Personally, seeing all it takes to get these enchants to rank 14 and then trading them based off auction house prices when you spent the same amount on them and Auction house Fluctuating every hour. I Think a Trade System for Max rank enchants would be something to look at. Also with all the changes coming each mod and the needs to change builds, enchants, gear, this will save people alot of work. If you dont have it, you can farm or buy from AH, if you already have it, You can Trade for another enchant of the same Rank.
Lardeson CW not Mage. Where's my fireball and my thunderbolt?
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So, say, you were talking about rank 13 weapon/armour enchantment, will you trade a rank 13 lightning to a rank 13 flaming? If you do, would you trade a rank 13 lightning to a rank 13 thunderhead?
When the game makes an enchantment more popular or less popular, of course, that affects demand and the AH price reflects that.
Using your system, I would go to the AH to buy the cheapest rank 13 weapon/armour enchantment (or the cheapest rank 12 to rank up to rank 13 if I have the UES) to trade with the "best" rank 13 weapon/armour enchantment and then sell that to AH.
nerfedbalanced at some point. If you like it, and everyone is using it, it will get "fixed" at some point. You can apply that to enchants, artifacts, weapon sets, class powers, etc. And what's broke today might be fixed tomorrow. So just hold on to your enchant and make a different one. Or trade it for a loss. That's really all you can do.The trade-in system you're wanting would only work in a completely balanced and fair game or, like others stated, people would take advantage of the system all day.