Neverwinter is designed to be played in both full-screen and windowed mode. It appears that testing of the launch of the game in windowed mode may have been omitted ... or they would have noticed that the D&D logo and the game title are right justified and therefore clipped by the left edge of the active window when not in full-screen mode. The example provided here is the same aspect ratio used to play the game for the past two years.
https://imgur.com/6c16AVgI wouldn't want Cryptic to get grief from their Licenser because their logo is not fully visible, and I'd llike to think I was not playing Verember.
Comments
Playing on a Lenovo ideapad 310 with resolution set at 1366 x 768
https://imgur.com/qwhFDdC
The game UI scaling is set to 1.00
https://imgur.com/5MY4qWL
The only change I ever make is to change the Chat text scaling to 1.20 so I can read what is being typed ...
Hope that helps.