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What puzzles would you like to use in your quests... but can't yet?

lonnehartlonnehart Member Posts: 846 Arc User
edited July 2013 in The Foundry
In Neverwinter Nights 2, within that graveyard near Neverwinter was this puzzle I enjoyed playing with. It goes something like this...

If you try to go across the room to get to the chest at the end, the pedastals at one side of the room will pelt you with fireballs. What you needed to do was have a party member use a lever to move a large object which followed a track. That object blocked any fireballs coming towards your character.

I'd like to use something like that in my quests.

And those turning statues were fun too. :)
*sings* "I like Gammera! He's so neat!!! He is full of turtle meat!!!"

"Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*
Post edited by lonnehart on

Comments

  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited July 2013
    Sliding block puzzles would be fun, but I don't think I'll be making anymore maps..
    [SIGPIC][/SIGPIC]
  • zahinderzahinder Member Posts: 897 Arc User
    edited July 2013
    I had a Tower of Hanoi puzzle in my second mission, though almost nobody who played went that way.

    I was thinking of having a very puzzle-rich mission for mission #5, but, well.

    (If STO Foundry ever gets a bunch of the NW Foundry improvements, I might give it another try)
    Campaign: The Fenwick Cycle NWS-DKR9GB7KH

    Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?

    Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?

    Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
  • zahinderzahinder Member Posts: 897 Arc User
    edited July 2013
    To expand on the Tower of Hanoi... you can do some very sophisticated interactions via dialog boxes, if you are ... extremely patient and clever.

    I mean, you basically have a series of cells that can connect to one another in changing ways.
    Campaign: The Fenwick Cycle NWS-DKR9GB7KH

    Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?

    Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?

    Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
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