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Questions about solo vs grouped PVE skills

boerewors2boerewors2 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
edited April 2013 in The Temple
I always play healers in MMOs and as such I very frequently experience the frustration that comes with soloing PVE content with healing builds. In SWTOR I could happily play PVE content solo with healing builds, just had to invest in a good tank companion.

I have had limited time to play the beta weekends, and I tried not to play at all. Playing betas in MMOs takes the shiny off for me, so I know very very little of the actual mechanics of play as a healer.

My question is: can I choose really good healing abilities/traits/feats for grouped content and still play solo PVE content without huge amounts of frustration? I don't mind playing it slowly, I just don't like feeling as if I am crawling.

I have bought the Guardian pack so I will apparently get a good companion, but can I heal that companion sufficiently in solo PVE to make it viable? Must I save up and invest in a really good tank companion instead?
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    l1zardo1l1zardo1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited April 2013
    Proper use of Daunting Light will clear any non-commander type mobs. Brand of Sun is a nice DOT for those, as is Forgemaster's Flame. Chains can be used as a root/damage power as well.

    Damage should be pretty good still. Not sure about the viability of dps pets though. I think tank or buffing one would suit you best for solo (buffing is best for group play as well)
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