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Malabog Castle dungeon npc bug

2nd day not able to progress through quest because npc is stuck in one of the catapults. Players are unable to destroy the catapult because an error message says that they are still in combat. Players are also unable to kill npc because of the catapult design and how the npc is stuck. Maybe there should be a /stuck option for npcs as well.

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  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,183 Arc User

    2nd day not able to progress through quest because npc is stuck in one of the catapults. Players are unable to destroy the catapult because an error message says that they are still in combat. Players are also unable to kill npc because of the catapult design and how the npc is stuck. Maybe there should be a /stuck option for npcs as well.

    It can happen like this for a very long time.
    The workaround (for the players) usually is one of the following:
    1. use AOE to kill the enemy (not always works)
    2. the whole group run to the far side of the map and hope it comes out (not always works)
    3. certain companion can go inside to attack and kill (not sure if that can be done now because of the companion change).
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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