I am on preview, like a lot of other players. I personally have not run any content other then to run around killing mobs in Avernus to check out my build.
Just curious as to;
Is anyone else taking a lot more damage then in live ?
Finding it a bit harder to find a good balance between DPS/HDPS and still be able to take a punch.?
Summoned companions are preferred over augmented. ?
I did slot a summoned companion (Soradiel) and found that I still kill quite nicely even though I need to take it slower and only aggro small groups as I take a LOT of damage if I get to many on me, unlike in live.
In live, I have spend a lot of time and money to become a GOD ( so to speak) as I love that kind of game play, and I find it fun to be able to melt mobs... it is MY personal preference, but in preview, I have become a bit weaker ( especially after the nerf to the Warlock)
Just hoping the Devs will not destroy what took us a long time ( and a bit of money) to achieve in our Characters. I could care less how the numbers look in my character sheet, just so long as I continue to run the same content like ToMM and ZCM without a big drop to my overall HDPS.
Still, I am looking forward to the updates... but is anyone else ????
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I've personally been a bit underwhelmed by companion damage, though that is likely due to a slow rate of attack of the ones I have at Mythic for stats.
Content like ToMM and ZC is being run on Preview, I will let others speak on that, though from what I have heard. Awareness is needed just as much as Defense is.
If I were to complain about game mechanics in the new module, companions suck. They peck at the enemies like chickens doing minimal damage. Meanwhile the health seems to last a very long time. How long? I was testing on preview in Avernus, I had to go potty, so I ducked behind one of those rocks to let my companion entertain the enemies. I returned expecting to find a dead player or disconnect. No. I was still hidden under a rock and the companion was still pecking.
I assume this was done to kick those AFK players in the dragon balls. However my "complaint" about the companions is how pointless and worthless they have become. Not just the companions, the augments are also a waste. Remember how I am shown to be over capped on 3 stats? Sure you do, I wrote that in the first paragraph. Augments boost stats, so they are wasted here too. Some one will tell me to juggle stats, how when module 16 took out the more elaborate builds?
I might have more to say when I see the finished product.
Have fun!