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Tales of Old a permanent queue a good idea or just no way?

arcanjo86arcanjo86 Member, NW M9 Playtest Posts: 1,093 Arc User
make it 1 chapter per week or per month(30day/4 week period), make the shop npc permanent near bank in protector enclave (where foundry posts were), these dungeons bosses drops special shard with their names so we need a certain amount for their vanity pet, maybe add 3 different weapon set bonus to fit each role we have in game, one healer set bonus(locked to clerics, paladins and warlocks), one tank set bonus (for paladins, fighters and barbarians) and dps set bonus (for clerics, warlocks, wizards, rogues, barbarians, fighters and rangers), these set bonuses someway have increased bonus for each party members player have in his party,also we need a currency to earn per week/month(4 week) to buy these weapons, add 3 random bane/embellishments, 1st one at entrance, 2nd one after defeating 1st boss and 3rd one after defeating 3rd boss, we have the increased cd time for encounter powers, reduced ap gain, -50% power and defense, enemies deal poison damage, reduced stamina regens, reduced movement speed, maybe 0% crit chance new bane that would be fun :#B) , these bane/embelishments are applied randomly into a dungeon. so far is the idea i have for it to be a permanent end game content, if anyone have something toadd to it feel free to do it.
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