My guild has always had around 20-25 ppl online for the last year. Evening time everybody sat to chill and play some NW
This number kept reducing and...
Since around 1 week ago, there is no more than 7-8 at that same time slot.
How are things with your guilds, guys?
Comments
post-15 10-15
post-20 3-5
I was shocked last night when we had 7
I am not leaving the game and am actually slightly more effective with the changes, but am not having near as much fun. Seems like a slog now.
10 online now which has been pretty consistent for the last year or two
Now you can daily log in and met like 15++ online..
Now here is one thing need to understand.. Prior combat changes,, all was matter gear. IF you had decent gear you could walk over any content without any problems.. So guilds purpose changed from > same/similar minded players group. To stat gains via boons..
It was moments that players whom where part of guild for years haven't even say hi. They where doing content with other players than own guild/alliance.
Since combat changes force players actually do mechanics, so due that most players started do random q with ones whom he trust and know.
So guild purpose got back to it's original purpose, as a place where you met same or similar mindend players and with them do content..
So naturally if you don't do x content with your current guild, then player move to other guilds.
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
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From a long standing experience, guilds dry up in a lot of these style of games. Especially when they get ignored by the game designers, guild members, and/or people figure out there is not much benefit to joining a guild.
Maybe they ALL signed up to beta test Magic?
Just killing time...
It is usual activity levels are low at end of mod.. and we are in an 'and-of-mod' situation now with the current chapter.
It's all: same 'stuff', different backdrop...
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
I don't know that there's much difference between now and Mod 19 in terms of my guild's activity level.
I did DEFINITELY see a drop in my guild's activity at Mod 16 though - M15 Ravenloft saw our guild with a lot of members with multiple toons - we were at or close to the 500 toon limit most of the time. Now, the # of toons in guild isn't much higher than the actual player count. Which tells you something about the impact to alts in game since M16 dropped. It also helps explain why there are so few active players, I think.
For advanved guilds, people just have nothing more to do and are taking breaks. Also, lots of ragequits after combate rework (due to bugs, unbalancing, and things yet to be fixed).
For developing guilds, well... I've been playing for 3 years almost, and it never felt so hard. Regular campaign farm became more difficult (takes more time), people didn't want to tot hem before (cause no rewards at all, just repeat the same everyday), now some are even struggling to solo influence farm. Guild boons boost your ILV by a lot.
Right now it's mostly new player looking for GH20 guilds and older players taking a break lol.
Not good, really. We still have 10-15 ppl online on most active time, but the coffer log shows they're not farming half they used to. And i totally get them. It takes much more time now. My active alts have 32-33k and I sometimes suffer to do icewind content with them.
I'm not againt the adjust they did. In fact, I think the idea is great. But if you're making people take so long to do basic content, you should reward them more. 40 min for a regular random epic, to get 2 tarmalunes in final chest, i mean XD
And if they don't update the stronghold system soon, this might become a bigger problem for game community i guess.
These factors may not apply to all but here is the biggest reason for the decrease activity; warm weather. Here in Michigan we just went through 2 weeks of subzero cold, from Feb. 7th to the 21st it was 0 to 16F/ -18 to -9C. Then a heatwave of about 60F/16C, it is St. Patrick's Day weekend, this weekend is going to be warm again Sat to Mon back up to 60F/16C. I don't know... do you think people might want to get away from the PC and do something outside for a change?
The only reason I am here now, it is almost 4 AM am, I am having issues sleeping, I am bored, and it is cold outside.
For me it's about going into the new Sharandar and trying to find the will to get on with tasks. More HEs and hunts... do I have to? Really...?
The zone is very attractive but insubstantial. You wander around but there's nothing to find if you go exploring.
I've been playing the Witcher recently and the thing I liked most about it was wandering around the landscape and finding hidden things that aren't linked to the main questline. interesting, out of the way spots that are cool to explore and maybe find some good loot, a peculiar monster or a bit of history. It makes exploring worthwhile (also the maps are HUGE).
We had one spot that I can remember like this - in Cold Run, but there's not enough of them!
GW2 had a lot of these hidden gems - jumping puzzles, secret lairs & groves, hidden underwater tunnels, they put a lot of emphasis on exploration and I really liked it. But in NW it's just turn up, run the quests they set you then spend the next 6 months repeating the same HE's and dungeon...
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
and Im not counting the casual players, that depend on weather haha I take a period of 4 hours in the evening /after-work play-time hours/ that had 20-30 ppl online last month and now has 11 ppl max and even less one week later
and Im asking ppl in other guilds to give the same data, not a weather report in Michigan
I quoted the text above as it is so apt, my experience of "games" is exploration, fun and finding stuff out for myself.
I was amazed when I discovered in NW you just ran the same daily and weekly quests forever to get your boons etc.
But back on topic, also we are seeing the same thig as other guilds, experienced players just not playing due to nerfs and lack of progression needed, and new players coming in and returnees as gear doesnt matter as much anymore
Both my time and my money are going into AC: Odyssey right now. Since the Foundry no longer exists here, I am there Monday through Friday, about 4 to 6 hours per day, working on my story in their Story Editor. The game offers skins and other content, but that is what I like to buy from online games. I can drop $15 on a costume set that actually makes my characters look better. Meanwhile Neverwinter gets hair... o.O
I don't abandon my old games, I still go back and play my original Guild Wars. People still play and PvP there. We use Facebook groups and Discord to organize events. I don't spend money there, because I bought everything I wanted and they stopped making new content for it in 2014.
I don't know about the guilds, because I belong to that same guild @blargskull mentions above. The guild leader is a regular gamer and casually bounces from game to game. Many times, I have to call to remind him, his membership has lapsed and he needs to pop on to keep the guild. I think he is playing some all girl anime fighting game at present? I know, that describes thousands of games, but he will binge here again later.
I know I will be around here until they turn the lights off, but the last 2 years have been dull. I still bounce in to check mail, check professions, and bank items. Yesterday, I spent more time answering a Brazilian player in Portuguese about the game system, than anything else. Another player (in Spanish), told me they didn't understand builds... welcome to the club. I sent them MMOminds and offered my advice to them by mail. I actually see a shift in chat of more Europeans and South Americans playing. Yes, the US game population appears to have dropped off, but it doesn't mean they left the game forever.
As guilds were account focused instead of character, it meant players were more invested in their guild and got to know everyone.
Best of all, the developers were really on the case. No huge random nerfs, just little tweaks and they actively listened to players. It was normal to come across a developer or customer service team member openly hanging out in Lions Gate just chatting to players in zone chat.
Worlds apart from what I experience in NW.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Just killing time...