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Party Character Portraits are missing

Not sure if this is intentional or not, but the character portrait next to each party member name is missing. If this IS intentional, I would have to ask WHY???? I like that feature.

Comments

  • pitshadepitshade Member Posts: 5,665 Arc User
    I asked about this in another thread. I assume itit intended but maybe they'll give us the ability to turn it back.
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  • kreatyvekreatyve Member, Neverwinter Moderator, NW M9 Playtest Posts: 10,545 Community Moderator
    It is intended. I'm not sure on the reasons. @midnightlight#2361 would be able to answer that.
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  • hercules125hercules125 Member Posts: 427 Arc User
    It needs to be returned, I like to be able to see the other party members at a glance.
  • auron#6793 auron Member Posts: 396 Arc User
    edited March 2019
    I personaly loved it myself. plus I loved seeing my own toon's prorate. without it the interface feels bland. i can't imagine it beeing to hard to add a togle button in the options pannle
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  • award9award9 Member, NW M9 Playtest Posts: 87 Arc User
    I liked having the self portrait and party portraits also. +1 for being able to toggle them on and off, at least self portrait anyway.
  • rifter1969rifter1969 Member, NW M9 Playtest Posts: 516 Arc User
    I agree. Self portrait and party portraits I always enjoyed.
    If it comes down to a toggle setting, I can live with that.
    Please let us have the option at least of getting these back.
  • alphastreamalphastream Member, NW M9 Playtest Posts: 209 Arc User
    What a strange decision. Yes, please add them back. It's especially valuable within a Guild/Alliance, as it helps you recognize everyone's look over time.
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  • ecrana#2080 ecrana Member Posts: 1,654 Arc User
    Seems odd to think that streamlining a UI and removing any charm or personality from a UI go hand in hand.

    Seems like more of a "streamlining bandwidth" decision than improving a UI.
  • lordaeoloslordaeolos Member, NW M9 Playtest Posts: 167 Arc User
    I love the change, it allowed me to re-arrange my HUD on test so that the buff bar and the threat indicator is right above my powers bar, which is much handier when running the game on a 5k ultrawide.
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  • pitshadepitshade Member Posts: 5,665 Arc User
    Please give us the option to enable/disable them. Ultimately streamlining the HUD is only of interest to some players. Fortunately, neither option unbalances anything and since no one can see your HUD but yourself, affects nothing except the enjoyment of the individual player.

    I spend time and resources on my characters' appearance. Losing the ability to see them will be a perpetual annoyance.
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  • kreatyvekreatyve Member, Neverwinter Moderator, NW M9 Playtest Posts: 10,545 Community Moderator
    A toggle would be nice, that way everyone's happy.
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  • epicfenix43epicfenix43 Member Posts: 7 Arc User

    This is works as designed. We may add the functionality in settings to add them back in the future. Party portraits returning has not been discussed yet. We removed them in an effort to streamline and simplify our HUD.

    Have you considered the option of making the UI of portraits the same as on the console versions of Neverwinter? (XboX One and PS4?), as in this screenshot?



    Please consider this option I love to see the portrait of my character and my summoned partner seeing them disappear forever I don't really like it and then the new Ui that is now in beta and very similar to how it looks for members of a party on XBOX one and Ps4, so please consider taking the UI of the portrait of the console versions as an example and importing it into the PC version of Neverwinter.

    in addition to the moment the VIP icon is missing near the portrait of your character if this is a bug please solve it, if I intend to appear a VIP or check my VIP level status as I do if I can not access from the interface ?

    I of the new portrait UI, however, would keep these two things:



    the "combat / out of Combat" marker and very nice would be interesting to develop this feature ... maybe if you are going to be spotted by an enemy it could become yellow or orange so as to give a signal to the player that an enemy is you observing.




  • hercules125hercules125 Member Posts: 427 Arc User
    edited April 2019
    I personally like having the portrait as something I can right click on to bring up the party commands menu. As it is on preview now, it just doesn't feel intuitive as to exactly where I can click to do the same thing. The companion portrait is also needed so that I can tell at a glance which companion, if any, I have summoned.
  • auron#6793 auron Member Posts: 396 Arc User
    Please add the portrate back. made it much easier to tell at a glance your party members and who's who. I can't imagine a toggle would be to hard to add to the HUD options
    <div align="center"><img src="https://i.imgur.com/YH9QCXK.png" alt="" /></div></img>
    ▂▃▄▅▆▇█▓▒░ Drac ░▒▓█▇▆▅▄▃▂
    There is supposed to be an image here, but the hamsters took it.
    <div align="center">AKA Draconis of Luskan</div>

    Take a backseat boy. Cause now I'm driving. ~ Give it up - Elizabeth Gilies ft. Ariana Grande

    RIP Foundry: On that day, when the sky fell away, our world came to an end. ~Lifelight
  • mtqualified#8841 mtqualified Member Posts: 6 Arc User
    I really wish they would just add in an option for stuff like this. I mean on console we get the very short end of a stick as it is with no customization. But instead of just taking it out why not, i dont know, ask the community first? Or as others stated make it optional. You cant please everyone, but having more customization in the UI would be a huge improvement in my opinion. And thats just for PC. Console users wont ever get any love in that aspect, which is sad. I wont even ask for it. We just get 1 and done. Cant even change Brightness... Our graphics settings "limit frame rate: yes/no? "

  • obsidiancran3obsidiancran3 Member Posts: 1,823 Arc User
    @epicfenix43 that “combat mode indicator” is actually your aggro meter. The more it fills the more you have, if it’s red you have all the aggro. This and the ability to separately move and scale your buff bar is a huge improvement for the game.

    I had wanted this portraits back until I saw the new functionality in team and character HUD elements, and I would readily give up the portraits to keep that functionality.
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