Another scaling question but I think a massively important point that has clearly been overlooked. When I check my bondings in a scaled area (Barovia) my bondings only transfer 24% of my comp stats each (72% overall). That is less than a rank 6 bonding runestones. The scaling is meant to scale me to what I would be at to tackle that zone and represent the average player, but there is no way someone who goes to Barovia after tackling the previous contents for months on end only has rank 5/6 bondings which cost about 800 AD each.
I do not know any players that went to Barovia with anything less than rank 9/10 bondings.
It also scales my alt who is level 70 to 30% so when I immediately qualify to go to Barovia you are already implementing massive nerfs to my character
The issue with this is that if I build my character with a particular stat heavily in my companion. Lets use ArP as an example: I have 19k ArP on my comp which with rank 15 bondings gives me 40k ArP, but when I enter a 70 zone this reduced to 13,600. The same reduction is seen across all stats on my companion.
It looks like what you have done is scaled all enchants to a set item level, but with bondings holding a much higher item level than enchants it ends up getting horrible scaling. The same happens with weapon enchants. My vorpal enchant has lower crit severity than on the lowest rank available. You are basically scaling me below the worst rank weapon enchant.
Why don't you bump bondings up to something more reasonable, like rank 10 or 11 for Barovia and see what happens it cannot be worse than how it is now.
My character loses 160k stats from bondings transfer going from level 80 to level 70 content. The fact my level 70 also loses tens of thousands of stats is crazy.
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