Hello. I would kindly ask of you to change how the hypo mechanic actually works with Lolth's last encounter in MDWP. As a tank I have been able to reach the final boss with ease, but during the last encounter all the group expects me to block the right hand attack, not get knockback and be able to survive hypo alone (I know this mechanic doesn't work this way), but group members don't like to stack, I am really tired, frustrating and its annoying to get kicked from dungeon after 2 wipes when not been able to "properly" do this mechanic alone. Make it a bit more manageable, like for example, if Lolth places hypo on the player with aggro or to any random player, make her stop attacking for a short period while focusing hypo on that player and let everyone get a chance to stack over hypo. I hope you guys look into this and make MDWP more enjoyable for all classes to finish the dungeon.
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