The mobs in MBH skirmish are overwhelming in numbers and damage to the point it is impossible to kill them in enough time. It's also harder to heal in there too. Speaking as a cleric, Bastion of Health isn't reliable enough to keep everyone alive, Healing Word takes too long to cast for it to matter, Hallowed Ground isn't big enough to make use of damage reduction, everyone is losing health faster than they can be healed for. It's impossible to complete. Mobs are also coming in faster than damage classes can kill in time before the next batch makes it over to the vault. This is frustrating to deal with.
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