? ... Now, after it was announced? Are you mad? Think of what you're saying, man! Think of the angry lynch mobs! There will be riots, pitchforks and torches. The forums will run red with angry threads. There will be mass hysteria!
If that was to happen ... may the Gods have mercy on us all...
I hate dancing with Lady Luck. She always steps on my toes.
I'm not concerned that dungeons will be impossible - Ranger-type classes are always quite versatile, and this one looks no different, since they basically slammed together the Hunter and the Tempest.
What I'm concerned about is the fact that legit Rangers will be drowned out by novelty Drizzt-wannabe Rangers... Yes, I know I sound like a ******bag.
There always gonna be UN-origonal players who make Drizzts regardless of ranger class or not. I've already seen a ton of Drizzts or stupidly similar named toons.
I played this game in closed beta and open beta and stopped playing about a month ago because I was sick of waiting for my class the ranger to come out... now that it's coming I'll get back into the game and only play the ranger it has always been my class of choice, I will hate the fact that everyone in the game will want to try it out and if it is not balanced you get those that abuse the OP of it getting it nerfed to be the weakest class in the game for almost a year.
I deleted my level 50 character to make a spot so i could make my ranger. Now I just have to wait for it to come out... so I'll continue to stay out of the game until it is here.
It is supposedly for advanced players, if that is true some will quit ranger because they will think its too hard to play. Plus theres going to be new paragon paths for each existing class so that might pull people in to try the new skills out.
The Ranger is more a Rogue subclass, or it should be, bandit, scout and all. I'm kind of worried Neverwinters Ranger wont have Stealth, or only have Novelty Stealth like the kind that moving breaks.
They do not have stealth, instead they have a Daily called Forest Ghost, according to today's Adventure Hour.
Doesn't matter. Ranger started as a sub-class of fighter and never had anything to do with rogue. 3E, 3.5 and 4 can all be dropped in the garbage. 2E was the best.
They make the CW to a nuking wizard anyway - why would one need Warlocks? In the end he might be a CW without the control powers, so no one would need you in a dungeon. That is really the biggest problem atm. CW is most of the time the better choice than the GF, GWF and often the TR anyway. Every dungeon goes faster with CWs. If they don't change the CW a lot every other mage will just be worthless.
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kingculexMember, Neverwinter Beta UsersPosts: 0Arc User
edited October 2013
I just got an interesting e-mail about the new module that mentioned a new class.
"Shadowmantle will feature the Hunter Ranger, an all-new playable class that can quickly toggle between ranged and melee combat."
I read this and thought it was very interesting. I bet there will be nerf threads wanting the new class to be nerfed within a day of the new class being released because so many players complain about TR's ability to do melee and range damage. It looks like the devs are continuing to combine the categories together instead of keeping them separate. The categories originally were melee, ranged, support, and tank. I wonder if this new class will have any abilities like healing or tank abilities.:D
Who knows it may even replace TRs if it does more damage ranged because fighting with ranged attacks is generally easier than melee. I look forward to test it and the new module.:D
Every class has advantages and disadvantages. Learn the disadvantages of you class to overcome them. Learn the advantages of your class and the disadvatages of other classes to use them in pvp to win.
There is no point to whine for nerfs because you win some and loose some. Crying just makes a player look like a crier and no one, especially the devs, should take them seriously. Have a nice day!:)
obitussssMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited October 2013
well I wanted a warlock class because I`d like to play a darker character - and I was hoping for a different type of gameplay than that of a control wizard (got one maxed)
Ok so as you lot might know, the ranger class is finally coming. I for one is so excited, the trailer looked so awesome and this is the class i always play around the table as aragon from lotr is kind of my hero. The only thing i fear though is that now we are going to have lots of rangers running around.
I seriously think you should hold of cryptic and release maybe 2/3 classes at once. I know this takes time and maybe means longer to wait but i would prefer that then having a server just with rangers. Anyone else agree with me ?
Yes, if the trailer is any way to judge, we will have a server full of rangers! Who would not want to play a class that apparently (from the trailer) can one-shot everything while taking no damage?! :P
I would not worry about it. There will be a "wave" of new rangers, then some people will dislike the class and stop playing it, going back to their 'main'. Others will love it and swap to it. In the end, it will just be 1/8th or whatever of the population -- inside 2 months the "everyone playing a ranger" issue will be forgotten history. Couple of months of rangers everywhere may be silly but it won't hurt anything.
Yes, if the trailer is any way to judge, we will have a server full of rangers! Who would not want to play a class that apparently (from the trailer) can one-shot everything while taking no damage?! :P
I would not worry about it. There will be a "wave" of new rangers, then some people will dislike the class and stop playing it, going back to their 'main'. Others will love it and swap to it. In the end, it will just be 1/8th or whatever of the population -- inside 2 months the "everyone playing a ranger" issue will be forgotten history. Couple of months of rangers everywhere may be silly but it won't hurt anything.
Exactly, happens like that in every MMO - a new class is FOTM for a while, then it settles down after a few weeks. People usually know by about level 20 whether a class "fits" for them.
It is supposedly for advanced players, if that is true some will quit ranger because they will think its too hard to play. Plus theres going to be new paragon paths for each existing class so that might pull people in to try the new skills out.
What I really want to know, is if cryptic has plans to make different versions of the current classes, like how there are two version of fighter. I would very much like to see variation on wizard, ie an evoker wizard, a transmutation wizard. Does cryptic have plans to do this, or are we only going to get weaksauce alternate paragon paths for CONTROL wizard?
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khimera906Member, NW M9 PlaytestPosts: 898Arc User
Yes, if the trailer is any way to judge, we will have a server full of rangers! Who would not want to play a class that apparently (from the trailer) can one-shot everything while taking no damage?! :P
Naaah, you can't draw this kind of conclusions from a trailer. It's just a cinematic sequence, no life bars, no casting times. It's just to show how cool the new class is and hype people. If players make a Ranger based on the idea that it's going to one-shot everyone and just dance through the enemies without taking damage, like in the trailer, they're going to have an ugly surprise.
I hate dancing with Lady Luck. She always steps on my toes.
Rangers always use ranged and mellee, since ad&d. They are not rogues with bows oO
They don't have stealth, sneak attack and those kind of rogue skills.
And yes, rangers are always good dps characters, but it doesn't mean they are rogues with bows.
I'm curious to see if there will be ranger's unique companions, or if they will have the hability to tame creatures. This should be fun.
[SIGPIC][/SIGPIC]
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ausdoerrtMember, Neverwinter Beta UsersPosts: 0Arc User
edited October 2013
Rangers don't trap or have in-combat stealth advantages. Rogues don't have knowledge of the wild or specialized fighting styles. So quite different, really.
Interestingly, HUNTER ranger specifically is a controller first, striker second in PnP. Then again, they also have some primal magic in PnP, so who knows how close the NW version is to the original. I'd definitely welcome it if it had more versatility and wasn't a straightforward dps-er.
I'm curious to see if there will be ranger's unique companions, or if they will have the hability to tame creatures. This should be fun.
If my research is correct, 4e rangers don't get pets by default like they do in 3.5e. Seems like a "beastmaster ranger" was added later with access to them, but looks like that's not what we're getting.
Comments
What I'm concerned about is the fact that legit Rangers will be drowned out by novelty Drizzt-wannabe Rangers... Yes, I know I sound like a ******bag.
We all knew that was going to happen. Friggin' scimitars will be everywhere.
"D*mn wizards," said Morik the Rogue.
Learn what a GWF and GF really are: The History of Fighters
Admit it, though - we all held that fools' hope that maybe... Just maybe it wouldn't turn into Drizztfest 2013.
Nope. It's a good thing I enjoy playing solo, because I doubt too many legit groups would take me as a ranger... ._.
Before the end of the year.
Just want to make sure you said what you said.
"D*mn wizards," said Morik the Rogue.
Learn what a GWF and GF really are: The History of Fighters
Absolutely nope.
I deleted my level 50 character to make a spot so i could make my ranger. Now I just have to wait for it to come out... so I'll continue to stay out of the game until it is here.
If that was to happen ... may the Gods have mercy on us all...
There always gonna be UN-origonal players who make Drizzts regardless of ranger class or not. I've already seen a ton of Drizzts or stupidly similar named toons.
It is supposedly for advanced players, if that is true some will quit ranger because they will think its too hard to play. Plus theres going to be new paragon paths for each existing class so that might pull people in to try the new skills out.
I'm part of the "overwhelming outcry" that Andy mentioned.
The rest still up-and-coming!
Maybe even 2E? I only started D&D in 3E.
The rest still up-and-coming!
They make the CW to a nuking wizard anyway - why would one need Warlocks? In the end he might be a CW without the control powers, so no one would need you in a dungeon. That is really the biggest problem atm. CW is most of the time the better choice than the GF, GWF and often the TR anyway. Every dungeon goes faster with CWs. If they don't change the CW a lot every other mage will just be worthless.
"Shadowmantle will feature the Hunter Ranger, an all-new playable class that can quickly toggle between ranged and melee combat."
I read this and thought it was very interesting. I bet there will be nerf threads wanting the new class to be nerfed within a day of the new class being released because so many players complain about TR's ability to do melee and range damage. It looks like the devs are continuing to combine the categories together instead of keeping them separate. The categories originally were melee, ranged, support, and tank. I wonder if this new class will have any abilities like healing or tank abilities.:D
Who knows it may even replace TRs if it does more damage ranged because fighting with ranged attacks is generally easier than melee. I look forward to test it and the new module.:D
There is no point to whine for nerfs because you win some and loose some. Crying just makes a player look like a crier and no one, especially the devs, should take them seriously. Have a nice day!:)
Yes, if the trailer is any way to judge, we will have a server full of rangers! Who would not want to play a class that apparently (from the trailer) can one-shot everything while taking no damage?! :P
I would not worry about it. There will be a "wave" of new rangers, then some people will dislike the class and stop playing it, going back to their 'main'. Others will love it and swap to it. In the end, it will just be 1/8th or whatever of the population -- inside 2 months the "everyone playing a ranger" issue will be forgotten history. Couple of months of rangers everywhere may be silly but it won't hurt anything.
Exactly, happens like that in every MMO - a new class is FOTM for a while, then it settles down after a few weeks. People usually know by about level 20 whether a class "fits" for them.
What I really want to know, is if cryptic has plans to make different versions of the current classes, like how there are two version of fighter. I would very much like to see variation on wizard, ie an evoker wizard, a transmutation wizard. Does cryptic have plans to do this, or are we only going to get weaksauce alternate paragon paths for CONTROL wizard?
They don't have stealth, sneak attack and those kind of rogue skills.
And yes, rangers are always good dps characters, but it doesn't mean they are rogues with bows.
I'm curious to see if there will be ranger's unique companions, or if they will have the hability to tame creatures. This should be fun.
Interestingly, HUNTER ranger specifically is a controller first, striker second in PnP. Then again, they also have some primal magic in PnP, so who knows how close the NW version is to the original. I'd definitely welcome it if it had more versatility and wasn't a straightforward dps-er.
If my research is correct, 4e rangers don't get pets by default like they do in 3.5e. Seems like a "beastmaster ranger" was added later with access to them, but looks like that's not what we're getting.
Looks like does not mean "IS", if you've seen the video then you will agree it looks like a TR with a bow! :rolleyes: