test content
What is the Arc Client?
Install Arc
Options

What about cancel concept of companions?

oggycz#5356 oggycz Member Posts: 182 Arc User
edited September 2017 in General Discussion (PC)
Maybe something like "knowledge" or something like that with similar effect as companion could fill 5 positions instead of companions.
Svatá Prdelka
game - Human/real life - ???
OP 18k+ Devotion/Justice - Light
Post edited by oggycz#5356 on

Comments

  • Options
    juleadreamjuleadream Member, NW M9 Playtest Posts: 372 Arc User
    Since they make revenue selling companions in the Zen store, I wouldn't hold my breath. Also, the playerbase definitely would not stand for that. There would be a mass exodus to make Mod 6 look like a minor trickle of players.
  • Options
    armadeonxarmadeonx Member Posts: 4,952 Arc User
    Oh there's gonna be one...
    Please Do Not Feed The Trolls

    Xael De Armadeon: DC
    Xane De Armadeon: CW
    Zen De Armadeon: OP
    Zohar De Armadeon: TR
    Chrion De Armadeon: SW
    Gosti Big Belly: GWF
    Barney McRustbucket: GF
    Lt. Thackeray: HR
    Lucius De Armadeon: BD


    Member of Casual Dailies - XBox
  • Options
    qexoticqexotic Member, NW M9 Playtest Posts: 841 Arc User

    Maybe something like "knowledge" or something like that with similar effect as companion could fill 5 positions instead of companions.

    They already did that a long time ago, they called them Augments >:)

  • Options
    wisper2048wisper2048 Member Posts: 187 Arc User

    Next will be companion artifacts and set bonuses for certain pets. It will make you get 5 more legendary pets instead of the ones you have now. :p

    They already have set bonuses for companions: fire and air archons.

  • Options
    plasticbatplasticbat Member, NW M9 Playtest Posts: 12,218 Arc User
    The active companions are also place holder of certain inventory.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • Options
    bvirabvira Member, NW M9 Playtest Posts: 385 Arc User
    They won't implement any changes that would have the slightest chance of jeopardizing their revenue. Don't even think about it.
  • Options
    araneaxaraneax Member, NW M9 Playtest Posts: 639 Arc User
    edited September 2017

    Next will be companion artifacts and set bonuses for certain pets. It will make you get 5 more legendary pets instead of the ones you have now. :p

    They already have set bonuses for companions: fire and air archons.

    even better idea.... artifacts for companions.
    Exclusive ! For only 10 000 zen ... but if you call now ..ups..
    wait...wrong telemarketing thingy..
    d7d81448-df6b-48cf-94a0-cf1ba87d861a_zpsish6zr2v.jpg

  • Options
    w00trandomsnoobiw00trandomsnoobi Member, NW M9 Playtest Posts: 387 Arc User
    araneax said:

    even better idea.... artifacts for companions.

    Or artifact companions! *shudders*

  • Options
    oldbaldyoneoldbaldyone Member Posts: 1,840 Arc User

    araneax said:

    even better idea.... artifacts for companions.

    Or artifact companions! *shudders*

    Companions already are artifacts in a way. You feed them XP to level them, and then at a certain point, you must upgrade them for a high cost.

    Companion gear artifacts is probably the next logical step, but I hope not. More coal wards isn't progress.

    Honestly, I think its just time for another level cap increase. They have obviously hit a wall of sorts as to how hard content can be (TONG is basically a DPS race once you know mechanics).
  • Options
    marv700#9957 marv700 Member Posts: 135 Arc User
    bvira said:

    They won't implement any changes that would have the slightest chance of jeopardizing their revenue. Don't even think about it.

    That's not true. It looks like they still plan to go ahead with the random queue nonsense. The mass exodus from that plus the bonding shake down (pay more $ to get close to where you were before) will be huge.
  • Options
    callumf#9018 callumf Member Posts: 1,710 Arc User
    I wouldn't be against solo playing if the balance was right. For squishies who need to kite, then Chult would be a death zone.

    Would it force more co-operative play? I doubt it.

    Would it drive players away? I reckon yes
  • Options
    plasticbatplasticbat Member, NW M9 Playtest Posts: 12,218 Arc User
    edited September 2017
    Because of Chult jungle, I already switched the pet of my OP to be augment.
    1. The original pet has only 105% bonding.
    2. She is just freaking nosy.

    The last straw was: my OP cleaned up an area and wanted to 'cleanse' the grave. She went out to aggro another group. I cleaned out that group. She aggro another group. She took the time to walk over there to attack them. Arrrrg! By the time, I cleaned up the 3rd group. The original group re-spawn. Arrrggggg!
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
Sign In or Register to comment.