Gathering - Crates of Astral Diamonds (70) Alchemy - Crates of Transmuted Gold (70) I believe all other gathered items can be donated as Profession Materials Every other profession can craft items that can be donated as Surplus Equipment Edit: Forgot about Jewelcrafting making gems to donate.
It would be nice if Gathering would give us something for Food, Lumber, Metal, and Stone.
1
plasticbatMember, NW M9 PlaytestPosts: 12,214Arc User
edited November 2018
Surplus Equipment should be plenty without crafting. All the Epic equipment that you could salvage before do not have much use anymore besides being RP or dump into coffer. The Surplus Equipment coffer of all guild in our alliance were filled up within the first week of mod 15 because those are indeed 'surplus equipment'.
*** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
1
grogthemagnifMember, NW M9 PlaytestPosts: 1,651Arc User
Surplus Equipment should be plenty without crafting. All the Epic equipment that you could salvage before do not have much use anymore besides being RP or dump into coffer. The Surplus Equipment coffer of all guild in our alliance were filled up within the first week of mod 15 because those are indeed 'surplus equipment'.
Sounds like the devs should drastically increase the size of the Surplus Equipment coffer and the Build requirements for Surplus Equipment (except for Temporary [1 week] vendors which are too expensive).
Surplus Equipment should be plenty without crafting. All the Epic equipment that you could salvage before do not have much use anymore besides being RP or dump into coffer. The Surplus Equipment coffer of all guild in our alliance were filled up within the first week of mod 15 because those are indeed 'surplus equipment'.
just love how what used to be 4k AD is now a paltry 150 rp
0
silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
it is weird they chose to have such a low value of RP for equipment, its annoying.
It really effects hunts, not that I care that much, but people used to join hunts , knowing if nothing else they could earn some decent salvage, now there literally is zero reason to do hunts, outside of the people looking for specific drop items. You can see the poor poeple who cant solo hunts, literally begging around the clock for any sort of party to help them, then if people do join, its poeple who need the items anyways, and its a 1/5 chance to get it. Not a great chance on a already paltry like 15% drop rate. I am sure very vexing for some players. I was lucky and got heels from sister (the hardest one to solo I think) with the help of a couple of people who was just there to help.
I came late to the party, as having taking a year off, I didnt get a egregious amount of salvage material from hunts, dont really need them per se to get AD , but those who benefited from it, sure the heck got alot of AD from it, there are some who do not need to even play for the next 3-6 months, just based on the tremendous amount of AD generated from salvage that they dropped like super candy (do bavoria, trade for salvage gear, do hunts w/cards, more salvage, while doing weeklies/dailies, get another 5-6 drops, you are talking about weekly some people getting 20-30 or more pieces to salvage weekly. This was without trying all that hard to get it, if you actually just farmed material all day long there, you couldve made millions in rough ad during this time frame, now you get buktus, a few thousand in RP.. they went from boom to bust overnight with this.
I used to have a happy run in MSP or whatever when I got 4-5 pieces of salvage , knowing that it was a good day for rough AD, now its meh.. who the heck wants this inventory HAMSTER, I reroll and go for a opal at least. Now its the BAD drop to get any epic gear in most of the dungeons.
Not sure what they were thinking with the multiple card deal, they probably should've thought through before releasing it.
However, I was really surprised at the value they decided to get items that cannot be stacked to RP value. I wouldve thought they wouldve been a bit less stingy with that, so there was a actual reason to farm epic gear, so you can get decent rp for it. But there isnt, epic gear holds almost no value.
Surplus Equipment should be plenty without crafting. All the Epic equipment that you could salvage before do not have much use anymore besides being RP or dump into coffer. The Surplus Equipment coffer of all guild in our alliance were filled up within the first week of mod 15 because those are indeed 'surplus equipment'.
Sounds like the devs should drastically increase the size of the Surplus Equipment coffer and the Build requirements for Surplus Equipment (except for Temporary [1 week] vendors which are too expensive).
Just because one guild is not having trouble with this does not mean all guilds are overflowing with Surplus Equipment.
it is weird they chose to have such a low value of RP for equipment, its annoying.
It really effects hunts, not that I care that much, but people used to join hunts , knowing if nothing else they could earn some decent salvage, now there literally is zero reason to do hunts, outside of the people looking for specific drop items. You can see the poor poeple who cant solo hunts, literally begging around the clock for any sort of party to help them, then if people do join, its poeple who need the items anyways, and its a 1/5 chance to get it. Not a great chance on a already paltry like 15% drop rate. I am sure very vexing for some players. I was lucky and got heels from sister (the hardest one to solo I think) with the help of a couple of people who was just there to help.
I came late to the party, as having taking a year off, I didnt get a egregious amount of salvage material from hunts, dont really need them per se to get AD , but those who benefited from it, sure the heck got alot of AD from it, there are some who do not need to even play for the next 3-6 months, just based on the tremendous amount of AD generated from salvage that they dropped like super candy (do bavoria, trade for salvage gear, do hunts w/cards, more salvage, while doing weeklies/dailies, get another 5-6 drops, you are talking about weekly some people getting 20-30 or more pieces to salvage weekly. This was without trying all that hard to get it, if you actually just farmed material all day long there, you couldve made millions in rough ad during this time frame, now you get buktus, a few thousand in RP.. they went from boom to bust overnight with this.
I used to have a happy run in MSP or whatever when I got 4-5 pieces of salvage , knowing that it was a good day for rough AD, now its meh.. who the heck wants this inventory HAMSTER, I reroll and go for a opal at least. Now its the BAD drop to get any epic gear in most of the dungeons.
Not sure what they were thinking with the multiple card deal, they probably should've thought through before releasing it.
However, I was really surprised at the value they decided to get items that cannot be stacked to RP value. I wouldve thought they wouldve been a bit less stingy with that, so there was a actual reason to farm epic gear, so you can get decent rp for it. But there isnt, epic gear holds almost no value.
This is what happens whenever the playerbase abuses everything we are given 0,o
any metal at all available for the coffer craft-able in professions?
that was the one I was looking for
I am glad some discussion came from this and our mine is slowly getting metal done so it isn't a huge issue any more but I hope, if there was metal available in professions for this purpose maybe it could be reinstated sometime.
maybe there never was..
it's like a dream now
I did remember reading some of the stronghold was getting a bit of a much needed revamp (dreaming?) .. so maybe this sort of stuff will all come out in the wash after that happens.. which only matters if it is years away and not months I guess.
I like how the AI theme and the workshop has wound it's way throughout the the various areas in neverwinter this mod.. hopefully a strongholds revamp will also
any metal at all available for the coffer craft-able in professions?
that was the one I was looking for
I am glad some discussion came from this and our mine is slowly getting metal done so it isn't a huge issue any more but I hope, if there was metal available in professions for this purpose maybe it could be reinstated sometime.
maybe there never was..
it's like a dream now
I did remember reading some of the stronghold was getting a bit of a much needed revamp (dreaming?) .. so maybe this sort of stuff will all come out in the wash after that happens.. which only matters if it is years away and not months I guess.
I like how the AI theme and the workshop has wound it's way throughout the the various areas in neverwinter this mod.. hopefully a strongholds revamp will also
The only Food, Lumber, Metal Stone items I ever saw were vouchers. These came from Dragonflight, SH HE's, and boxes on the Zen market.
Answers
> a box used to give metal
It would be nice if Gathering would give us something for Food, Lumber, Metal, and Stone.
It really effects hunts, not that I care that much, but people used to join hunts , knowing if nothing else they could earn some decent salvage, now there literally is zero reason to do hunts, outside of the people looking for specific drop items. You can see the poor poeple who cant solo hunts, literally begging around the clock for any sort of party to help them, then if people do join, its poeple who need the items anyways, and its a 1/5 chance to get it. Not a great chance on a already paltry like 15% drop rate. I am sure very vexing for some players. I was lucky and got heels from sister (the hardest one to solo I think) with the help of a couple of people who was just there to help.
I came late to the party, as having taking a year off, I didnt get a egregious amount of salvage material from hunts, dont really need them per se to get AD , but those who benefited from it, sure the heck got alot of AD from it, there are some who do not need to even play for the next 3-6 months, just based on the tremendous amount of AD generated from salvage that they dropped like super candy (do bavoria, trade for salvage gear, do hunts w/cards, more salvage, while doing weeklies/dailies, get another 5-6 drops, you are talking about weekly some people getting 20-30 or more pieces to salvage weekly. This was without trying all that hard to get it, if you actually just farmed material all day long there, you couldve made millions in rough ad during this time frame, now you get buktus, a few thousand in RP.. they went from boom to bust overnight with this.
I used to have a happy run in MSP or whatever when I got 4-5 pieces of salvage , knowing that it was a good day for rough AD, now its meh.. who the heck wants this inventory HAMSTER, I reroll and go for a opal at least. Now its the BAD drop to get any epic gear in most of the dungeons.
Not sure what they were thinking with the multiple card deal, they probably should've thought through before releasing it.
However, I was really surprised at the value they decided to get items that cannot be stacked to RP value. I wouldve thought they wouldve been a bit less stingy with that, so there was a actual reason to farm epic gear, so you can get decent rp for it. But there isnt, epic gear holds almost no value.
that was the one I was looking for
I am glad some discussion came from this and our mine is slowly getting metal done so it isn't a huge issue any more but I hope, if there was metal available in professions for this purpose maybe it could be reinstated sometime.
maybe there never was..
it's like a dream now
I did remember reading some of the stronghold was getting a bit of a much needed revamp (dreaming?) .. so maybe this sort of stuff will all come out in the wash after that happens.. which only matters if it is years away and not months I guess.
I like how the AI theme and the workshop has wound it's way throughout the the various areas in neverwinter this mod.. hopefully a strongholds revamp will also
I had forgotten about that source.. thanks
now those fangs can be traded for ad.
which may come in handy now salvage is gone.
pity DF couldn't be made into something guilds and allies could run ,as a event worth their time again.