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Please make sentient companions tougher for PvE.

grubbyhandsgrubbyhands Member Posts: 190 Arc User
edited September 2013 in PvE Discussion
They are fragile, masochistic, annoying with certain abilities(especially the wererat's knockback). It is tough keeping them alive sometimes simply because they draw too much aggro on themselves. Give them defensive abilites or something. Make them partial augmentation like the cat. Give them abilities to CC adds. Just please make them overall a little more useful instead of dying 10 seconds into a boss fight. :(
Post edited by grubbyhands on

Comments

  • nallifnallif Member Posts: 0 Arc User
    edited September 2013
    Put regen gear on your companion. A little goes a long way.
  • slayorianslayorian Member, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2013
    nallif wrote: »
    Put regen gear on your companion. A little goes a long way.

    They can't regen from 0 HP.
  • shamurai7shamurai7 Member, Neverwinter Beta Users Posts: 99
    edited September 2013
    Companions blow chunks.....
    devs should have made them all invulnerable to begin with.
    make them die when the player dies.
    only thing remotely worth getting is ioun stones or cat.

    anything else dies 10 seconds into a bossfight and is totally worthless to the team. but no big deal anyway because they don't contribute much anyway.
  • caelestuscaelestus Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 2 Arc User
    edited September 2013
    I'd be happy if they would at least move out of 'red' areas. Cleric just stands there. Move around already.
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